Player Matchup

Bellona
Bellona
AngelTheSlot
Bellona
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,522 Elo+
Party 2
Agni
Agni
DoctorHealing
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
59W - 57L
1,459 Elo+
Party 2
Thanatos
Thanatos
Mil4guardian
Thanatos
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,347 Elo+
Party 2
Nemesis
Nemesis
SpingTap
Nemesis
Level 26
God Stats
0W - 3L
1,522 SR
Queue Stats
56W - 57L
1,186 Elo+
Party 2
Sylvanus
Sylvanus
silentiron
Sylvanus
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 74L
1,435 Elo+
Party 2
Team Averages
Level 58
1,504 SR
1,390 Elo+

VS

Team Averages
Level 57
1,525 SR
1,443 Elo+
Ra
Ra
 
Ra
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Braids_blog
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 50L
1,213 Elo+
Solo
Cthulhu
Cthulhu
Jakbar5320
Cthulhu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
Kanna_Kagucci
Achilles
Level 129
God Stats
1W - 1L
1,623 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 1
Charybdis
Charybdis
Nishiki4819
Charybdis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AngelTheSlot
Bellona
15
4 / 7 / 3
9,425
785
13,244
22,327
22,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
0 / 4 / 6
7,761
647
11,232
10,047
4,233
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mil4guardian
Thanatos
12
1 / 8 / 3
7,418
618
4,087
9,946
3,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
SpingTap
Nemesis
16
3 / 3 / 5
8,358
697
7,720
11,238
5,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
silentiron
Sylvanus
16
2 / 5 / 6
8,662
722
8,811
18,887
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
8 / 2 / 16
10,746
896
17,960
11,854
5,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Braids_blog
Jormungandr
16
2 / 2 / 17
9,992
833
10,660
12,937
12,385
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Jakbar5320
Cthulhu
16
8 / 2 / 15
10,439
870
14,410
16,120
19,138
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Kanna_Kagucci
Achilles
16
5 / 2 / 13
9,763
814
10,950
13,324
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Nishiki4819
Charybdis
17
4 / 2 / 16
10,101
842
10,193
7,673
3,426
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
104
10
Kills
27
27
Deaths
10
23
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
8
2
16
8
L
Bellona
AngelTheSlot
Bellona
4
7
3
0.79
W
Jormungandr
Braids_blog
Jormungandr
2
2
17
5.25
L
0
4
6
0.75
W
Cthulhu
Jakbar5320
Cthulhu
8
2
15
7.75
W
Achilles
Kanna_Kagucci
Achilles
5
2
13
5.75
L
Thanatos
Mil4guardian
Thanatos
1
8
3
0.31
W
Charybdis
Nishiki4819
Charybdis
4
2
16
6
L
Nemesis
SpingTap
Nemesis
3
3
5
1.83
L
Sylvanus
silentiron
Sylvanus
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,094
Damage
64,173
72,445
Taken
61,908
51,236
Mitigated
53,216
29,264
Healing
34,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
17,960
1,150
5,461
5,383
11,854
5,804
601
4,244
7,356
38,871
0
L
Bellona
AngelTheSlot
Bellona
13,244
3,304
2,537
4,175
22,327
22,109
0
10,786
10,660
0
24,605
W
Jormungandr
Braids_blog
Jormungandr
10,660
1,769
1,431
3,280
12,937
12,385
871
3,464
9,358
26,176
0
L
11,232
403
1,442
1,208
10,047
4,233
0
6,360
3,479
27,848
0
W
Cthulhu
Jakbar5320
Cthulhu
14,410
739
5,804
5,832
16,120
19,138
0
4,514
11,457
17,823
0
W
Achilles
Kanna_Kagucci
Achilles
10,950
1,915
2,218
3,324
13,324
12,463
288
4,780
8,380
0
19,365
L
Thanatos
Mil4guardian
Thanatos
4,087
760
629
2,289
9,946
3,444
0
6,456
3,290
0
8,624
W
Charybdis
Nishiki4819
Charybdis
10,193
4,129
1,052
938
7,673
3,426
2,498
3,041
4,419
0
23,702
L
Nemesis
SpingTap
Nemesis
7,720
2,030
1,101
2,825
11,238
5,864
0
6,322
4,566
0
11,701
L
Sylvanus
silentiron
Sylvanus
8,811
2,341
5,941
7,117
18,887
15,586
0
11,930
6,532
16,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,624
Gold Earned
51,041
90
Minions Killed
133
0
Camps Cleared
0
953,672
Distance Traveled
1,218,588
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,746
896
50
4
0
258,923
0
L
Bellona
9,425
785
17
1
0
179,935
0
W
Jormungandr
9,992
833
24
2
0
242,531
3
L
Agni
7,761
647
31
3
0
170,776
0
W
Cthulhu
10,439
870
21
2
0
255,971
0
W
Achilles
9,763
814
11
1
0
233,024
0
L
Thanatos
7,418
618
7
1
0
158,594
2
W
Charybdis
10,101
842
27
2
0
228,139
0
L
Nemesis
8,358
697
14
1
0
261,981
0
L
Sylvanus
8,662
722
21
2
0
182,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role