Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
BtFoote26
Hou Yi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,500 Elo+
Party 3
Atlas
Atlas
Gabe GSF
Atlas
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 96L
1,856 Elo+
Party 3
Loki
Loki
KingsGrizzly
Loki
Level 105
God Stats
4W - 6L
1,528 SR
Queue Stats
119W - 116L
1,594 Elo+
Party 1
Vulcan
Vulcan
RakeJhodes
Vulcan
Level 43
God Stats
0W - 1L
1,765 SR
Queue Stats
27W - 30L
1,579 Elo+
Party 1
Team Averages
Level 76
1,559 SR
1,606 Elo+

VS

Team Averages
Level 72
1,507 SR
1,548 Elo+
Bellona
Bellona
Freddywop_
Bellona
Level 22
God Stats
2W - 6L
1,500 SR
Queue Stats
85W - 97L
1,621 Elo+
Party 2
Sol
Sol
GSE TBABY
Sol
Level 113
God Stats
3W - 1L
1,461 SR
Queue Stats
15W - 10L
1,552 Elo+
Party 2
Medusa
Medusa
ManMan5626820
Medusa
Level 66
God Stats
2W - 3L
1,845 SR
Queue Stats
63W - 54L
1,547 Elo+
Party 2
Kuzenbo
Kuzenbo
PPV Fr3sHxPr1nC
Kuzenbo
Level 47
God Stats
1W - 2L
1,228 SR
Queue Stats
24W - 18L
1,550 Elo+
Party 2
Fenrir
Fenrir
THE_LAW1996
Fenrir
Level 111
God Stats
14W - 11L
1,500 SR
Queue Stats
260W - 283L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 11 / 4
7,132
420
8,406
17,516
7,880
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hou Yi
BtFoote26
Hou Yi
14
3 / 10 / 5
9,176
540
6,740
13,899
3,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atlas
Gabe GSF
Atlas
11
2 / 5 / 5
7,312
430
8,187
15,505
16,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
5 / 6 / 4
9,138
538
11,284
14,040
6,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
RakeJhodes
Vulcan
10
2 / 11 / 1
6,965
410
5,610
9,781
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Freddywop_
Bellona
14
9 / 3 / 7
9,626
566
10,114
14,759
10,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
7 / 2 / 13
10,919
642
13,177
12,789
5,542
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
16 / 2 / 3
12,314
724
18,748
13,433
5,194
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 3 / 12
8,792
517
3,112
13,525
16,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Fenrir
17
9 / 3 / 11
10,874
640
10,125
14,753
5,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
88
13
Kills
42
43
Deaths
13
19
Assists
46
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
11
4
0.27
L
Hou Yi
BtFoote26
Hou Yi
3
10
5
0.55
W
Bellona
Freddywop_
Bellona
9
3
7
4.17
W
7
2
13
6.75
L
Atlas
Gabe GSF
Atlas
2
5
5
0.9
L
5
6
4
1.17
W
16
2
3
8.75
W
1
3
12
2.33
L
Vulcan
RakeJhodes
Vulcan
2
11
1
0.23
W
Fenrir
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,227
Damage
55,276
70,741
Taken
69,259
37,592
Mitigated
44,409
6,791
Healing
22,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,406
1,321
0
1,773
17,516
7,880
56
4,552
12,964
0
31,446
L
Hou Yi
BtFoote26
Hou Yi
6,740
2,816
0
1,317
13,899
3,685
0
896
13,003
0
40,432
W
Bellona
Freddywop_
Bellona
10,114
3,511
0
4,442
14,759
10,858
478
1,763
12,996
0
41,363
W
13,177
5,990
0
6,743
12,789
5,542
2,612
5,214
7,575
71,711
6,679
L
Atlas
Gabe GSF
Atlas
8,187
2,660
413
2,093
15,505
16,075
0
2,369
13,136
26,731
0
L
11,284
3,232
0
1,195
14,040
6,528
0
1,817
12,223
0
49,676
W
18,748
9,797
0
6,528
13,433
5,194
2,996
2,953
10,480
0
107,338
W
3,112
1,156
0
1,702
13,525
16,863
34
2,915
10,610
25,945
0
L
Vulcan
RakeJhodes
Vulcan
5,610
1,027
0
0
9,781
3,424
0
5,070
4,711
25,881
0
W
Fenrir
10,125
2,814
0
2,733
14,753
5,952
0
952
13,801
0
71,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,723
Gold Earned
52,525
282
Minions Killed
520
0
Camps Cleared
0
1,571,156
Distance Traveled
1,683,641
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,132
420
54
3
0
283,443
2
L
Hou Yi
9,176
540
84
5
0
284,406
0
W
Bellona
9,626
566
66
4
0
345,019
3
W
Sol
10,919
642
160
9
0
330,420
3
L
Atlas
7,312
430
31
2
0
325,518
0
L
Loki
9,138
538
74
4
0
388,979
7
W
Medusa
12,314
724
169
10
0
302,684
2
W
Kuzenbo
8,792
517
29
2
0
328,550
1
L
Vulcan
6,965
410
39
2
0
288,810
4
W
Fenrir
10,874
640
96
6
0
376,968
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role