Player Matchup

Jormungandr
Jormungandr
EverclearMain7
Jormungandr
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 51L
1,582 Elo+
Party 1
Hou Yi
Hou Yi
ShockNiffDSN
Hou Yi
Level 70
God Stats
6W - 1L
1,846 SR
Queue Stats
63W - 51L
1,613 Elo+
Party 1
Anubis
Anubis
ZLayer125
Anubis
Level 16
God Stats
18W - 5L
1,564 SR
Queue Stats
34W - 14L
1,657 Elo+
Party 1
Team Averages
Level 57
1,637 SR
1,617 Elo+

VS

Team Averages
Level 80
1,619 SR
1,526 Elo+
Medusa
Medusa
FERDJAMMER
Medusa
Level 138
God Stats
32W - 31L
1,463 SR
Queue Stats
270W - 350L
1,470 Elo+
Solo
Khepri
Khepri
Mater2705
Khepri
Level 86
God Stats
5W - 5L
1,731 SR
Queue Stats
87W - 97L
1,532 Elo+
Party 2
Cthulhu
Cthulhu
dante1K
Cthulhu
Level 17
God Stats
26W - 17L
1,664 SR
Queue Stats
38W - 45L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
EverclearMain7
Jormungandr
20
8 / 5 / 12
17,551
763
29,578
30,649
38,698
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hou Yi
20
10 / 6 / 13
17,401
757
28,461
22,574
8,790
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Anubis
ZLayer125
Anubis
19
7 / 6 / 10
16,016
696
16,272
14,298
6,953
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FERDJAMMER
Medusa
20
11 / 8 / 4
17,972
781
18,417
29,369
12,014
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
Mater2705
Khepri
18
0 / 11 / 12
14,190
617
8,455
27,846
35,971
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
dante1K
Cthulhu
20
6 / 6 / 6
15,806
687
23,855
24,237
27,400
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
39
25
Kills
17
17
Deaths
25
35
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
EverclearMain7
Jormungandr
8
5
12
2.8
L
Medusa
FERDJAMMER
Medusa
11
8
4
1.63
L
Khepri
Mater2705
Khepri
0
11
12
0.55
W
Hou Yi
10
6
13
2.75
W
Anubis
ZLayer125
Anubis
7
6
10
2
L
Cthulhu
dante1K
Cthulhu
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,311
Damage
50,727
67,521
Taken
81,452
54,441
Mitigated
75,385
19,269
Healing
20,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
EverclearMain7
Jormungandr
29,578
5,927
656
10,053
30,649
38,698
503
12,688
16,660
82,222
0
L
Medusa
FERDJAMMER
Medusa
18,417
10,899
852
10,908
29,369
12,014
1,064
17,094
11,458
0
74,976
L
Khepri
Mater2705
Khepri
8,455
926
267
3,128
27,846
35,971
294
14,896
12,426
30,728
0
W
Hou Yi
28,461
19,137
0
6,181
22,574
8,790
2,154
8,744
13,537
0
91,761
W
Anubis
ZLayer125
Anubis
16,272
1,193
0
2,379
14,298
6,953
915
9,882
4,042
55,090
0
L
Cthulhu
dante1K
Cthulhu
23,855
335
1,531
3,401
24,237
27,400
324
12,169
11,494
53,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,968
Gold Earned
47,968
237
Minions Killed
209
14
Camps Cleared
4
1,138,291
Distance Traveled
1,163,572
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
17,551
763
107
5
2
402,981
4
L
Medusa
17,972
781
124
5
3
387,266
1
L
Khepri
14,190
617
32
1
1
352,099
7
W
Hou Yi
17,401
757
70
3
2
376,469
3
W
Anubis
16,016
696
60
3
10
358,841
5
L
Cthulhu
15,806
687
53
2
0
424,207
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role