Player Matchup

Scylla
Scylla
Chaseikes
Scylla
Level 86
God Stats
3W - 2L
1,686 SR
Queue Stats
172W - 161L
1,518 Elo+
Party 2
Serqet
Serqet
Ghostyyx-
Serqet
Level 38
God Stats
2W - 3L
1,500 SR
Queue Stats
461W - 454L
1,333 Elo+
Party 3
Artemis
Artemis
HanicydE
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,706 Elo+
Party 3
Hun Batz
Hun Batz
JosePushinP
Hun Batz
Level 29
God Stats
4W - 8L
1,312 SR
Queue Stats
190W - 224L
1,340 Elo+
Party 2
Chaac
Chaac
Strange227t
Chaac
Level 23
God Stats
1W - 3L
1,745 SR
Queue Stats
75W - 79L
1,203 Elo+
Party 3
Team Averages
Level 36
1,549 SR
1,420 Elo+

VS

Team Averages
Level 95
1,542 SR
1,477 Elo+
Kumbhakarna
Kumbhakarna
Dom Viterbo
Kumbhakarna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 35L
1,482 Elo+
Party 1
Ares
Ares
EugeneDogsPP
Ares
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 70L
1,434 Elo+
Party 1
Serqet
Serqet
JayTheGod
Serqet
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,175 Elo+
Solo
Skadi
Skadi
LucaLovin
Skadi
Level 125
God Stats
3W - 3L
1,639 SR
Queue Stats
170W - 164L
1,537 Elo+
Party 1
Thoth
Thoth
SA NMP7916
Thoth
Level 119
God Stats
3W - 3L
1,570 SR
Queue Stats
156W - 150L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Chaseikes
Scylla
9
3 / 6 / 0
5,990
545
1,872
6,768
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Serqet
Ghostyyx-
Serqet
9
1 / 2 / 1
5,553
505
1,640
6,780
1,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
HanicydE
Artemis
7
1 / 1 / 1
4,944
449
3,436
3,983
969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
JosePushinP
Hun Batz
11
1 / 3 / 0
6,042
549
1,797
7,494
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,852
441
2,777
8,646
4,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dom Viterbo
Kumbhakarna
9
1 / 1 / 1
5,890
535
1,657
6,925
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 1
7,083
644
7,089
8,753
5,693
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
JayTheGod
Serqet
9
0 / 1 / 0
5,449
495
615
5,660
1,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Skadi
LucaLovin
Skadi
10
0 / 1 / 1
5,800
527
2,866
4,586
1,104
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
13
7 / 1 / 1
7,930
721
7,776
4,768
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
6
Kills
14
16
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Chaseikes
Scylla
3
6
0
0.5
W
Kumbhakarna
Dom Viterbo
Kumbhakarna
1
1
1
1.5
W
6
2
1
3.25
L
Serqet
Ghostyyx-
Serqet
1
2
1
0.75
L
Artemis
HanicydE
Artemis
1
1
1
1.5
W
Serqet
JayTheGod
Serqet
0
1
0
0
L
Hun Batz
JosePushinP
Hun Batz
1
3
0
0.33
W
Skadi
LucaLovin
Skadi
0
1
1
0.5
W
Thoth
7
1
1
7.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,522
Damage
20,003
33,671
Taken
30,692
11,050
Mitigated
12,680
8,750
Healing
7,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Chaseikes
Scylla
1,872
149
0
320
6,768
1,135
0
4,460
2,164
20,470
0
W
Kumbhakarna
Dom Viterbo
Kumbhakarna
1,657
264
0
794
6,925
3,145
718
0
6,504
11,592
0
W
7,089
1,199
0
3,542
8,753
5,693
0
246
8,075
32,096
0
L
Serqet
Ghostyyx-
Serqet
1,640
281
830
1,210
6,780
1,657
0
2,154
4,626
0
12,059
L
Artemis
HanicydE
Artemis
3,436
924
0
1,632
3,983
969
0
775
3,208
0
18,322
W
Serqet
JayTheGod
Serqet
615
0
0
1,896
5,660
1,446
0
743
4,851
0
22,699
L
Hun Batz
JosePushinP
Hun Batz
1,797
568
99
1,903
7,494
2,617
0
2,777
4,717
0
37,581
W
Skadi
LucaLovin
Skadi
2,866
1,373
0
510
4,586
1,104
2,389
0
4,469
0
39,622
W
Thoth
7,776
298
0
648
4,768
1,292
452
767
3,951
48,966
0
L
2,777
480
0
2,756
8,646
4,672
0
6,356
2,290
0
17,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,381
Gold Earned
32,152
220
Minions Killed
308
0
Camps Cleared
0
1,013,433
Distance Traveled
1,097,505
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,990
545
40
4
0
209,318
1
W
Kumbhakarna
5,890
535
28
3
0
219,556
1
W
Ares
7,083
644
59
5
0
211,714
1
L
Serqet
5,553
505
19
2
0
232,420
0
L
Artemis
4,944
449
44
4
0
118,649
0
W
Serqet
5,449
495
55
5
0
239,213
0
L
Hun Batz
6,042
549
77
7
0
242,528
0
W
Skadi
5,800
527
72
7
0
211,055
0
W
Thoth
7,930
721
94
9
0
215,967
0
L
Chaac
4,852
441
40
4
0
210,518
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role