Player Matchup

Janus
Janus
Kaze_Spectre
Janus
Level 126
God Stats
0W - 2L
1,347 SR
Queue Stats
10W - 14L
1,502 Elo+
Solo
Charybdis
Charybdis
Mr Whos
Charybdis
Level 157
God Stats
2W - 4L
1,506 SR
Queue Stats
16W - 9L
1,688 Elo+
Party 1
Kuzenbo
Kuzenbo
WickNazty
Kuzenbo
Level 160
God Stats
1W - 1L
1,584 SR
Queue Stats
12W - 12L
1,544 Elo+
Party 1
Ra
Ra
wiliansittto
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 68L
1,508 Elo+
Solo
Xbalanque
Xbalanque
xKRATOSx JANK
Xbalanque
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 122
1,487 SR
1,549 Elo+

VS

Team Averages
Level 111
1,583 SR
1,462 Elo+
Ra
Ra
Amaldito
Ra
Level 80
God Stats
19W - 21L
1,686 SR
Queue Stats
373W - 378L
1,431 Elo+
Solo
Artemis
Artemis
DevilnotCry91
Artemis
Level 129
God Stats
2W - 3L
1,648 SR
Queue Stats
19W - 27L
1,429 Elo+
Solo
Atlas
Atlas
DrCarter90
Atlas
Level 128
God Stats
2W - 1L
1,496 SR
Queue Stats
24W - 29L
1,541 Elo+
Solo
Loki
Loki
KidHudder
Loki
Level 124
God Stats
3W - 3L
1,550 SR
Queue Stats
14W - 13L
1,461 Elo+
Solo
Hercules
Hercules
Windowmaker400
Hercules
Level 96
God Stats
16W - 17L
1,535 SR
Queue Stats
131W - 117L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 2
9,095
650
10,758
11,550
4,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Mr Whos
Charybdis
17
1 / 0 / 2
9,502
679
8,781
10,251
4,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
WickNazty
Kuzenbo
16
1 / 4 / 3
9,185
656
8,492
18,687
29,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 0
10,193
728
6,717
6,865
2,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
xKRATOSx JANK
Xbalanque
13
0 / 4 / 0
7,987
571
3,005
7,372
2,390
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 13
10,923
780
13,270
7,337
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
17
5 / 2 / 6
10,442
746
9,788
9,506
3,749
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atlas
18
6 / 0 / 7
11,428
816
7,963
12,516
16,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
17
4 / 0 / 7
10,207
729
6,855
6,636
2,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
16
2 / 2 / 12
10,469
748
7,169
19,529
18,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
65
5
Kills
20
20
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
3
1
13
9.5
W
Artemis
5
2
6
4
W
Atlas
6
0
7
9.5
L
1
8
2
0.25
W
Loki
4
0
7
7.5
L
Charybdis
Mr Whos
Charybdis
1
0
2
2
L
Kuzenbo
WickNazty
Kuzenbo
1
4
3
0.63
W
Hercules
2
2
12
4
L
2
4
0
0.5
L
Xbalanque
xKRATOSx JANK
Xbalanque
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,753
Damage
45,045
54,725
Taken
55,524
43,095
Mitigated
44,210
8,510
Healing
16,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,270
1,988
3,392
2,704
7,337
2,903
1,432
4,353
2,984
60,925
0
W
Artemis
9,788
2,839
0
976
9,506
3,749
916
5,948
3,558
0
32,877
W
Atlas
7,963
2,842
243
2,336
12,516
16,163
1,231
5,430
7,086
22,322
0
L
10,758
314
904
444
11,550
4,255
124
5,088
6,462
35,014
0
W
Loki
6,855
257
0
1,901
6,636
2,474
975
1,486
5,150
0
41,115
L
Charybdis
Mr Whos
Charybdis
8,781
4,538
0
3,354
10,251
4,481
72
3,881
6,370
0
38,836
L
Kuzenbo
WickNazty
Kuzenbo
8,492
2,703
318
1,639
18,687
29,264
68
6,340
12,347
22,265
0
W
Hercules
7,169
1,707
0
5,244
19,529
18,921
150
8,750
10,779
0
17,334
L
6,717
483
613
1,208
6,865
2,705
0
2,877
3,988
42,148
0
L
Xbalanque
xKRATOSx JANK
Xbalanque
3,005
1,250
0
30
7,372
2,390
0
3,047
4,325
0
10,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,962
Gold Earned
53,469
260
Minions Killed
282
0
Camps Cleared
0
1,305,715
Distance Traveled
1,473,952
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,923
780
123
9
0
281,888
3
W
Artemis
10,442
746
68
5
0
276,187
2
W
Atlas
11,428
816
27
2
0
293,851
4
L
Janus
9,095
650
68
5
0
277,037
2
W
Loki
10,207
729
43
3
0
313,226
3
L
Charybdis
9,502
679
72
5
0
295,849
6
L
Kuzenbo
9,185
656
28
2
0
271,225
1
W
Hercules
10,469
748
21
2
0
308,800
1
L
Ra
10,193
728
74
5
0
270,396
1
L
Xbalanque
7,987
571
18
1
0
191,208
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role