Player Matchup

Danzaburou
Danzaburou
M16COLDKILL
Danzaburou
Level 109
God Stats
5W - 5L
1,558 SR
Queue Stats
104W - 71L
1,578 Elo+
Party 1
Sol
Sol
SchwiftyNoodles
Sol
Level 148
God Stats
3W - 3L
1,698 SR
Queue Stats
263W - 165L
1,575 Elo+
Party 1
Mercury
Mercury
WeR Playstation
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,571 Elo+
Party 1
Team Averages
Level 95
1,585 SR
1,575 Elo+

VS

Team Averages
Level 58
1,521 SR
1,434 Elo+
Sol
Sol
CatboyR
Sol
Level 68
God Stats
6W - 9L
1,465 SR
Queue Stats
62W - 84L
1,401 Elo+
Party 2
Cernunnos
Cernunnos
JakENukem99
Cernunnos
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Themandrel
Gilgamesh
Level 25
God Stats
18W - 11L
1,598 SR
Queue Stats
62W - 84L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
M16COLDKILL
Danzaburou
13
5 / 9 / 6
10,753
717
10,208
15,099
4,025
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
7 / 6 / 4
11,485
766
19,542
15,642
6,788
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 5 / 4
9,536
636
2,573
8,801
2,283
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
6 / 4 / 11
12,261
817
9,759
14,216
8,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
JakENukem99
Cernunnos
16
0 / 5 / 10
10,386
692
4,601
10,611
3,579
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Themandrel
Gilgamesh
18
14 / 4 / 5
13,231
882
21,625
17,255
8,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
46
13
Kills
20
20
Deaths
13
14
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
6
4
11
2.88
W
Cernunnos
JakENukem99
Cernunnos
0
5
10
1
L
Danzaburou
M16COLDKILL
Danzaburou
5
9
6
0.89
L
7
6
4
1.5
W
Gilgamesh
Themandrel
Gilgamesh
14
4
5
4.13
L
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,323
Damage
35,985
39,542
Taken
42,082
13,096
Mitigated
20,396
7,556
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,759
2,758
0
2,940
14,216
8,265
580
7,810
6,406
35,744
0
W
Cernunnos
JakENukem99
Cernunnos
4,601
1,288
0
2,945
10,611
3,579
1,727
5,348
5,263
0
43,350
L
Danzaburou
M16COLDKILL
Danzaburou
10,208
1,476
521
1,770
15,099
4,025
0
3,277
11,822
0
27,740
L
19,542
8,184
0
5,265
15,642
6,788
1,218
4,296
11,346
49,484
4,008
W
Gilgamesh
Themandrel
Gilgamesh
21,625
8,295
0
2,124
17,255
8,552
492
5,053
12,202
0
52,269
L
2,573
735
0
0
8,801
2,283
0
2,347
6,454
0
10,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,774
Gold Earned
35,878
147
Minions Killed
193
3
Camps Cleared
10
680,637
Distance Traveled
820,623
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,261
817
56
4
2
258,470
3
W
Cernunnos
10,386
692
82
5
4
265,041
7
L
Danzaburou
10,753
717
46
3
1
219,996
1
L
Sol
11,485
766
83
6
2
240,981
3
W
Gilgamesh
13,231
882
55
4
4
297,112
0
L
Mercury
9,536
636
18
1
0
219,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role