Player Matchup

Bellona
Bellona
Cedar1323
Bellona
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,566 Elo+
Party 1
Neith
Neith
Huntster96
Neith
Level 124
God Stats
6W - 13L
1,500 SR
Queue Stats
342W - 359L
1,418 Elo+
Solo
Agni
Agni
RockyBiscuit651
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 100L
1,374 Elo+
Solo
Odin
Odin
StroonzLIVE
Odin
Level 112
God Stats
2W - 4L
1,285 SR
Queue Stats
177W - 178L
1,454 Elo+
Solo
Pele
Pele
Yoo Big Bubba
Pele
Level 124
God Stats
9W - 4L
1,639 SR
Queue Stats
131W - 130L
1,572 Elo+
Party 1
Team Averages
Level 87
1,485 SR
1,477 Elo+

VS

Team Averages
Level 113
1,500 SR
1,399 Elo+
Jormungandr
Jormungandr
Initial MAC
Jormungandr
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
210W - 234L
1,441 Elo+
Party 3
Raijin
Raijin
KyngDvme757
Raijin
Level 126
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 31L
1,387 Elo+
Party 3
Fenrir
Fenrir
SW Loky
Fenrir
Level 83
God Stats
5W - 2L
1,500 SR
Queue Stats
559W - 583L
1,331 Elo+
Party 2
Bastet
Bastet
Skainky
Bastet
Level 104
God Stats
7W - 2L
1,500 SR
Queue Stats
140W - 133L
1,337 Elo+
Solo
Hercules
Hercules
trapaf
Hercules
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cedar1323
Bellona
17
5 / 8 / 9
11,429
672
11,690
24,385
21,177
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
19
6 / 4 / 10
11,935
702
22,292
17,378
7,132
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
2 / 7 / 12
10,812
636
24,484
14,295
5,256
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 3 / 16
12,307
724
9,011
18,619
22,117
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
9 / 7 / 10
13,123
772
28,600
19,647
8,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Initial MAC
Jormungandr
20
4 / 4 / 23
12,468
733
19,430
25,554
34,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
20
11 / 5 / 15
13,959
821
22,234
15,312
6,342
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SW Loky
Fenrir
18
5 / 8 / 15
12,127
713
9,602
28,373
18,766
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
Skainky
Bastet
20
5 / 6 / 13
12,254
721
19,524
23,434
14,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
trapaf
Hercules
18
4 / 4 / 16
12,348
726
12,919
24,920
27,366
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
111
27
Kills
29
29
Deaths
27
57
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bellona
Cedar1323
Bellona
5
8
9
1.19
L
Neith
6
4
10
2.75
W
Jormungandr
Initial MAC
Jormungandr
4
4
23
3.88
W
Raijin
11
5
15
3.7
L
2
7
12
1.14
W
Fenrir
SW Loky
Fenrir
5
8
15
1.56
W
Bastet
Skainky
Bastet
5
6
13
1.92
L
5
3
16
4.33
L
9
7
10
2
W
Hercules
trapaf
Hercules
4
4
16
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,077
Damage
83,709
94,324
Taken
117,593
64,655
Mitigated
101,318
37,361
Healing
36,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Cedar1323
Bellona
11,690
3,266
2,673
6,015
24,385
21,177
235
11,852
12,533
0
17,296
L
Neith
22,292
10,101
2,407
6,596
17,378
7,132
1,796
7,454
9,924
0
40,266
W
Jormungandr
Initial MAC
Jormungandr
19,430
5,167
2,047
3,517
25,554
34,253
662
8,460
17,094
44,669
0
W
Raijin
22,234
2,105
1,835
1,507
15,312
6,342
2,361
1,648
13,664
52,000
0
L
24,484
1,055
2,953
2,927
14,295
5,256
531
5,875
8,420
42,154
0
W
Fenrir
SW Loky
Fenrir
9,602
1,301
801
6,504
28,373
18,766
327
6,139
22,234
0
17,301
W
Bastet
Skainky
Bastet
19,524
3,436
1,418
7,217
23,434
14,591
1,993
4,067
19,367
0
30,316
L
9,011
1,487
3,166
4,391
18,619
22,117
355
9,302
9,317
0
13,818
L
28,600
6,292
2,229
4,004
19,647
8,973
431
8,411
11,236
0
56,468
W
Hercules
trapaf
Hercules
12,919
1,059
2,485
8,693
24,920
27,366
401
4,170
20,750
2,321
22,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,606
Gold Earned
63,156
162
Minions Killed
169
0
Camps Cleared
0
1,426,290
Distance Traveled
1,440,045
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,429
672
10
1
0
264,189
0
L
Neith
11,935
702
41
2
0
264,929
0
W
Jormungandr
12,468
733
56
3
0
260,652
1
W
Raijin
13,959
821
54
3
0
255,800
0
L
Agni
10,812
636
34
2
0
288,084
6
W
Fenrir
12,127
713
8
0
0
303,534
2
W
Bastet
12,254
721
29
2
0
307,507
0
L
Odin
12,307
724
23
1
0
314,317
0
L
Pele
13,123
772
54
3
0
294,771
0
W
Hercules
12,348
726
22
1
0
312,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role