Player Matchup

Gilgamesh
Gilgamesh
Mojostorm
Gilgamesh
Level 61
God Stats
4W - 2L
1,633 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2
Medusa
Medusa
RampantCrumpet
Medusa
Level 128
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 2L
1,661 Elo+
Party 2
Chang'e
Chang'e
Zear0h
Chang'e
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,661 Elo+
Party 2
Team Averages
Level 85
1,548 SR
1,661 Elo+

VS

Team Averages
Level 68
1,616 SR
1,812 Elo+
Agni
Agni
M33pM33pK3k
Agni
Level 48
God Stats
4W - 0L
1,848 SR
Queue Stats
32W - 20L
1,718 Elo+
Party 1
Arachne
Arachne
SmartMiso
Arachne
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,868 Elo+
Party 1
Kuzenbo
Kuzenbo
megajello
Kuzenbo
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 13L
1,850 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mojostorm
Gilgamesh
11
2 / 7 / 3
7,551
755
5,717
12,817
5,611
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 2
7,420
742
10,318
9,989
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
Zear0h
Chang'e
10
1 / 7 / 3
6,983
698
5,672
10,412
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 11
9,164
916
11,152
7,617
2,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
SmartMiso
Arachne
13
10 / 2 / 8
9,320
932
10,711
9,956
5,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kuzenbo
megajello
Kuzenbo
11
3 / 2 / 15
8,557
856
6,904
9,935
12,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
5
Kills
19
19
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
L
Gilgamesh
Mojostorm
Gilgamesh
2
7
3
0.5
L
2
5
2
0.6
W
Arachne
SmartMiso
Arachne
10
2
8
7
L
Chang'e
Zear0h
Chang'e
1
7
3
0.36
W
Kuzenbo
megajello
Kuzenbo
3
2
15
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,707
Damage
28,767
33,218
Taken
27,508
13,402
Mitigated
20,814
5,322
Healing
8,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,152
1,376
33
2,576
7,617
2,554
936
1,995
5,029
40,370
0
L
Gilgamesh
Mojostorm
Gilgamesh
5,717
1,399
23
924
12,817
5,611
0
8,241
4,457
187
11,798
L
10,318
6,308
0
1,939
9,989
3,477
0
6,205
3,654
0
33,305
W
Arachne
SmartMiso
Arachne
10,711
6,981
0
4,122
9,956
5,681
689
2,683
7,273
0
21,783
L
Chang'e
Zear0h
Chang'e
5,672
596
1,064
1,372
10,412
4,314
0
3,802
6,304
19,282
0
W
Kuzenbo
megajello
Kuzenbo
6,904
3,698
0
2,119
9,935
12,579
250
1,703
8,232
18,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,954
Gold Earned
27,041
115
Minions Killed
104
2
Camps Cleared
8
519,900
Distance Traveled
603,904
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,164
916
63
6
2
193,816
3
L
Gilgamesh
7,551
755
15
2
2
190,632
2
L
Medusa
7,420
742
59
6
0
190,344
3
W
Arachne
9,320
932
28
3
4
220,360
2
L
Chang'e
6,983
698
41
4
0
138,924
4
W
Kuzenbo
8,557
856
13
1
2
189,728
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role