Player Matchup

Hercules
Hercules
 
Hercules
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lovath
Neith
Level 160
God Stats
26W - 28L
1,529 SR
Queue Stats
321W - 324L
1,744 Elo+
Solo
Scylla
Scylla
Shackton
Scylla
Level 43
God Stats
9W - 4L
1,508 SR
Queue Stats
37W - 32L
1,563 Elo+
Party 1
Thanatos
Thanatos
StellarCooochie
Thanatos
Level 108
God Stats
3W - 5L
1,700 SR
Queue Stats
103W - 106L
1,554 Elo+
Party 1
Geb
Geb
SwagMuffins3330
Geb
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 79L
1,558 Elo+
Party 1
Team Averages
Level 89
1,547 SR
1,584 Elo+

VS

Team Averages
Level 103
1,517 SR
1,522 Elo+
Charybdis
Charybdis
A1D1R1I1A1N
Charybdis
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 153L
1,287 Elo+
Solo
Bastet
Bastet
ALphaZiIIa
Bastet
Level 160
God Stats
15W - 2L
1,799 SR
Queue Stats
156W - 150L
1,542 Elo+
Solo
Horus
Horus
DangerDarkFell
Horus
Level 124
God Stats
4W - 7L
1,284 SR
Queue Stats
304W - 268L
1,444 Elo+
Solo
Sobek
Sobek
PrayForCandy
Sobek
Level 141
God Stats
11W - 8L
1,500 SR
Queue Stats
641W - 624L
1,595 Elo+
Solo
Medusa
Medusa
X_CraZ3-SycO_X
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,745 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
0 / 7 / 5
7,419
674
5,400
16,564
14,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Lovath
Neith
15
5 / 2 / 2
8,288
753
14,299
7,058
2,517
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Shackton
Scylla
14
0 / 6 / 1
7,441
676
5,960
8,383
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
14
3 / 7 / 2
7,950
723
8,900
11,742
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
1 / 2 / 5
8,153
741
9,131
11,740
10,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A1D1R1I1A1N
Charybdis
15
1 / 3 / 17
8,534
776
10,871
10,532
3,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bastet
ALphaZiIIa
Bastet
18
11 / 0 / 6
10,704
973
11,794
6,631
2,634
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 2 / 12
8,262
751
4,481
13,691
9,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
7 / 0 / 13
9,171
834
12,958
16,522
17,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

14
2 / 4 / 7
8,061
733
6,735
9,889
3,551
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
79
9
Kills
24
24
Deaths
9
15
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
7
5
0.36
W
Charybdis
A1D1R1I1A1N
Charybdis
1
3
17
3.17
W
Bastet
ALphaZiIIa
Bastet
11
0
6
14
W
3
2
12
4.5
L
Neith
Lovath
Neith
5
2
2
3
W
7
0
13
13.5
L
Scylla
Shackton
Scylla
0
6
1
0.08
L
Thanatos
3
7
2
0.57
L
1
2
5
1.75
W
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,690
Damage
46,839
55,487
Taken
57,265
35,170
Mitigated
37,017
11,723
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,400
1,153
214
3,114
16,564
14,756
0
4,329
11,323
1,116
9,577
W
Charybdis
A1D1R1I1A1N
Charybdis
10,871
4,086
1,369
1,331
10,532
3,701
270
3,291
7,241
0
27,363
W
Bastet
ALphaZiIIa
Bastet
11,794
1,663
0
1,699
6,631
2,634
1,532
908
5,723
0
43,741
W
4,481
1,718
3,296
3,228
13,691
9,235
78
4,340
9,351
0
11,926
L
Neith
Lovath
Neith
14,299
3,767
0
1,605
7,058
2,517
0
1,515
5,382
0
35,145
W
12,958
966
0
7,003
16,522
17,896
66
3,393
13,129
25,933
0
L
Scylla
Shackton
Scylla
5,960
400
0
1,060
8,383
2,253
0
863
7,259
21,224
0
L
Thanatos
8,900
1,459
0
4,371
11,742
4,950
0
1,788
9,733
0
25,771
L
9,131
543
0
1,359
11,740
10,694
0
3,039
8,189
23,670
0
W
6,735
3,742
0
0
9,889
3,551
995
3,754
6,135
0
22,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,251
Gold Earned
44,732
157
Minions Killed
204
0
Camps Cleared
0
1,069,633
Distance Traveled
1,197,267
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,419
674
11
1
0
183,780
3
W
Charybdis
8,534
776
29
3
0
215,022
0
W
Bastet
10,704
973
80
7
0
284,506
1
W
Horus
8,262
751
16
1
0
235,862
0
L
Neith
8,288
753
42
4
0
225,294
0
W
Sobek
9,171
834
41
4
0
243,644
3
L
Scylla
7,441
676
59
5
0
201,250
2
L
Thanatos
7,950
723
26
2
0
222,394
0
L
Geb
8,153
741
19
2
0
236,915
0
W
Medusa
8,061
733
38
3
0
218,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role