Player Matchup

Thanatos
Thanatos
Crimsonhunts
Thanatos
Level 123
God Stats
9W - 14L
1,758 SR
Queue Stats
305W - 340L
1,628 Elo+
Party 1
Neith
Neith
Evaid6438
Neith
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 88L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
Mictlanx
Kuzenbo
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 103L
1,492 Elo+
Solo
Bellona
Bellona
The Tyler Kraus
Bellona
Level 88
God Stats
27W - 15L
1,634 SR
Queue Stats
45W - 44L
1,608 Elo+
Solo
Tiamat
Tiamat
ocATHE
Tiamat
Level 73
God Stats
2W - 2L
1,828 SR
Queue Stats
101W - 85L
1,564 Elo+
Party 1
Team Averages
Level 110
1,644 SR
1,553 Elo+

VS

Team Averages
Level 114
1,433 SR
1,545 Elo+
Bakasura
Bakasura
DogsSushy6
Bakasura
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
68W - 67L
1,516 Elo+
Solo
Hachiman
Hachiman
E5kol
Hachiman
Level 156
God Stats
6W - 5L
1,272 SR
Queue Stats
336W - 338L
1,588 Elo+
Solo
Pele
Pele
ITec Alex
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 102L
1,479 Elo+
Solo
Raijin
Raijin
IngeSiick
Raijin
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 23L
1,526 Elo+
Solo
Kumbhakarna
Kumbhakarna
coherentbabbling
Kumbhakarna
Level 129
God Stats
22W - 27L
1,393 SR
Queue Stats
516W - 482L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Crimsonhunts
Thanatos
15
9 / 4 / 2
9,486
593
7,659
13,130
4,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Evaid6438
Neith
14
2 / 3 / 4
8,974
561
10,272
9,795
3,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Kuzenbo
Mictlanx
Kuzenbo
12
0 / 1 / 7
7,643
478
4,117
13,126
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

16
4 / 1 / 0
9,818
614
9,663
9,898
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
ocATHE
Tiamat
12
1 / 4 / 4
7,925
495
5,755
8,705
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DogsSushy6
Bakasura
16
4 / 1 / 4
9,150
572
7,339
11,898
4,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
E5kol
Hachiman
14
3 / 3 / 0
8,729
546
10,010
14,156
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
14
2 / 4 / 1
8,791
549
8,829
13,456
4,843
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Raijin
IngeSiick
Raijin
12
2 / 6 / 4
7,771
486
4,844
10,473
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
coherentbabbling
Kumbhakarna
14
2 / 2 / 5
8,746
547
3,674
10,928
8,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
27
16
Kills
13
13
Deaths
16
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Crimsonhunts
Thanatos
9
4
2
2.5
L
Bakasura
DogsSushy6
Bakasura
4
1
4
6
L
Hachiman
E5kol
Hachiman
3
3
0
1
W
Neith
Evaid6438
Neith
2
3
4
1.33
L
Pele
2
4
1
0.63
L
Raijin
IngeSiick
Raijin
2
6
4
0.67
W
Kuzenbo
Mictlanx
Kuzenbo
0
1
7
3.5
W
4
1
0
4
L
Kumbhakarna
coherentbabbling
Kumbhakarna
2
2
5
2.25
W
Tiamat
ocATHE
Tiamat
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,466
Damage
34,696
54,654
Taken
60,911
35,273
Mitigated
25,034
21,466
Healing
21,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Crimsonhunts
Thanatos
7,659
2,014
0
10,416
13,130
4,367
35
792
11,584
0
43,470
L
Bakasura
DogsSushy6
Bakasura
7,339
4,252
0
7,133
11,898
4,564
0
1,271
10,495
0
54,470
L
Hachiman
E5kol
Hachiman
10,010
6,520
0
4,890
14,156
4,287
62
1,930
12,160
0
58,878
W
Neith
Evaid6438
Neith
10,272
4,114
0
3,153
9,795
3,130
824
1,885
7,824
0
68,399
L
Pele
8,829
1,937
0
3,643
13,456
4,843
0
1,581
11,815
0
54,253
L
Raijin
IngeSiick
Raijin
4,844
161
0
3,463
10,473
3,279
165
2,919
7,268
39,431
0
W
Kuzenbo
Mictlanx
Kuzenbo
4,117
1,274
469
3,814
13,126
13,721
16
2,537
10,069
17,870
0
W
9,663
2,819
0
2,183
9,898
10,132
1,168
484
9,273
0
70,531
L
Kumbhakarna
coherentbabbling
Kumbhakarna
3,674
84
446
1,949
10,928
8,061
0
1,545
9,301
25,381
0
W
Tiamat
ocATHE
Tiamat
5,755
505
0
1,431
8,705
3,923
593
2,356
5,838
44,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,846
Gold Earned
43,187
472
Minions Killed
467
0
Camps Cleared
0
1,574,888
Distance Traveled
1,602,935
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,486
593
71
4
0
301,431
3
L
Bakasura
9,150
572
122
8
0
366,159
3
L
Hachiman
8,729
546
114
7
0
294,902
1
W
Neith
8,974
561
140
9
0
292,308
8
L
Pele
8,791
549
114
7
0
330,845
5
L
Raijin
7,771
486
76
5
0
281,981
5
W
Kuzenbo
7,643
478
30
2
0
339,286
2
W
Bellona
9,818
614
145
9
0
332,240
4
L
Kumbhakarna
8,746
547
41
3
0
329,048
2
W
Tiamat
7,925
495
86
5
0
309,623
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role