Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
 
Charybdis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gozzah
Ah Muzen Cab
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
152W - 89L
1,686 Elo+
Party 2
Ymir
Ymir
LoyalSaiyan
Ymir
Level 160
God Stats
10W - 6L
1,672 SR
Queue Stats
175W - 97L
1,663 Elo+
Party 2
Cerberus
Cerberus
aluwatunde
Cerberus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,500 Elo+
Party 2
Team Averages
Level 127
1,534 SR
1,570 Elo+

VS

Team Averages
Level 67
1,681 SR
1,601 Elo+
Loki
Loki
GordonHamzley82
Loki
Level 129
God Stats
2W - 2L
1,762 SR
Queue Stats
80W - 98L
1,457 Elo+
Solo
Achilles
Achilles
JadePatas
Achilles
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,504 Elo+
Party 3
Yemoja
Yemoja
WantedSellOut
Yemoja
Level 26
God Stats
13W - 3L
1,923 SR
Queue Stats
80W - 80L
1,650 Elo+
Party 1
Hel
Hel
ZoeGeminis
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,743 Elo+
Party 3
Freya
Freya
greendog830
Freya
Level 117
God Stats
3W - 4L
1,720 SR
Queue Stats
125W - 103L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
5 / 2 / 5
8,436
603
7,424
7,058
1,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
 
Charybdis
13
1 / 3 / 2
7,898
564
9,775
10,349
2,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Muzen Cab
Gozzah
Ah Muzen Cab
15
10 / 1 / 4
9,560
683
12,582
5,950
2,202
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 4
8,029
574
6,422
8,137
6,406
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
aluwatunde
Cerberus
12
1 / 0 / 11
7,990
571
3,814
8,289
6,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 0
7,287
521
3,478
8,186
2,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
JadePatas
Achilles
13
1 / 3 / 0
7,217
516
4,069
10,905
10,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 3
5,902
422
3,810
13,088
7,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 2
6,400
457
2,319
9,280
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
2 / 1 / 1
7,836
560
6,047
11,898
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
18
Kills
6
7
Deaths
18
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
5
2
5
3.75
W
Charybdis
 
Charybdis
1
3
2
0.67
L
3
3
0
1
W
Ah Muzen Cab
Gozzah
Ah Muzen Cab
10
1
4
12
L
Achilles
JadePatas
Achilles
1
3
0
0.33
W
1
1
4
3
L
0
6
3
0.25
L
0
5
2
0.2
W
Cerberus
aluwatunde
Cerberus
1
0
11
6.5
L
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,017
Damage
19,723
39,783
Taken
53,357
19,651
Mitigated
25,022
11,890
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,424
1,225
0
196
7,058
1,783
536
688
6,325
56,665
0
W
Charybdis
 
Charybdis
9,775
4,341
0
4,175
10,349
2,890
468
5,591
4,758
0
61,858
L
3,478
436
77
2,584
8,186
2,566
894
1,622
6,564
0
36,772
W
Ah Muzen Cab
Gozzah
Ah Muzen Cab
12,582
3,543
0
2,855
5,950
2,202
1,767
1,577
4,328
0
72,115
L
Achilles
JadePatas
Achilles
4,069
228
0
1,967
10,905
10,345
0
6,077
4,828
0
35,719
W
6,422
1,616
276
2,647
8,137
6,406
144
604
6,930
42,753
0
L
3,810
525
535
1,102
13,088
7,390
0
5,046
8,042
12,267
0
L
2,319
201
859
2,587
9,280
2,345
0
4,075
5,205
41,024
0
W
Cerberus
aluwatunde
Cerberus
3,814
120
0
1,741
8,289
6,370
15
3,716
4,573
8,788
0
L
6,047
2,660
0
6,618
11,898
2,376
0
840
11,058
54,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,913
Gold Earned
34,642
416
Minions Killed
402
0
Camps Cleared
0
1,320,733
Distance Traveled
1,298,159
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
8,436
603
85
6
0
294,668
1
W
Charybdis
7,898
564
111
8
0
226,952
5
L
Loki
7,287
521
79
6
0
289,122
0
W
Ah Muzen Cab
9,560
683
130
9
0
287,236
3
L
Achilles
7,217
516
94
7
0
261,951
4
W
Ymir
8,029
574
78
6
0
240,913
3
L
Yemoja
5,902
422
22
2
0
234,905
0
L
Hel
6,400
457
93
7
0
253,521
3
W
Cerberus
7,990
571
12
1
0
270,964
0
L
Freya
7,836
560
114
8
0
258,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role