Player Matchup

Bastet
Bastet
LatexTony
Bastet
Level 142
God Stats
2W - 0L
1,768 SR
Queue Stats
132W - 83L
1,636 Elo+
Party 2
Gilgamesh
Gilgamesh
Marothus
Gilgamesh
Level 110
God Stats
39W - 12L
1,479 SR
Queue Stats
80W - 46L
1,636 Elo+
Party 2
Atlas
Atlas
RoachMcGoach
Atlas
Level 117
God Stats
17W - 5L
1,449 SR
Queue Stats
106W - 71L
1,636 Elo+
Party 2
Team Averages
Level 123
1,565 SR
1,636 Elo+

VS

Team Averages
Level 69
1,274 SR
1,116 Elo+
Nox
Nox
Okshur
Nox
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,190 Elo+
Party 1
Bacchus
Bacchus
RenatiGG
Bacchus
Level 57
God Stats
0W - 1L
1,127 SR
Queue Stats
0W - 8L
1,079 Elo+
Party 1
Da Ji
Da Ji
cheshiercat2145
Da Ji
Level 42
God Stats
0W - 1L
1,197 SR
Queue Stats
0W - 8L
1,079 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
LatexTony
Bastet
12
6 / 2 / 16
8,323
832
7,888
6,680
1,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Marothus
Gilgamesh
13
13 / 1 / 11
9,395
940
10,327
12,520
5,933
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
6 / 1 / 17
8,596
860
8,401
7,325
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Okshur
Nox
12
4 / 5 / 0
8,330
833
5,817
7,404
2,028
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
RenatiGG
Bacchus
9
0 / 10 / 4
6,986
699
5,784
13,322
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 10 / 1
5,814
581
2,913
10,788
2,711
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
9
25
Kills
4
4
Deaths
25
44
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
LatexTony
Bastet
6
2
16
7
W
Gilgamesh
Marothus
Gilgamesh
13
1
11
18.5
L
Nox
Okshur
Nox
4
5
0
0.8
L
Bacchus
RenatiGG
Bacchus
0
10
4
0.2
W
6
1
17
14.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,616
Damage
14,514
26,525
Taken
31,514
10,907
Mitigated
17,457
4,597
Healing
590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
LatexTony
Bastet
7,888
2,979
0
1,046
6,680
1,975
1,042
4,491
2,189
0
20,622
W
Gilgamesh
Marothus
Gilgamesh
10,327
3,306
708
2,235
12,520
5,933
846
4,832
6,358
0
23,450
L
Nox
Okshur
Nox
5,817
351
0
0
7,404
2,028
0
1,449
5,955
21,594
0
L
Bacchus
RenatiGG
Bacchus
5,784
919
0
288
13,322
12,718
0
4,423
8,899
7,958
0
W
8,401
3,319
0
608
7,325
2,999
673
2,794
4,531
26,378
0
L
2,913
536
0
302
10,788
2,711
0
2,710
8,078
0
11,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,314
Gold Earned
21,130
92
Minions Killed
50
7
Camps Cleared
0
552,124
Distance Traveled
450,275
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,323
832
26
3
2
194,609
2
W
Gilgamesh
9,395
940
30
3
4
176,801
0
L
Nox
8,330
833
31
3
0
152,781
2
L
Bacchus
6,986
699
6
1
0
148,391
5
W
Atlas
8,596
860
36
4
1
180,714
3
L
Da Ji
5,814
581
13
1
0
149,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role