Player Matchup

Cliodhna
Cliodhna
Ace Juggernaut7
Cliodhna
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
161W - 204L
1,642 Elo+
Party 1
Gilgamesh
Gilgamesh
Rayhunter101
Gilgamesh
Level 111
God Stats
2W - 1L
1,676 SR
Queue Stats
10W - 14L
1,397 Elo+
Party 3
Rama
Rama
SenseiSenju
Rama
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 120L
1,573 Elo+
Party 1
Ra
Ra
Spideyy Alex
Ra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,555 Elo+
Party 1
Artio
Artio
schoolostupidity
Artio
Level 49
God Stats
1W - 0L
1,311 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 3
Team Averages
Level 72
1,497 SR
1,511 Elo+

VS

Team Averages
Level 77
1,584 SR
1,572 Elo+
Izanami
Izanami
DOBEEEEE
Izanami
Level 43
God Stats
20W - 20L
1,824 SR
Queue Stats
48W - 74L
1,652 Elo+
Party 2
Artemis
Artemis
Fake_WakaWaka
Artemis
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,412 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lock ON88
Morgan Le Fay
Level 106
God Stats
0W - 5L
1,500 SR
Queue Stats
152W - 182L
1,434 Elo+
Solo
Mulan
Mulan
Reonharuto
Mulan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,719 Elo+
Party 2
Merlin
Merlin
Sukunavess
Merlin
Level 108
God Stats
4W - 2L
1,594 SR
Queue Stats
7W - 6L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
8 / 2 / 10
9,002
900
15,039
10,316
4,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
Rayhunter101
Gilgamesh
14
4 / 1 / 6
7,737
774
4,548
7,519
6,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 0 / 5
7,735
774
4,646
7,056
2,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

16
5 / 2 / 8
8,475
848
7,171
8,074
3,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
1 / 1 / 7
7,159
716
2,595
8,593
7,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DOBEEEEE
Izanami
14
1 / 4 / 3
7,093
709
3,686
8,034
2,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artemis
13
2 / 4 / 0
6,878
688
4,935
7,081
2,083
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Lock ON88
Morgan Le Fay
15
1 / 4 / 2
7,582
758
6,393
6,790
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
13
0 / 4 / 4
6,954
695
6,142
10,508
8,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Sukunavess
Merlin
13
2 / 4 / 3
7,439
744
9,550
7,118
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
20
Kills
6
6
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
8
2
10
6.5
L
Izanami
DOBEEEEE
Izanami
1
4
3
0.63
L
Artemis
2
4
0
0.5
L
Morgan Le Fay
Lock ON88
Morgan Le Fay
1
4
2
0.5
W
Gilgamesh
Rayhunter101
Gilgamesh
4
1
6
7
L
Mulan
0
4
4
0.5
W
2
0
5
4.5
W
5
2
8
4.5
L
Merlin
Sukunavess
Merlin
2
4
3
0.88
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,999
Damage
30,706
41,558
Taken
39,531
24,382
Mitigated
17,345
11,075
Healing
6,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
15,039
2,229
0
220
10,316
4,137
0
3,484
6,570
0
35,166
L
Izanami
DOBEEEEE
Izanami
3,686
2,525
567
979
8,034
2,665
242
2,430
5,565
0
22,681
L
Artemis
4,935
856
0
489
7,081
2,083
0
2,357
4,619
0
17,194
L
Morgan Le Fay
Lock ON88
Morgan Le Fay
6,393
1,072
38
660
6,790
2,122
0
2,121
4,564
24,590
0
W
Gilgamesh
Rayhunter101
Gilgamesh
4,548
902
0
1,685
7,519
6,397
12
2,099
5,159
0
18,573
L
Mulan
6,142
975
486
1,990
10,508
8,002
0
1,698
8,651
0
19,032
W
4,646
3,802
0
914
7,056
2,906
1,183
3,078
3,764
0
26,139
W
7,171
195
1,897
3,593
8,074
3,711
392
3,138
4,549
35,825
0
L
Merlin
Sukunavess
Merlin
9,550
868
63
850
7,118
2,473
0
709
6,366
24,093
0
W
2,595
116
757
2,009
8,593
7,231
0
3,338
5,057
12,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
35,946
216
Minions Killed
173
0
Camps Cleared
0
1,068,735
Distance Traveled
877,504
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,002
900
47
5
0
235,730
3
L
Izanami
7,093
709
45
5
0
170,351
2
L
Artemis
6,878
688
17
2
0
158,276
0
L
Morgan Le Fay
7,582
758
43
4
0
187,412
3
W
Gilgamesh
7,737
774
19
2
0
200,470
4
L
Mulan
6,954
695
31
3
0
194,822
1
W
Rama
7,735
774
62
6
0
194,273
2
W
Ra
8,475
848
71
7
0
228,260
1
L
Merlin
7,439
744
37
4
0
166,643
2
W
Artio
7,159
716
17
2
0
210,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role