Player Matchup

Kukulkan
Kukulkan
JesusWhiteClaw
Kukulkan
Level 85
God Stats
5W - 2L
1,238 SR
Queue Stats
139W - 134L
1,480 Elo+
Party 1
Xing Tian
Xing Tian
KoleIzKool
Xing Tian
Level 87
God Stats
7W - 3L
1,637 SR
Queue Stats
20W - 25L
1,375 Elo+
Party 1
Chaac
Chaac
NeptunesPecs
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
WetBusinessman
Thanatos
Level 142
God Stats
5W - 1L
1,434 SR
Queue Stats
198W - 189L
1,420 Elo+
Party 1
Sylvanus
Sylvanus
skipscooby
Sylvanus
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,451 Elo+
Solo
Team Averages
Level 75
1,462 SR
1,445 Elo+

VS

Team Averages
Level 50
1,502 SR
1,419 Elo+
Thanatos
Thanatos
Dvddyyy
Thanatos
Level 48
God Stats
3W - 4L
1,510 SR
Queue Stats
93W - 104L
1,432 Elo+
Party 2
Horus
Horus
GoldPhantomxxx
Horus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 44L
1,274 Elo+
Party 2
Persephone
Persephone
GrizzlyHax
Persephone
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 151L
1,459 Elo+
Party 2
Sol
Sol
VeryRareAlways
Sol
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 10L
1,242 Elo+
Party 2
Bacchus
Bacchus
tubzriley
Bacchus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,688 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
6 / 0 / 0
6,646
604
4,678
2,721
856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
KoleIzKool
Xing Tian
9
0 / 1 / 6
5,862
533
2,005
6,054
3,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

10
1 / 1 / 1
6,003
546
3,125
4,967
2,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thanatos
11
5 / 1 / 1
6,942
631
4,782
6,611
2,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sylvanus
skipscooby
Sylvanus
11
3 / 1 / 3
6,668
606
3,275
9,421
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dvddyyy
Thanatos
9
0 / 4 / 1
5,322
484
1,468
6,771
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

9
1 / 2 / 1
5,393
490
2,176
5,407
3,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
GrizzlyHax
Persephone
11
2 / 2 / 0
6,523
593
8,373
4,057
1,002
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
4,808
437
507
4,073
1,399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bacchus
tubzriley
Bacchus
8
1 / 3 / 0
5,038
458
1,490
7,787
5,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
4
4
Deaths
15
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Dvddyyy
Thanatos
0
4
1
0.13
L
1
2
1
0.75
L
Persephone
GrizzlyHax
Persephone
2
2
0
1
W
Kukulkan
6
0
0
6
W
Xing Tian
KoleIzKool
Xing Tian
0
1
6
3
W
1
1
1
1.5
L
0
4
0
0
W
Thanatos
5
1
1
5.5
W
Sylvanus
skipscooby
Sylvanus
3
1
3
4.5
L
Bacchus
tubzriley
Bacchus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,865
Damage
14,014
29,774
Taken
28,095
12,790
Mitigated
13,110
12,541
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Dvddyyy
Thanatos
1,468
310
0
4,710
6,771
1,940
0
1,297
5,474
0
22,395
L
2,176
920
76
469
5,407
3,245
0
712
4,184
0
9,514
L
Persephone
GrizzlyHax
Persephone
8,373
268
0
732
4,057
1,002
0
1,357
2,698
34,479
0
W
Kukulkan
4,678
459
0
225
2,721
856
206
723
1,998
37,767
0
W
Xing Tian
KoleIzKool
Xing Tian
2,005
286
0
1,107
6,054
3,584
147
1,413
4,578
11,779
0
W
3,125
301
0
1,544
4,967
2,495
230
178
4,598
0
18,672
L
507
195
0
706
4,073
1,399
0
2,723
1,350
16,673
0
W
Thanatos
4,782
1,335
0
5,776
6,611
2,438
486
1,701
4,693
0
42,945
W
Sylvanus
skipscooby
Sylvanus
3,275
887
378
3,511
9,421
3,417
0
5,791
3,270
28,783
0
L
Bacchus
tubzriley
Bacchus
1,490
110
0
1,918
7,787
5,524
0
3,868
3,919
10,075
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,121
Gold Earned
27,084
278
Minions Killed
202
0
Camps Cleared
0
1,046,518
Distance Traveled
972,522
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,322
484
55
5
0
205,175
3
L
Horus
5,393
490
21
2
0
182,467
1
L
Persephone
6,523
593
64
6
0
234,026
4
W
Kukulkan
6,646
604
79
7
0
216,038
0
W
Xing Tian
5,862
533
18
2
0
213,036
3
W
Chaac
6,003
546
35
3
0
188,799
3
L
Sol
4,808
437
49
4
0
148,057
0
W
Thanatos
6,942
631
81
7
0
257,203
4
W
Sylvanus
6,668
606
65
6
0
171,442
0
L
Bacchus
5,038
458
13
1
0
202,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role