Player Matchup

Mercury
Mercury
 
Mercury
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Blizz1973
Loki
Level 160
God Stats
6W - 7L
1,500 SR
Queue Stats
348W - 394L
1,341 Elo+
Solo
Ah Puch
Ah Puch
LayLay202
Ah Puch
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 8L
1,500 Elo+
Solo
Hachiman
Hachiman
SkratRLT3
Hachiman
Level 29
God Stats
2W - 6L
1,285 SR
Queue Stats
51W - 73L
1,471 Elo+
Solo
Izanami
Izanami
hel_valkyrie33
Izanami
Level 17
God Stats
2W - 1L
1,715 SR
Queue Stats
20W - 18L
1,595 Elo+
Solo
Team Averages
Level 67
1,500 SR
1,481 Elo+

VS

Team Averages
Level 102
1,489 SR
1,528 Elo+
Thanatos
Thanatos
CaloJerome_N-47
Thanatos
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 127L
1,711 Elo+
Solo
Tyr
Tyr
GuReasy
Tyr
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 118L
1,564 Elo+
Solo
Cthulhu
Cthulhu
Orellon
Cthulhu
Level 154
God Stats
8W - 9L
1,659 SR
Queue Stats
152W - 158L
1,494 Elo+
Solo
Baba Yaga
Baba Yaga
TribalTrain
Baba Yaga
Level 156
God Stats
0W - 4L
1,285 SR
Queue Stats
80W - 94L
1,442 Elo+
Solo
Chernobog
Chernobog
maetoca
Chernobog
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
19
3 / 4 / 21
11,323
755
8,522
17,346
14,420
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Loki
17
6 / 6 / 18
11,105
740
8,688
13,952
7,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
LayLay202
Ah Puch
20
21 / 2 / 17
14,397
960
43,791
21,750
10,827
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
SkratRLT3
Hachiman
19
6 / 4 / 15
11,733
782
11,231
13,927
5,634
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
5 / 5 / 17
10,906
727
10,768
15,077
6,366
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
16
5 / 10 / 4
10,246
683
8,580
14,995
5,562
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tyr
19
8 / 8 / 7
11,743
783
16,963
24,492
27,248
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
Orellon
Cthulhu
18
2 / 8 / 14
11,258
751
12,356
23,695
26,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
TribalTrain
Baba Yaga
18
5 / 7 / 10
10,615
708
20,924
13,925
5,077
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
maetoca
Chernobog
15
1 / 8 / 8
9,261
617
6,305
14,672
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
64
41
Kills
21
21
Deaths
41
88
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
4
21
3.38
W
Loki
6
6
18
2.5
L
Thanatos
5
10
4
0.7
L
Tyr
8
8
7
1.44
W
Ah Puch
LayLay202
Ah Puch
21
2
17
14.75
L
Cthulhu
Orellon
Cthulhu
2
8
14
1.13
W
Hachiman
SkratRLT3
Hachiman
6
4
15
3.38
L
Baba Yaga
TribalTrain
Baba Yaga
5
7
10
1.43
W
5
5
17
2.7
L
Chernobog
maetoca
Chernobog
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,000
Damage
65,128
82,052
Taken
91,779
45,155
Mitigated
68,201
25,958
Healing
18,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,522
5,393
2,244
2,150
17,346
14,420
766
7,256
10,090
0
16,709
W
Loki
8,688
2,039
869
915
13,952
7,908
98
4,813
9,139
0
21,424
L
Thanatos
8,580
181
1,838
5,771
14,995
5,562
100
7,890
7,105
0
15,214
L
Tyr
16,963
1,952
821
3,769
24,492
27,248
0
8,616
15,876
2,263
23,303
W
Ah Puch
LayLay202
Ah Puch
43,791
2,752
520
9,940
21,750
10,827
815
7,385
14,365
69,282
0
L
Cthulhu
Orellon
Cthulhu
12,356
387
586
1,843
23,695
26,175
0
8,497
15,198
26,661
0
W
Hachiman
SkratRLT3
Hachiman
11,231
4,731
3,266
2,687
13,927
5,634
2,233
6,883
7,044
0
26,843
L
Baba Yaga
TribalTrain
Baba Yaga
20,924
943
0
1,909
13,925
5,077
354
8,688
5,237
36,110
0
W
10,768
7,889
1,121
2,246
15,077
6,366
2,215
8,765
6,312
0
22,484
L
Chernobog
maetoca
Chernobog
6,305
3,068
815
1,127
14,672
4,139
1,204
10,100
4,572
0
19,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,464
Gold Earned
53,123
151
Minions Killed
143
0
Camps Cleared
0
1,410,071
Distance Traveled
1,257,571
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,323
755
16
1
0
311,155
0
W
Loki
11,105
740
16
1
0
282,037
0
L
Thanatos
10,246
683
15
1
0
245,297
3
L
Tyr
11,743
783
17
1
0
255,193
0
W
Ah Puch
14,397
960
50
3
0
283,260
0
L
Cthulhu
11,258
751
31
2
0
273,540
0
W
Hachiman
11,733
782
39
3
0
257,379
4
L
Baba Yaga
10,615
708
30
2
0
278,074
1
W
Izanami
10,906
727
30
2
0
276,240
0
L
Chernobog
9,261
617
50
3
0
205,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role