Player Matchup

Sol
Sol
BIackBird225
Sol
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 276L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
BigBoiWeeby
Cthulhu
Level 23
God Stats
25W - 33L
1,485 SR
Queue Stats
44W - 73L
1,315 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SargeBMF
Tsukuyomi
Level 158
God Stats
5W - 3L
1,519 SR
Queue Stats
34W - 36L
1,495 Elo+
Party 2
Skadi
Skadi
UR FOOD10
Skadi
Level 61
God Stats
2W - 3L
1,531 SR
Queue Stats
111W - 121L
1,240 Elo+
Party 2
Achilles
Achilles
YoungGeminii
Achilles
Level 27
God Stats
8W - 4L
1,510 SR
Queue Stats
16W - 22L
1,303 Elo+
Party 1
Team Averages
Level 79
1,509 SR
1,344 Elo+

VS

Team Averages
Level 42
1,441 SR
1,464 Elo+
Bellona
Bellona
FallMouse7022
Bellona
Level 29
God Stats
6W - 10L
1,434 SR
Queue Stats
6W - 10L
1,569 Elo+
Party 3
Zeus
Zeus
I_bLAcKwINd_I
Zeus
Level 17
God Stats
0W - 2L
1,392 SR
Queue Stats
0W - 2L
1,289 Elo+
Party 4
Izanami
Izanami
Lil_AsheTray
Izanami
Level 39
God Stats
6W - 7L
1,462 SR
Queue Stats
13W - 18L
1,541 Elo+
Party 3
Geb
Geb
TTV_Abduh
Geb
Level 105
God Stats
1W - 2L
1,454 SR
Queue Stats
5W - 8L
1,161 Elo+
Party 4
Pele
Pele
iiJLeo
Pele
Level 19
God Stats
2W - 2L
1,465 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 23
13,656
910
26,011
16,639
7,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
BigBoiWeeby
Cthulhu
17
1 / 2 / 27
11,230
749
10,829
14,807
14,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
SargeBMF
Tsukuyomi
20
9 / 2 / 21
12,917
861
16,273
14,718
6,995
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
UR FOOD10
Skadi
19
8 / 1 / 20
12,388
826
13,414
9,376
3,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
YoungGeminii
Achilles
17
7 / 3 / 21
11,155
744
8,318
12,095
9,115
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 7 / 5
10,171
678
10,840
19,390
10,823
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 9 / 5
10,142
676
13,706
14,372
5,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Lil_AsheTray
Izanami
18
1 / 7 / 2
10,645
710
8,645
15,208
5,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 10 / 4
10,587
706
14,515
21,937
14,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
iiJLeo
Pele
19
4 / 7 / 1
11,884
792
6,191
15,718
7,820
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
26
40
Kills
9
9
Deaths
40
112
Assists
17
Player
Kills
Deaths
Assists
KDA
W
15
1
23
26.5
W
Cthulhu
BigBoiWeeby
Cthulhu
1
2
27
7.25
L
Bellona
1
7
5
0.5
L
1
9
5
0.39
L
Izanami
Lil_AsheTray
Izanami
1
7
2
0.29
W
Tsukuyomi
SargeBMF
Tsukuyomi
9
2
21
9.75
L
2
10
4
0.4
W
Skadi
UR FOOD10
Skadi
8
1
20
18
W
Achilles
YoungGeminii
Achilles
7
3
21
5.83
L
Pele
iiJLeo
Pele
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,845
Damage
53,897
67,635
Taken
86,625
41,888
Mitigated
43,424
21,225
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,011
12,660
0
8,133
16,639
7,549
3,927
7,423
9,216
60,081
5,493
W
Cthulhu
BigBoiWeeby
Cthulhu
10,829
350
1,845
2,329
14,807
14,662
112
7,060
7,747
26,510
0
L
Bellona
10,840
2,930
375
1,292
19,390
10,823
391
8,447
10,693
0
35,938
L
13,706
1,825
0
1,550
14,372
5,467
0
5,528
8,682
30,851
0
L
Izanami
Lil_AsheTray
Izanami
8,645
5,156
0
2,331
15,208
5,210
1,008
6,757
8,176
0
48,195
W
Tsukuyomi
SargeBMF
Tsukuyomi
16,273
4,069
0
5,603
14,718
6,995
118
6,207
8,511
0
57,028
L
14,515
584
1,966
2,377
21,937
14,104
468
10,393
11,286
31,022
0
W
Skadi
UR FOOD10
Skadi
13,414
5,345
605
1,525
9,376
3,567
3,994
2,482
6,894
0
37,029
W
Achilles
YoungGeminii
Achilles
8,318
1,173
0
1,185
12,095
9,115
610
5,049
7,046
3,083
9,785
L
Pele
iiJLeo
Pele
6,191
1,078
0
875
15,718
7,820
2,224
5,157
10,525
0
36,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,346
Gold Earned
53,429
248
Minions Killed
253
0
Camps Cleared
0
1,567,134
Distance Traveled
1,380,029
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,656
910
85
6
0
318,155
0
W
Cthulhu
11,230
749
22
1
0
335,535
0
L
Bellona
10,171
678
41
3
0
288,250
4
L
Zeus
10,142
676
26
2
0
256,679
4
L
Izanami
10,645
710
93
6
0
269,680
2
W
Tsukuyomi
12,917
861
79
5
0
331,315
1
L
Geb
10,587
706
21
1
0
259,968
0
W
Skadi
12,388
826
46
3
0
310,583
0
W
Achilles
11,155
744
16
1
0
271,546
1
L
Pele
11,884
792
72
5
0
305,452
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role