Player Matchup

Bastet
Bastet
 
Bastet
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
ENormaStítts
Cernunnos
Level 94
God Stats
11W - 3L
1,715 SR
Queue Stats
216W - 179L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
aLilGabeItch
Zhong Kui
Level 87
God Stats
25W - 23L
1,687 SR
Queue Stats
579W - 496L
1,567 Elo+
Party 2
Aphrodite
Aphrodite
comanderC
Aphrodite
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 82L
1,517 Elo+
Solo
Scylla
Scylla
mtate
Scylla
Level 88
God Stats
9W - 14L
1,290 SR
Queue Stats
305W - 310L
1,501 Elo+
Solo
Team Averages
Level 104
1,538 SR
1,525 Elo+

VS

Team Averages
Level 104
1,624 SR
1,604 Elo+
Zhong Kui
Zhong Kui
GLT7
Zhong Kui
Level 127
God Stats
8W - 6L
1,444 SR
Queue Stats
125W - 100L
1,534 Elo+
Solo
Horus
Horus
Krouzee101
Horus
Level 71
God Stats
2W - 2L
1,811 SR
Queue Stats
96W - 90L
1,575 Elo+
Party 1
Bellona
Bellona
LunaTheTurtle
Bellona
Level 106
God Stats
10W - 11L
1,818 SR
Queue Stats
124W - 111L
1,703 Elo+
Solo
Tsukuyomi
Tsukuyomi
Steeler7299
Tsukuyomi
Level 85
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 19L
1,600 Elo+
Solo
Eset
Eset
dawsonleding
Eset
Level 129
God Stats
16W - 21L
1,547 SR
Queue Stats
525W - 526L
1,607 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
2 / 4 / 2
5,932
593
4,928
9,020
2,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
ENormaStítts
Cernunnos
10
0 / 2 / 0
5,487
549
2,138
5,940
1,456
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
aLilGabeItch
Zhong Kui
10
3 / 0 / 1
6,094
609
3,099
4,276
2,591
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
comanderC
Aphrodite
9
1 / 4 / 1
4,863
486
1,155
5,613
1,672
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Scylla
mtate
Scylla
9
0 / 3 / 2
5,082
508
1,153
5,356
1,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
GLT7
Zhong Kui
12
2 / 0 / 1
6,530
653
3,622
4,534
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
10
0 / 1 / 5
5,146
515
2,045
4,412
2,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
11
1 / 3 / 2
5,883
588
3,589
6,782
4,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Steeler7299
Tsukuyomi
12
6 / 0 / 1
6,688
669
4,877
7,611
2,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 2 / 2
6,381
638
6,179
4,436
1,302
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
6
Kills
12
13
Deaths
6
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
2
4
2
0.75
L
Cernunnos
ENormaStítts
Cernunnos
0
2
0
0
W
Zhong Kui
GLT7
Zhong Kui
2
0
1
2.5
W
Horus
0
1
5
2.5
W
Bellona
1
3
2
0.67
W
Tsukuyomi
Steeler7299
Tsukuyomi
6
0
1
6.5
L
Zhong Kui
aLilGabeItch
Zhong Kui
3
0
1
3.5
L
Aphrodite
comanderC
Aphrodite
1
4
1
0.38
W
3
2
2
2
L
Scylla
mtate
Scylla
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,473
Damage
20,312
30,205
Taken
27,775
9,638
Mitigated
13,847
10,877
Healing
7,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
4,928
1,696
0
1,434
9,020
2,445
0
450
8,407
0
32,020
L
Cernunnos
ENormaStítts
Cernunnos
2,138
1,013
0
1,644
5,940
1,456
0
2,750
3,190
0
28,921
W
Zhong Kui
GLT7
Zhong Kui
3,622
853
0
2,763
4,534
3,461
580
168
4,366
36,898
10,549
W
Horus
2,045
846
404
1,288
4,412
2,182
378
1,189
3,223
0
15,012
W
Bellona
3,589
888
0
1,466
6,782
4,660
0
2,621
4,161
0
27,650
W
Tsukuyomi
Steeler7299
Tsukuyomi
4,877
1,216
0
1,185
7,611
2,242
0
150
7,461
0
44,750
L
Zhong Kui
aLilGabeItch
Zhong Kui
3,099
594
0
2,874
4,276
2,591
284
0
4,233
25,580
0
L
Aphrodite
comanderC
Aphrodite
1,155
210
1,350
2,585
5,613
1,672
220
2,824
2,558
11,240
0
W
6,179
119
0
832
4,436
1,302
86
1,279
3,157
31,688
0
L
Scylla
mtate
Scylla
1,153
277
0
990
5,356
1,474
0
2,929
2,129
29,797
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,458
Gold Earned
30,628
260
Minions Killed
345
0
Camps Cleared
0
882,511
Distance Traveled
961,292
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
5,932
593
67
7
0
197,250
1
L
Cernunnos
5,487
549
57
6
0
153,887
0
W
Zhong Kui
6,530
653
105
11
0
177,271
1
W
Horus
5,146
515
28
3
0
187,226
3
W
Bellona
5,883
588
61
6
0
190,906
1
W
Tsukuyomi
6,688
669
84
8
0
208,011
5
L
Zhong Kui
6,094
609
60
6
0
179,278
2
L
Aphrodite
4,863
486
28
3
0
155,394
1
W
Eset
6,381
638
67
7
0
197,878
0
L
Scylla
5,082
508
48
5
0
196,702
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role