Player Matchup

Agni
Agni
Galdds
Agni
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
394W - 449L
1,541 Elo+
Solo
Ares
Ares
LucasTurboHD
Ares
Level 127
God Stats
4W - 2L
1,751 SR
Queue Stats
190W - 208L
1,482 Elo+
Party 3
Susano
Susano
MortisedMink847
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 178L
1,504 Elo+
Party 3
Amaterasu
Amaterasu
Sebitax442
Amaterasu
Level 66
God Stats
20W - 20L
1,534 SR
Queue Stats
116W - 156L
1,389 Elo+
Party 2
Medusa
Medusa
martinucin
Medusa
Level 106
God Stats
28W - 22L
1,606 SR
Queue Stats
67W - 89L
1,394 Elo+
Party 2
Team Averages
Level 110
1,578 SR
1,462 Elo+

VS

Team Averages
Level 142
1,501 SR
1,490 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Casterx7
Tiamat
Level 117
God Stats
6W - 1L
1,500 SR
Queue Stats
12W - 4L
1,500 Elo+
Solo
Ne Zha
Ne Zha
StonBorN
Ne Zha
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 43L
1,451 Elo+
Party 1
Achilles
Achilles
iNeelix
Achilles
Level 160
God Stats
9W - 10L
1,504 SR
Queue Stats
558W - 561L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Galdds
Agni
13
4 / 5 / 2
8,691
483
8,686
10,917
3,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 6
7,589
422
5,421
15,075
11,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate

Breastplate

+20
Physical Protection

13
3 / 4 / 2
8,175
454
6,704
16,064
4,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Amaterasu
Sebitax442
Amaterasu
12
0 / 6 / 1
7,617
423
4,957
12,636
5,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
martinucin
Medusa
14
1 / 3 / 0
8,362
465
9,016
8,673
3,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
2 / 1 / 5
9,155
509
7,440
10,914
3,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
 
Atlas
12
3 / 1 / 5
8,009
445
5,234
11,018
8,906
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
Casterx7
Tiamat
14
5 / 3 / 6
9,055
503
7,329
9,922
4,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
StonBorN
Ne Zha
16
5 / 3 / 6
9,521
529
10,567
12,136
4,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
iNeelix
Achilles
16
7 / 0 / 4
9,901
550
13,927
14,108
12,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
8
Kills
22
22
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
1
5
4.5
W
Atlas
 
Atlas
3
1
5
5.5
W
Tiamat
Casterx7
Tiamat
5
3
6
2.67
L
Agni
Galdds
Agni
4
5
2
1
L
0
4
6
0.75
L
3
4
2
1
L
Amaterasu
Sebitax442
Amaterasu
0
6
1
0.08
W
Ne Zha
StonBorN
Ne Zha
5
3
6
2.67
W
Achilles
iNeelix
Achilles
7
0
4
9
L
Medusa
martinucin
Medusa
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,784
Damage
44,497
63,365
Taken
58,098
28,317
Mitigated
34,173
13,976
Healing
19,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,440
3,367
0
4,163
10,914
3,539
911
426
10,451
0
67,082
W
Atlas
 
Atlas
5,234
1,719
120
1,285
11,018
8,906
0
5,589
5,211
27,259
0
W
Tiamat
Casterx7
Tiamat
7,329
422
0
2,588
9,922
4,675
175
3,738
6,048
50,056
0
L
Agni
Galdds
Agni
8,686
574
69
2,087
10,917
3,214
0
4,124
6,652
46,623
2,286
L
5,421
457
0
2,673
15,075
11,861
0
4,096
10,841
21,765
0
L
6,704
644
0
4,591
16,064
4,448
0
2,661
13,141
0
41,354
L
Amaterasu
Sebitax442
Amaterasu
4,957
2,263
0
3,432
12,636
5,624
294
2,013
10,074
0
38,039
W
Ne Zha
StonBorN
Ne Zha
10,567
2,146
0
5,204
12,136
4,272
426
1,295
10,588
0
65,437
W
Achilles
iNeelix
Achilles
13,927
4,044
0
5,810
14,108
12,781
0
1,905
11,620
13,482
58,984
L
Medusa
martinucin
Medusa
9,016
3,211
211
913
8,673
3,170
1,138
1,882
6,743
0
60,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
45,641
401
Minions Killed
478
0
Camps Cleared
0
1,724,385
Distance Traveled
1,672,102
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,155
509
120
7
0
302,241
4
W
Atlas
8,009
445
47
3
0
303,885
4
W
Tiamat
9,055
503
80
4
0
318,094
5
L
Agni
8,691
483
116
6
0
324,158
4
L
Ares
7,589
422
20
1
0
349,362
12
L
Susano
8,175
454
74
4
0
349,462
3
L
Amaterasu
7,617
423
82
5
0
368,759
6
W
Ne Zha
9,521
529
107
6
0
387,959
6
W
Achilles
9,901
550
124
7
0
359,923
5
L
Medusa
8,362
465
109
6
0
332,644
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role