Player Matchup

Arachne
Arachne
BreathingHydra
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Atlas
Atlas
DiddlyDipp
Atlas
Level 128
God Stats
4W - 3L
1,500 SR
Queue Stats
48W - 42L
1,245 Elo+
Party 3
Zhong Kui
Zhong Kui
WeatherBirch
Zhong Kui
Level 43
God Stats
0W - 1L
1,692 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Achilles
Achilles
WintersWraith
Achilles
Level 62
God Stats
4W - 2L
1,466 SR
Queue Stats
76W - 67L
1,548 Elo+
Solo
Artemis
Artemis
XSubjectedSinsX
Artemis
Level 39
God Stats
5W - 3L
1,934 SR
Queue Stats
28W - 42L
1,429 Elo+
Party 3
Team Averages
Level 60
1,618 SR
1,444 Elo+

VS

Team Averages
Level 70
1,540 SR
1,450 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
RedSyreni
Nu Wa
Level 86
God Stats
12W - 5L
1,940 SR
Queue Stats
67W - 75L
1,534 Elo+
Party 1
Sylvanus
Sylvanus
SlumberousSloth
Sylvanus
Level 75
God Stats
10W - 4L
1,500 SR
Queue Stats
91W - 111L
1,380 Elo+
Party 1
Gilgamesh
Gilgamesh
Spikenhydra
Gilgamesh
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
329W - 325L
1,398 Elo+
Solo
Arachne
Arachne
ZojaOG
Arachne
Level 65
God Stats
4W - 7L
1,258 SR
Queue Stats
83W - 84L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 4
7,408
463
3,745
11,249
3,368
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atlas
12
0 / 3 / 6
7,616
476
5,743
15,073
14,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
WeatherBirch
Zhong Kui
10
2 / 0 / 1
6,848
428
3,074
3,400
2,081
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
WintersWraith
Achilles
15
3 / 2 / 0
8,659
541
5,753
12,098
9,040
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
5 / 3 / 0
7,844
490
11,940
10,254
3,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 5 / 2
7,468
467
5,978
12,218
3,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
RedSyreni
Nu Wa
15
3 / 1 / 1
9,116
570
6,297
5,985
1,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
2 / 1 / 4
8,298
519
7,222
11,703
11,116
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
Spikenhydra
Gilgamesh
14
3 / 2 / 1
8,907
557
7,171
10,026
6,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Arachne
ZojaOG
Arachne
15
3 / 2 / 4
9,302
581
4,326
12,114
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
24
11
Kills
12
12
Deaths
11
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
5
2
0.4
L
1
4
4
0.75
L
Atlas
0
3
6
1
W
Nu Wa
RedSyreni
Nu Wa
3
1
1
3.5
W
Sylvanus
2
1
4
4
W
Gilgamesh
Spikenhydra
Gilgamesh
3
2
1
1.75
L
Zhong Kui
WeatherBirch
Zhong Kui
2
0
1
2.5
L
Achilles
WintersWraith
Achilles
3
2
0
1.5
L
5
3
0
1.67
W
Arachne
ZojaOG
Arachne
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,255
Damage
30,994
52,074
Taken
52,046
32,586
Mitigated
27,916
11,618
Healing
20,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,978
2,621
155
2,137
12,218
3,677
0
2,688
9,530
0
42,288
L
3,745
2,657
0
2,494
11,249
3,368
144
1,557
9,596
0
36,373
L
Atlas
5,743
1,896
0
1,963
15,073
14,723
18
5,351
9,622
25,125
0
W
Nu Wa
RedSyreni
Nu Wa
6,297
1,087
0
2,018
5,985
1,653
412
1,798
4,187
56,556
0
W
Sylvanus
7,222
2,307
2,759
5,216
11,703
11,116
482
3,497
8,206
29,195
0
W
Gilgamesh
Spikenhydra
Gilgamesh
7,171
2,435
0
3,195
10,026
6,080
40
0
10,026
0
46,345
L
Zhong Kui
WeatherBirch
Zhong Kui
3,074
482
0
980
3,400
2,081
1,182
1,446
1,692
24,225
2,537
L
Achilles
WintersWraith
Achilles
5,753
1,376
0
2,655
12,098
9,040
390
462
11,556
0
52,803
L
11,940
6,342
0
3,526
10,254
3,374
52
4,043
6,089
0
44,606
W
Arachne
ZojaOG
Arachne
4,326
2,458
0
5,254
12,114
5,390
0
711
11,403
0
76,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
43,091
343
Minions Killed
445
0
Camps Cleared
0
1,387,519
Distance Traveled
1,412,562
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
7,468
467
77
5
0
271,090
0
L
Arachne
7,408
463
66
4
0
357,864
4
L
Atlas
7,616
476
24
2
0
309,290
1
W
Nu Wa
9,116
570
114
7
0
285,059
1
W
Sylvanus
8,298
519
38
2
0
216,295
0
W
Gilgamesh
8,907
557
90
6
0
300,138
4
L
Zhong Kui
6,848
428
58
4
0
181,475
4
L
Achilles
8,659
541
109
7
0
280,237
5
L
Artemis
7,844
490
86
5
0
258,653
1
W
Arachne
9,302
581
126
8
0
339,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role