Player Matchup

Ymir
Ymir
Drivhusplante
Ymir
Level 129
God Stats
19W - 19L
1,775 SR
Queue Stats
73W - 67L
1,709 Elo+
Solo
Bellona
Bellona
GreenShadow007
Bellona
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 65L
1,583 Elo+
Solo
Olorun
Olorun
ThēLaw
Olorun
Level 159
God Stats
1W - 4L
1,238 SR
Queue Stats
398W - 406L
1,557 Elo+
Solo
Ullr
Ullr
elgrenn
Ullr
Level 67
God Stats
2W - 1L
1,525 SR
Queue Stats
26W - 26L
1,526 Elo+
Solo
Thor
Thor
mattat
Thor
Level 107
God Stats
10W - 9L
1,483 SR
Queue Stats
247W - 255L
1,590 Elo+
Solo
Team Averages
Level 121
1,504 SR
1,593 Elo+

VS

Team Averages
Level 122
1,514 SR
1,525 Elo+
Awilix
Awilix
 
Awilix
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Flami3
Tyr
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
251W - 239L
1,626 Elo+
Party 1
Apollo
Apollo
Wurstnudel
Apollo
Level 88
God Stats
6W - 9L
1,569 SR
Queue Stats
71W - 75L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 17
14,159
616
11,991
21,775
35,080
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
6 / 4 / 11
13,618
592
18,870
21,953
16,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
ThēLaw
Olorun
20
11 / 4 / 8
15,215
662
21,065
20,185
9,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ullr
elgrenn
Ullr
19
2 / 7 / 8
12,437
541
9,288
16,359
6,907
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
mattat
Thor
20
4 / 0 / 6
14,361
624
13,026
21,882
24,731
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
18
9 / 8 / 2
12,199
530
13,492
19,693
7,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos
 
Chronos
19
4 / 6 / 1
11,882
517
10,118
16,738
4,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
 
Sylvanus
14
1 / 10 / 7
10,143
441
6,441
25,364
28,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyr
Flami3
Tyr
18
1 / 4 / 4
11,937
519
12,205
19,992
22,099
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Wurstnudel
Apollo
20
1 / 4 / 7
12,745
554
13,456
20,112
8,508
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
37
32
Kills
16
17
Deaths
32
50
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
8
2
1.25
L
Chronos
 
Chronos
4
6
1
0.75
L
Sylvanus
 
Sylvanus
1
10
7
0.45
W
9
2
17
8.75
L
Tyr
Flami3
Tyr
1
4
4
0.75
W
6
4
11
2.88
W
Olorun
ThēLaw
Olorun
11
4
8
3.75
L
Apollo
Wurstnudel
Apollo
1
4
7
1.13
W
Ullr
elgrenn
Ullr
2
7
8
0.86
W
Thor
mattat
Thor
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,240
Damage
55,712
102,154
Taken
101,899
92,319
Mitigated
71,182
31,174
Healing
29,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
13,492
4,755
0
3,408
19,693
7,607
0
4,308
15,385
0
71,726
L
Chronos
 
Chronos
10,118
2,879
0
3,224
16,738
4,414
0
8,283
6,755
67,606
8,375
L
Sylvanus
 
Sylvanus
6,441
1,264
2,272
6,312
25,364
28,554
186
11,614
13,750
23,916
0
W
11,991
2,555
1,629
8,026
21,775
35,080
113
4,626
17,149
37,700
0
L
Tyr
Flami3
Tyr
12,205
591
0
6,986
19,992
22,099
888
5,184
14,808
0
75,548
W
18,870
5,049
0
2,433
21,953
16,423
38
5,201
16,752
0
96,045
W
Olorun
ThēLaw
Olorun
21,065
13,340
1,094
9,749
20,185
9,178
5,858
7,903
12,282
125,911
0
L
Apollo
Wurstnudel
Apollo
13,456
5,850
0
7,458
20,112
8,508
2,285
5,552
14,560
0
106,969
W
Ullr
elgrenn
Ullr
9,288
4,009
0
877
16,359
6,907
1,898
3,722
12,637
0
106,952
W
Thor
mattat
Thor
13,026
3,124
0
7,366
21,882
24,731
550
3,011
18,871
0
120,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,790
Gold Earned
58,906
688
Minions Killed
560
0
Camps Cleared
0
2,174,330
Distance Traveled
2,212,130
37
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
12,199
530
100
4
0
461,534
2
L
Chronos
11,882
517
123
5
0
454,136
5
L
Sylvanus
10,143
441
23
1
0
388,449
2
W
Ymir
14,159
616
30
1
0
467,793
11
L
Tyr
11,937
519
138
6
0
469,035
3
W
Bellona
13,618
592
142
6
0
473,933
6
W
Olorun
15,215
662
178
8
0
427,875
5
L
Apollo
12,745
554
176
8
0
438,976
4
W
Ullr
12,437
541
134
6
0
373,670
9
W
Thor
14,361
624
204
9
0
431,059
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role