Player Matchup

Merlin
Merlin
 
Merlin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
EST93 TYS FLY
Hades
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,663 Elo+
Party 1
Zhong Kui
Zhong Kui
FamestuR
Zhong Kui
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
322W - 335L
1,609 Elo+
Party 1
Baron Samedi
Baron Samedi
Nade Me
Baron Samedi
Level 117
God Stats
3W - 1L
1,485 SR
Queue Stats
93W - 98L
1,614 Elo+
Party 1
He Bo
He Bo
paramist2
He Bo
Level 121
God Stats
2W - 0L
1,925 SR
Queue Stats
16W - 4L
1,696 Elo+
Party 1
Team Averages
Level 104
1,582 SR
1,616 Elo+

VS

Team Averages
Level 59
1,403 SR
1,314 Elo+
Baron Samedi
Baron Samedi
Beardedherbalist
Baron Samedi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 36L
1,258 Elo+
Solo
Anhur
Anhur
Jasper1517
Anhur
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 80L
1,321 Elo+
Party 2
Izanami
Izanami
SkratRLT3
Izanami
Level 29
God Stats
1W - 3L
1,298 SR
Queue Stats
51W - 73L
1,519 Elo+
Solo
Heimdallr
Heimdallr
VyrlektheDuck
Heimdallr
Level 86
God Stats
1W - 1L
1,413 SR
Queue Stats
23W - 26L
1,285 Elo+
Party 2
Jormungandr
Jormungandr
monkey chee5e
Jormungandr
Level 143
God Stats
6W - 1L
1,305 SR
Queue Stats
180W - 164L
1,186 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 3 / 26
10,436
949
10,616
8,273
3,195
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 6 / 9
10,034
912
6,551
13,489
7,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Zhong Kui
FamestuR
Zhong Kui
18
10 / 4 / 22
11,007
1,001
14,325
18,343
17,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
Nade Me
Baron Samedi
16
5 / 3 / 17
9,750
886
7,030
11,042
11,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

He Bo
paramist2
He Bo
19
17 / 5 / 14
11,887
1,081
24,957
9,775
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beardedherbalist
Baron Samedi
14
0 / 11 / 8
7,640
695
4,929
14,450
6,231
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
4 / 9 / 5
8,683
789
3,088
11,886
3,591
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
SkratRLT3
Izanami
13
2 / 6 / 6
8,113
738
6,267
11,105
9,250
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heimdallr
VyrlektheDuck
Heimdallr
15
2 / 10 / 10
8,928
812
8,350
15,429
4,417
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
monkey chee5e
Jormungandr
18
13 / 6 / 5
11,046
1,004
18,944
16,682
24,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
55
42
Kills
21
21
Deaths
42
88
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
3
26
5.33
L
Baron Samedi
Beardedherbalist
Baron Samedi
0
11
8
0.36
W
7
6
9
1.92
W
Zhong Kui
FamestuR
Zhong Kui
10
4
22
5.25
L
Anhur
4
9
5
0.72
W
Baron Samedi
Nade Me
Baron Samedi
5
3
17
4.5
L
Izanami
SkratRLT3
Izanami
2
6
6
0.83
L
Heimdallr
VyrlektheDuck
Heimdallr
2
10
10
0.7
L
Jormungandr
monkey chee5e
Jormungandr
13
6
5
2.58
W
He Bo
paramist2
He Bo
17
5
14
4.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,479
Damage
41,578
60,922
Taken
69,552
43,744
Mitigated
48,119
24,800
Healing
8,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,616
1,131
713
1,950
8,273
3,195
1,903
3,523
4,476
26,393
0
L
Baron Samedi
Beardedherbalist
Baron Samedi
4,929
442
670
1,094
14,450
6,231
417
13,437
796
11,594
0
W
6,551
365
899
3,296
13,489
7,676
291
4,271
9,034
12,990
0
W
Zhong Kui
FamestuR
Zhong Kui
14,325
2,397
508
5,737
18,343
17,985
1,038
6,146
11,783
25,817
0
L
Anhur
3,088
1,159
0
109
11,886
3,591
532
11,099
688
0
4,506
W
Baron Samedi
Nade Me
Baron Samedi
7,030
254
4,093
5,617
11,042
11,163
735
3,812
6,967
16,196
0
L
Izanami
SkratRLT3
Izanami
6,267
3,101
1,983
1,316
11,105
9,250
272
9,881
1,097
0
12,274
L
Heimdallr
VyrlektheDuck
Heimdallr
8,350
3,835
526
1,413
15,429
4,417
443
13,902
1,321
0
20,409
L
Jormungandr
monkey chee5e
Jormungandr
18,944
3,300
728
1,100
16,682
24,630
0
14,017
2,171
24,614
0
W
He Bo
paramist2
He Bo
24,957
801
685
1,302
9,775
3,725
1,754
4,644
4,789
38,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,114
Gold Earned
44,410
111
Minions Killed
73
0
Camps Cleared
0
1,058,851
Distance Traveled
840,260
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,436
949
37
3
0
240,232
0
L
Baron Samedi
7,640
695
20
2
0
156,855
0
W
Hades
10,034
912
10
1
0
215,181
0
W
Zhong Kui
11,007
1,001
21
2
0
184,610
3
L
Anhur
8,683
789
3
0
0
163,522
0
W
Baron Samedi
9,750
886
21
2
0
219,341
5
L
Izanami
8,113
738
20
2
0
186,389
3
L
Heimdallr
8,928
812
15
1
0
179,299
0
L
Jormungandr
11,046
1,004
15
1
0
154,195
0
W
He Bo
11,887
1,081
22
2
0
199,487
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role