Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
BostonForLife
Xing Tian
Level 147
God Stats
6W - 3L
1,769 SR
Queue Stats
175W - 239L
1,538 Elo+
Party 2
Nike
Nike
DragonEfrym
Nike
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,504 Elo+
Party 4
Anubis
Anubis
GodoftheBlood
Anubis
Level 114
God Stats
0W - 4L
1,500 SR
Queue Stats
89W - 89L
1,503 Elo+
Party 4
Bakasura
Bakasura
hulkas12
Bakasura
Level 103
God Stats
4W - 4L
1,347 SR
Queue Stats
145W - 132L
1,540 Elo+
Party 4
Team Averages
Level 123
1,523 SR
1,517 Elo+

VS

Team Averages
Level 107
1,715 SR
1,669 Elo+
Awilix
Awilix
Fishstick420
Awilix
Level 115
God Stats
10W - 10L
1,890 SR
Queue Stats
312W - 291L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
PoachedEgg99
Baron Samedi
Level 67
God Stats
16W - 6L
1,898 SR
Queue Stats
333W - 304L
1,641 Elo+
Party 1
Amaterasu
Amaterasu
UnhitchedCoin
Amaterasu
Level 108
God Stats
6W - 4L
1,545 SR
Queue Stats
303W - 272L
1,668 Elo+
Party 1
Sylvanus
Sylvanus
Zakuwi
Sylvanus
Level 129
God Stats
2W - 2L
1,548 SR
Queue Stats
13W - 6L
1,682 Elo+
Party 3
Hou Yi
Hou Yi
Вimmy
Hou Yi
Level 118
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 6L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
16
3 / 5 / 3
9,426
524
12,507
16,516
5,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Xing Tian
BostonForLife
Xing Tian
15
3 / 3 / 5
9,269
515
9,095
17,685
14,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 5 / 1
10,222
568
9,226
14,633
10,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 3 / 3
9,629
535
14,400
9,700
4,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
hulkas12
Bakasura
16
2 / 6 / 4
9,291
516
10,696
16,133
6,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
19
9 / 5 / 4
11,311
628
12,760
16,402
5,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
PoachedEgg99
Baron Samedi
16
3 / 3 / 6
9,600
533
9,719
13,169
5,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
UnhitchedCoin
Amaterasu
19
7 / 0 / 8
11,877
660
12,984
17,330
17,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Zakuwi
Sylvanus
15
1 / 1 / 10
9,582
532
9,113
14,424
15,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hou Yi
Вimmy
Hou Yi
16
2 / 5 / 5
9,768
543
11,684
14,801
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
55
14
Kills
22
22
Deaths
14
16
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
5
3
0.9
L
Xing Tian
BostonForLife
Xing Tian
3
3
5
1.83
L
2
5
1
0.5
W
Awilix
9
5
4
2.2
L
4
3
3
1.83
W
Baron Samedi
PoachedEgg99
Baron Samedi
3
3
6
2
W
Amaterasu
UnhitchedCoin
Amaterasu
7
0
8
11
W
Sylvanus
Zakuwi
Sylvanus
1
1
10
6
L
Bakasura
hulkas12
Bakasura
2
6
4
0.67
W
Hou Yi
Вimmy
Hou Yi
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,924
Damage
56,260
74,667
Taken
76,126
41,542
Mitigated
48,361
21,165
Healing
29,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
12,507
5,105
0
5,385
16,516
5,775
0
1,816
14,700
0
76,251
L
Xing Tian
BostonForLife
Xing Tian
9,095
1,038
375
3,192
17,685
14,416
0
9,269
8,416
27,599
0
L
9,226
1,514
0
4,687
14,633
10,324
992
1,554
13,079
10,849
66,790
W
Awilix
12,760
5,232
0
502
16,402
5,713
0
5,444
10,411
0
80,992
L
14,400
570
0
3,260
9,700
4,059
0
2,622
7,078
66,029
0
W
Baron Samedi
PoachedEgg99
Baron Samedi
9,719
498
1,346
4,803
13,169
5,906
0
6,492
6,084
75,542
0
W
Amaterasu
UnhitchedCoin
Amaterasu
12,984
5,735
0
10,300
17,330
17,991
0
4,916
11,740
0
85,485
W
Sylvanus
Zakuwi
Sylvanus
9,113
2,089
3,715
4,685
14,424
15,214
150
6,582
7,589
26,611
0
L
Bakasura
hulkas12
Bakasura
10,696
6,454
0
4,266
16,133
6,968
0
3,908
12,225
0
57,635
W
Hou Yi
Вimmy
Hou Yi
11,684
5,931
0
4,529
14,801
3,537
1,305
2,419
12,172
0
62,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,837
Gold Earned
52,138
556
Minions Killed
558
0
Camps Cleared
0
1,718,300
Distance Traveled
1,795,346
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,426
524
123
7
0
291,822
1
L
Xing Tian
9,269
515
35
2
0
355,076
9
L
Nike
10,222
568
170
9
0
319,572
1
W
Awilix
11,311
628
129
7
0
409,699
2
L
Anubis
9,629
535
117
7
0
343,420
5
W
Baron Samedi
9,600
533
120
7
0
334,139
13
W
Amaterasu
11,877
660
161
9
0
389,870
4
W
Sylvanus
9,582
532
32
2
0
359,941
4
L
Bakasura
9,291
516
111
6
0
408,410
2
W
Hou Yi
9,768
543
116
6
0
301,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role