Player Matchup

Gilgamesh
Gilgamesh
CallMeStenno
Gilgamesh
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 8L
1,883 Elo+
Party 1
Sol
Sol
Garuk_90
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,524 Elo+
Solo
Charybdis
Charybdis
I8IMisfit
Charybdis
Level 122
God Stats
0W - 2L
1,307 SR
Queue Stats
29W - 22L
1,736 Elo+
Party 1
Da Ji
Da Ji
god of deitys
Da Ji
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,754 Elo+
Party 1
Terra
Terra
xExiledDark
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,883 Elo+
Party 1
Team Averages
Level 87
1,461 SR
1,756 Elo+

VS

Team Averages
Level 79
1,563 SR
1,537 Elo+
Zeus
Zeus
DragonLord958
Zeus
Level 123
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 187L
1,597 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Pineapplezz
Kumbhakarna
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,557 Elo+
Party 2
Bellona
Bellona
Spicy_quesa9
Bellona
Level 46
God Stats
1W - 2L
1,447 SR
Queue Stats
5W - 10L
1,366 Elo+
Solo
Ares
Ares
tygamer117
Ares
Level 16
God Stats
9W - 2L
1,867 SR
Queue Stats
51W - 27L
1,607 Elo+
Party 2
Jing Wei
Jing Wei
Ävultis
Jing Wei
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 37L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMeStenno
Gilgamesh
18
7 / 8 / 0
10,798
771
20,199
26,414
15,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 5 / 5
9,024
645
8,472
17,210
5,741
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
I8IMisfit
Charybdis
16
3 / 3 / 4
9,631
688
16,782
14,741
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 7 / 2
10,094
721
10,324
14,672
5,320
16
1 / 4 / 8
9,898
707
5,560
21,027
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 6 / 11
11,066
790
27,071
12,050
4,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Pineapplezz
Kumbhakarna
18
5 / 1 / 18
11,948
853
10,398
23,146
33,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Spicy_quesa9
Bellona
18
5 / 3 / 17
10,951
782
13,787
16,412
12,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
6 / 2 / 15
11,970
855
14,019
17,387
19,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
Ävultis
Jing Wei
19
8 / 4 / 9
11,586
828
15,095
19,768
11,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
15
Kills
27
27
Deaths
16
19
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CallMeStenno
Gilgamesh
7
8
0
0.88
W
3
6
11
1.42
L
0
5
5
0.5
L
Charybdis
I8IMisfit
Charybdis
3
3
4
1.67
W
Kumbhakarna
Pineapplezz
Kumbhakarna
5
1
18
14
W
Bellona
Spicy_quesa9
Bellona
5
3
17
4.5
L
4
7
2
0.71
W
6
2
15
6.75
L
1
4
8
1.25
W
Jing Wei
Ävultis
Jing Wei
8
4
9
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,337
Damage
80,370
94,064
Taken
88,763
49,366
Mitigated
81,951
18,408
Healing
20,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CallMeStenno
Gilgamesh
20,199
4,473
27
2,162
26,414
15,229
0
11,687
14,462
0
39,443
W
27,071
3,074
0
928
12,050
4,733
866
0
12,050
69,297
0
L
8,472
2,302
1,481
3,068
17,210
5,741
310
10,310
6,614
30,960
0
L
Charybdis
I8IMisfit
Charybdis
16,782
7,536
0
3,905
14,741
5,219
951
6,837
7,634
0
41,619
W
Kumbhakarna
Pineapplezz
Kumbhakarna
10,398
1,340
1,617
6,439
23,146
33,300
296
3,627
19,519
20,969
0
W
Bellona
Spicy_quesa9
Bellona
13,787
3,024
896
2,016
16,412
12,993
1,792
3,782
12,630
0
33,452
L
10,324
1,565
0
0
14,672
5,320
888
9,805
4,636
0
25,108
W
14,019
709
858
3,036
17,387
19,890
460
2,831
14,556
19,849
0
L
5,560
345
3,623
4,142
21,027
17,857
0
11,625
9,230
11,428
0
W
Jing Wei
Ävultis
Jing Wei
15,095
9,733
0
4,311
19,768
11,035
3,356
3,792
15,976
0
47,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,445
Gold Earned
57,521
197
Minions Killed
228
0
Camps Cleared
0
1,261,636
Distance Traveled
1,475,633
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,798
771
44
3
0
250,629
0
W
Zeus
11,066
790
86
6
0
269,203
1
L
Sol
9,024
645
50
4
0
228,021
0
L
Charybdis
9,631
688
63
5
0
260,803
0
W
Kumbhakarna
11,948
853
14
1
0
319,563
2
W
Bellona
10,951
782
43
3
0
285,424
3
L
Da Ji
10,094
721
32
2
0
250,151
0
W
Ares
11,970
855
3
0
0
292,668
3
L
Terra
9,898
707
8
1
0
272,032
0
W
Jing Wei
11,586
828
82
6
0
308,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role