Player Matchup

Odin
Odin
Anguishjumps
Odin
Level 43
God Stats
6W - 5L
1,413 SR
Queue Stats
69W - 50L
1,588 Elo+
Party 1
Vamana
Vamana
DoughyDG
Vamana
Level 26
God Stats
19W - 7L
1,581 SR
Queue Stats
117W - 60L
1,747 Elo+
Party 1
Apollo
Apollo
JURDUH
Apollo
Level 88
God Stats
4W - 6L
1,735 SR
Queue Stats
145W - 98L
1,647 Elo+
Party 1
Zeus
Zeus
MOBAEnthusiastYT
Zeus
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
171W - 107L
1,726 Elo+
Party 1
Hachiman
Hachiman
Teeeo
Hachiman
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
198W - 129L
1,720 Elo+
Party 1
Team Averages
Level 56
1,546 SR
1,686 Elo+

VS

Team Averages
Level 56
1,615 SR
1,573 Elo+
Janus
Janus
MamaiaRassp
Janus
Level 123
God Stats
3W - 3L
1,724 SR
Queue Stats
16W - 16L
1,480 Elo+
Party 3
Amaterasu
Amaterasu
Psycomaluco
Amaterasu
Level 18
God Stats
2W - 1L
1,836 SR
Queue Stats
71W - 63L
1,586 Elo+
Party 2
Ao Kuang
Ao Kuang
RobertdiacK
Ao Kuang
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,451 Elo+
Party 3
Artio
Artio
blindomindo
Artio
Level 107
God Stats
1W - 1L
1,299 SR
Queue Stats
131W - 116L
1,650 Elo+
Party 2
Ullr
Ullr
casgato
Ullr
Level 3
God Stats
2W - 3L
1,719 SR
Queue Stats
8W - 12L
1,696 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 4
5,513
551
3,913
9,659
5,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
DoughyDG
Vamana
12
4 / 2 / 2
7,732
773
8,729
7,526
4,725
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
JURDUH
Apollo
12
9 / 1 / 4
7,845
785
9,338
6,884
1,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 2 / 1
6,718
672
3,697
3,721
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hachiman
Teeeo
Hachiman
10
2 / 1 / 1
6,102
610
4,723
4,732
1,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 3
6,325
633
2,900
6,395
1,750
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
Psycomaluco
Amaterasu
9
0 / 5 / 2
5,172
517
2,815
10,119
5,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ao Kuang
RobertdiacK
Ao Kuang
10
4 / 5 / 3
6,045
605
5,894
9,984
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 2
5,312
531
3,917
10,434
7,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
casgato
Ullr
10
0 / 1 / 0
5,266
527
2,027
4,469
1,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
17
17
Kills
7
7
Deaths
17
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
W
Vamana
DoughyDG
Vamana
4
2
2
2.5
W
Apollo
JURDUH
Apollo
9
1
4
11
W
2
2
1
1.25
L
2
3
3
1.17
L
Amaterasu
Psycomaluco
Amaterasu
0
5
2
0.2
L
Ao Kuang
RobertdiacK
Ao Kuang
4
5
3
1.1
W
Hachiman
Teeeo
Hachiman
2
1
1
2.5
L
1
3
2
0.67
L
Ullr
casgato
Ullr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,400
Damage
17,553
32,522
Taken
41,401
14,055
Mitigated
18,972
10,621
Healing
15,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
398
122
3,121
9,659
5,071
0
3,583
6,076
2,530
15,865
W
Vamana
DoughyDG
Vamana
8,729
5,501
170
3,254
7,526
4,725
316
2,982
4,544
0
46,856
W
Apollo
JURDUH
Apollo
9,338
7,068
0
1,053
6,884
1,953
0
3,294
3,590
0
42,100
W
3,697
241
0
604
3,721
1,089
0
1,838
1,883
34,777
0
L
2,900
266
0
1,435
6,395
1,750
0
1,795
4,422
32,579
0
L
Amaterasu
Psycomaluco
Amaterasu
2,815
1,386
0
3,443
10,119
5,009
0
136
9,983
0
23,920
L
Ao Kuang
RobertdiacK
Ao Kuang
5,894
1,748
0
4,093
9,984
3,234
0
1,381
8,533
27,342
0
W
Hachiman
Teeeo
Hachiman
4,723
3,235
0
2,297
4,732
1,217
0
1,014
3,718
0
33,430
L
3,917
719
921
4,551
10,434
7,868
0
1,022
9,324
18,778
0
L
Ullr
casgato
Ullr
2,027
1,240
0
925
4,469
1,111
0
23
4,446
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,910
Gold Earned
28,120
354
Minions Killed
265
0
Camps Cleared
0
1,035,843
Distance Traveled
1,023,373
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,513
551
24
2
0
226,785
1
W
Vamana
7,732
773
113
11
0
199,245
2
W
Apollo
7,845
785
69
7
0
219,825
0
W
Zeus
6,718
672
84
8
0
199,581
2
L
Janus
6,325
633
68
7
0
207,822
4
L
Amaterasu
5,172
517
53
5
0
219,497
2
L
Ao Kuang
6,045
605
61
6
0
203,795
2
W
Hachiman
6,102
610
64
6
0
190,407
1
L
Artio
5,312
531
23
2
0
215,341
1
L
Ullr
5,266
527
60
6
0
176,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role