Player Matchup

Yemoja
Yemoja
DarkAnub1s
Yemoja
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 102L
1,743 Elo+
Party 1
Thoth
Thoth
FIERCEUNICORNN7
Thoth
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
144W - 136L
1,589 Elo+
Party 1
Bacchus
Bacchus
FRESCUE10
Bacchus
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 122L
1,317 Elo+
Party 1
The Morrigan
The Morrigan
NiteQueenNox
The Morrigan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,151 Elo+
Party 1
Fenrir
Fenrir
TheKingKonradd
Fenrir
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
308W - 317L
1,293 Elo+
Party 1
Team Averages
Level 90
1,500 SR
1,419 Elo+

VS

Team Averages
Level 92
1,500 SR
1,405 Elo+
Heimdallr
Heimdallr
AedahBott
Heimdallr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,270 Elo+
Solo
Ymir
Ymir
BoogieHT
Ymir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,313 Elo+
Solo
Ares
Ares
PlugoYote
Ares
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,436 Elo+
Solo
Hel
Hel
itstomtomguys
Hel
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 22L
1,486 Elo+
Solo
Gilgamesh
Gilgamesh
whitneyhoustoned
Gilgamesh
Level 109
God Stats
3W - 5L
1,500 SR
Queue Stats
879W - 842L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DarkAnub1s
Yemoja
20
4 / 1 / 9
10,781
674
8,781
10,048
11,121
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
6 / 4 / 6
11,276
705
39,842
17,001
8,314
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
FRESCUE10
Bacchus
16
2 / 7 / 5
9,925
620
17,374
29,831
30,793
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
NiteQueenNox
The Morrigan
13
0 / 10 / 8
8,729
546
9,400
14,132
5,954
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 9 / 5
8,740
546
8,427
14,404
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AedahBott
Heimdallr
20
8 / 2 / 19
12,310
769
23,192
15,798
7,526
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
20
7 / 1 / 21
12,388
774
13,421
32,378
15,463
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ares
18
5 / 6 / 22
11,970
748
15,253
24,747
29,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
3 / 1 / 19
10,591
662
4,291
9,886
4,227
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
19
8 / 3 / 18
12,539
784
19,621
25,465
20,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
13
Kills
31
31
Deaths
13
33
Assists
99
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AedahBott
Heimdallr
8
2
19
8.75
W
Ymir
7
1
21
17.5
L
Yemoja
DarkAnub1s
Yemoja
4
1
9
8.5
L
6
4
6
2.25
L
Bacchus
FRESCUE10
Bacchus
2
7
5
0.64
L
The Morrigan
NiteQueenNox
The Morrigan
0
10
8
0.4
W
Ares
5
6
22
2.67
L
1
9
5
0.39
W
3
1
19
12.5
W
Gilgamesh
8
3
18
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,824
Damage
75,778
85,416
Taken
108,274
66,699
Mitigated
77,170
30,570
Healing
64,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AedahBott
Heimdallr
23,192
11,252
454
1,713
15,798
7,526
1,847
12,327
3,383
0
58,824
W
Ymir
13,421
1,292
2,339
12,727
32,378
15,463
644
24,972
7,329
39,348
0
L
Yemoja
DarkAnub1s
Yemoja
8,781
2,462
11,834
2,732
10,048
11,121
167
4,244
5,415
22,130
0
L
39,842
4,158
1,148
2,575
17,001
8,314
69
8,146
8,688
74,954
0
L
Bacchus
FRESCUE10
Bacchus
17,374
1,901
674
8,366
29,831
30,793
49
8,898
20,352
24,380
0
L
The Morrigan
NiteQueenNox
The Morrigan
9,400
2,556
219
813
14,132
5,954
171
6,491
7,389
15,544
0
W
Ares
15,253
936
4,355
3,472
24,747
29,038
749
13,432
11,011
23,863
0
L
8,427
1,328
1,052
1,157
14,404
10,517
0
5,114
9,148
0
11,289
W
4,291
733
22,121
6,299
9,886
4,227
366
7,569
2,195
10,874
0
W
Gilgamesh
19,621
4,351
4,898
6,266
25,465
20,916
492
17,097
8,260
0
34,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,451
Gold Earned
59,798
131
Minions Killed
176
0
Camps Cleared
0
1,204,597
Distance Traveled
1,462,481
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,310
769
59
4
0
259,088
1
W
Ymir
12,388
774
49
3
0
300,187
2
L
Yemoja
10,781
674
21
1
0
245,633
1
L
Thoth
11,276
705
72
5
0
255,105
1
L
Bacchus
9,925
620
17
1
0
286,501
1
L
The Morrigan
8,729
546
15
1
0
194,429
0
W
Ares
11,970
748
15
1
0
277,840
4
L
Fenrir
8,740
546
6
0
0
222,929
0
W
Hel
10,591
662
18
1
0
304,955
2
W
Gilgamesh
12,539
784
35
2
0
320,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role