Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
FaD3xSWAGxB0Tx
Atlas
Level 105
God Stats
23W - 35L
1,474 SR
Queue Stats
233W - 226L
1,638 Elo+
Solo
Osiris
Osiris
Gnatman25
Osiris
Level 104
God Stats
5W - 4L
1,498 SR
Queue Stats
271W - 228L
1,515 Elo+
Party 1
Baron Samedi
Baron Samedi
MrBrokenBear
Baron Samedi
Level 104
God Stats
7W - 3L
1,681 SR
Queue Stats
253W - 216L
1,511 Elo+
Party 1
Rama
Rama
Scrummy1
Rama
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 151L
1,511 Elo+
Party 1
Team Averages
Level 102
1,531 SR
1,535 Elo+

VS

Team Averages
Level 132
1,477 SR
1,546 Elo+
Hachiman
Hachiman
BigBabyGeezuz
Hachiman
Level 157
God Stats
1W - 2L
1,200 SR
Queue Stats
38W - 39L
1,569 Elo+
Solo
Zhong Kui
Zhong Kui
Invertkiller
Zhong Kui
Level 116
God Stats
3W - 1L
1,510 SR
Queue Stats
28W - 16L
1,623 Elo+
Party 2
Susano
Susano
Starchaser98
Susano
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,623 Elo+
Party 2
Chaac
Chaac
baticash007
Chaac
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
78W - 55L
1,652 Elo+
Solo
Ymir
Ymir
mazapanasesino
Ymir
Level 105
God Stats
2W - 1L
1,676 SR
Queue Stats
6W - 3L
1,263 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
4 / 4 / 4
8,771
516
4,656
13,883
4,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 1 / 9
8,878
522
11,058
18,702
15,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Osiris
Gnatman25
Osiris
16
5 / 3 / 1
10,068
592
13,741
10,917
11,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
MrBrokenBear
Baron Samedi
12
2 / 8 / 7
7,927
466
6,179
12,570
4,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
0 / 4 / 2
8,739
514
2,746
11,704
2,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BigBabyGeezuz
Hachiman
17
5 / 0 / 3
10,522
619
10,478
9,728
3,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Invertkiller
Zhong Kui
15
5 / 2 / 7
9,605
565
12,495
8,060
5,926
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
16
6 / 4 / 7
9,700
571
12,954
12,562
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
9,007
530
6,667
14,914
15,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 5 / 6
8,097
476
5,039
15,771
15,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
13
Kills
19
20
Deaths
13
23
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
4
4
4
1.5
W
Hachiman
BigBabyGeezuz
Hachiman
5
0
3
6.5
L
2
1
9
6.5
L
Osiris
Gnatman25
Osiris
5
3
1
1.83
W
Zhong Kui
Invertkiller
Zhong Kui
5
2
7
4.25
L
Baron Samedi
MrBrokenBear
Baron Samedi
2
8
7
0.69
L
Rama
0
4
2
0.25
W
Susano
6
4
7
2.38
W
1
2
4
1.5
W
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,380
Damage
47,633
67,776
Taken
61,035
38,545
Mitigated
45,269
24,117
Healing
23,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,656
815
0
8,168
13,883
4,512
0
3,644
10,158
0
61,678
W
Hachiman
BigBabyGeezuz
Hachiman
10,478
4,713
0
6,120
9,728
3,498
503
943
8,785
0
94,424
L
11,058
3,256
2,309
5,677
18,702
15,652
0
6,276
12,380
31,376
6,760
L
Osiris
Gnatman25
Osiris
13,741
6,798
0
2,012
10,917
11,106
960
2,070
8,259
0
67,613
W
Zhong Kui
Invertkiller
Zhong Kui
12,495
973
0
3,341
8,060
5,926
0
3,953
4,107
64,512
0
L
Baron Samedi
MrBrokenBear
Baron Samedi
6,179
1,079
575
1,648
12,570
4,808
0
5,369
7,201
40,600
0
L
Rama
2,746
2,138
0
3,728
11,704
2,467
0
281
11,423
0
63,390
W
Susano
12,954
3,513
0
4,186
12,562
4,556
0
2,443
10,119
0
64,853
W
6,667
1,076
0
7,814
14,914
15,478
0
2,044
12,870
0
52,884
W
5,039
685
0
1,855
15,771
15,811
0
5,723
10,048
19,450
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,383
Gold Earned
46,931
477
Minions Killed
534
0
Camps Cleared
0
1,603,379
Distance Traveled
1,688,126
27
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,771
516
97
6
0
360,674
9
W
Hachiman
10,522
619
172
10
0
327,570
8
L
Atlas
8,878
522
48
3
0
346,087
0
L
Osiris
10,068
592
138
8
0
289,226
3
W
Zhong Kui
9,605
565
121
7
0
345,965
8
L
Baron Samedi
7,927
466
68
4
0
283,808
9
L
Rama
8,739
514
126
7
0
323,584
6
W
Susano
9,700
571
100
6
0
372,771
8
W
Chaac
9,007
530
117
7
0
328,130
4
W
Ymir
8,097
476
24
1
0
313,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role