Player Matchup

King Arthur
King Arthur
Austin_killer500
King Arthur
Level 100
God Stats
22W - 13L
1,544 SR
Queue Stats
54W - 49L
1,630 Elo+
Party 1
Fenrir
Fenrir
Elite_Tarkar
Fenrir
Level 88
God Stats
9W - 8L
1,770 SR
Queue Stats
51W - 46L
1,655 Elo+
Party 1
Cthulhu
Cthulhu
VRILDOX1976
Cthulhu
Level 79
God Stats
2W - 1L
1,715 SR
Queue Stats
49W - 44L
1,845 Elo+
Party 1
Izanami
Izanami
l GS l Olivares
Izanami
Level 120
God Stats
4W - 7L
1,184 SR
Queue Stats
128W - 135L
1,383 Elo+
Party 4
Baron Samedi
Baron Samedi
xGS Benita
Baron Samedi
Level 122
God Stats
13W - 24L
1,552 SR
Queue Stats
149W - 160L
1,330 Elo+
Party 4
Team Averages
Level 102
1,553 SR
1,569 Elo+

VS

Team Averages
Level 116
1,585 SR
1,483 Elo+
Ra
Ra
AutumnLeaf1
Ra
Level 120
God Stats
6W - 11L
1,288 SR
Queue Stats
10W - 23L
1,210 Elo+
Party 3
Pele
Pele
BIG_Sleepy_Bear
Pele
Level 89
God Stats
1W - 3L
1,792 SR
Queue Stats
11W - 9L
1,908 Elo+
Party 2
Fafnir
Fafnir
GREIG OF WAR
Fafnir
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 16L
1,242 Elo+
Party 3
Skadi
Skadi
xSpartanGR44x
Skadi
Level 144
God Stats
0W - 3L
1,346 SR
Queue Stats
10W - 22L
1,210 Elo+
Party 3
Jormungandr
Jormungandr
yung_Lehoe
Jormungandr
Level 104
God Stats
10W - 5L
1,997 SR
Queue Stats
33W - 19L
1,847 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Austin_killer500
King Arthur
19
8 / 2 / 5
12,077
575
18,066
26,723
23,578
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
16
7 / 2 / 4
10,462
498
10,675
14,085
5,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
VRILDOX1976
Cthulhu
16
1 / 1 / 10
10,564
503
9,789
19,113
21,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 1 / 6
11,185
533
7,660
7,649
2,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xGS Benita
Baron Samedi
18
5 / 5 / 9
11,338
540
15,216
12,129
4,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 1
12,097
576
13,315
14,913
7,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 9 / 4
9,388
447
5,723
19,889
7,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
14
0 / 4 / 5
9,650
460
5,898
16,217
20,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 3 / 2
9,865
470
5,735
12,457
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
yung_Lehoe
Jormungandr
18
5 / 4 / 0
11,176
532
15,533
20,676
22,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
23
24
Kills
11
11
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Austin_killer500
King Arthur
8
2
5
5.25
L
6
4
1
1.63
L
0
9
4
0.22
W
Fenrir
7
2
4
4.5
L
Fafnir
0
4
5
0.63
W
Cthulhu
VRILDOX1976
Cthulhu
1
1
10
6
W
3
1
6
6
W
Baron Samedi
xGS Benita
Baron Samedi
5
5
9
1.9
L
0
3
2
0.33
L
Jormungandr
yung_Lehoe
Jormungandr
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,406
Damage
46,204
79,699
Taken
84,152
58,520
Mitigated
62,397
31,288
Healing
27,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Austin_killer500
King Arthur
18,066
2,399
0
10,098
26,723
23,578
222
12,360
14,363
0
81,369
L
13,315
680
2,557
7,422
14,913
7,408
0
5,634
8,939
116,576
0
L
5,723
234
0
5,713
19,889
7,652
292
4,443
15,295
0
63,468
W
Fenrir
10,675
2,757
0
4,188
14,085
5,585
0
7,638
6,447
0
48,106
L
Fafnir
5,898
2,680
0
4,181
16,217
20,700
0
7,725
8,133
25,996
0
W
Cthulhu
VRILDOX1976
Cthulhu
9,789
355
1,737
6,766
19,113
21,833
738
6,203
12,910
39,958
0
W
7,660
6,079
0
1,604
7,649
2,905
4,739
1,913
5,736
0
95,259
W
Baron Samedi
xGS Benita
Baron Samedi
15,216
1,249
3,710
3,185
12,129
4,619
465
6,886
5,243
65,617
0
L
5,735
1,511
154
3,922
12,457
4,599
974
3,200
9,155
0
74,956
L
Jormungandr
yung_Lehoe
Jormungandr
15,533
5,827
0
3,901
20,676
22,038
0
3,147
17,453
78,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,626
Gold Earned
52,176
564
Minions Killed
643
0
Camps Cleared
0
2,004,810
Distance Traveled
1,926,798
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
12,077
575
132
6
0
428,280
4
L
Ra
12,097
576
212
10
0
402,837
8
L
Pele
9,388
447
104
5
0
374,027
0
W
Fenrir
10,462
498
76
4
0
432,160
0
L
Fafnir
9,650
460
34
2
0
379,494
7
W
Cthulhu
10,564
503
53
3
0
435,666
5
W
Izanami
11,185
533
183
9
0
358,721
3
W
Baron Samedi
11,338
540
120
6
0
349,983
0
L
Skadi
9,865
470
153
7
0
395,407
6
L
Jormungandr
11,176
532
140
7
0
375,033
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role