Player Matchup

Chaac
Chaac
Platinum IV
 
Chaac
Platinum IV
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Gold I
 
Mercury
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Platinum V
 
Zhong Kui
Platinum V
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Platinum IV
Gomezka
Terra
Platinum IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 171L
1,771 MMR
Solo
Heimdallr
Heimdallr
Diamond V
Peaches4Me
Heimdallr
Diamond V
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 30L
2,396 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,500 SR
1,733 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 74
1,594 SR
1,817 MMR
Poseidon
Poseidon
Grandmaster
 
Poseidon
Grandmaster
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Loki
Loki
Diamond II
DoctorThicc
Loki
Diamond II
Level 102
God Stats
12W - 10L
1,736 SR
Queue Stats
248W - 236L
2,342 MMR
Party 1
Apollo
Apollo
Gold V
IMxcca
Apollo
Gold V
Level 52
God Stats
0W - 3L
1,732 SR
Queue Stats
53W - 57L
1,750 MMR
Party 2
Ganesha
Ganesha
Gold V
IRxce
Ganesha
Gold V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 57L
1,750 MMR
Party 2
Merlin
Merlin
Gold V
RrahiMB
Merlin
Gold V
Level 49
God Stats
4W - 5L
1,500 SR
Queue Stats
193W - 171L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
12
4 / 1 / 0
7,144
714
6,010
6,833
3,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
 
Mercury
12
6 / 0 / 2
6,892
689
5,754
5,984
1,778
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
 
Zhong Kui
11
3 / 2 / 5
6,820
682
6,694
6,698
4,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Terra
Gomezka
Terra
8
2 / 1 / 2
5,490
549
1,882
7,822
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Peaches4Me
Heimdallr
11
3 / 1 / 1
6,463
646
9,133
5,584
1,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
BastetAtlasTyr

VS

Bans
CliodhnaCamazotzGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
4 / 2 / 1
6,420
642
4,860
5,145
974
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 5 / 1
5,444
544
2,857
8,089
1,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
IMxcca
Apollo
9
1 / 2 / 1
5,108
511
3,097
8,003
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
IRxce
Ganesha
7
0 / 4 / 1
4,929
493
1,199
8,975
4,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
RrahiMB
Merlin
9
0 / 5 / 2
5,107
511
2,618
5,863
1,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
18
Kills
5
5
Deaths
18
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
1
0
4
W
Mercury
 
Mercury
6
0
2
7
W
Zhong Kui
 
Zhong Kui
3
2
5
2.75
L
Poseidon
 
Poseidon
4
2
1
2.25
L
0
5
1
0.1
W
Terra
Gomezka
Terra
2
1
2
3
L
Apollo
IMxcca
Apollo
1
2
1
0.75
L
Ganesha
IRxce
Ganesha
0
4
1
0.13
W
Heimdallr
Peaches4Me
Heimdallr
3
1
1
3.5
L
Merlin
RrahiMB
Merlin
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,473
Damage
14,631
32,921
Taken
36,075
14,978
Mitigated
9,570
11,916
Healing
7,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
6,010
1,146
0
3,032
6,833
3,442
0
961
5,872
0
41,477
W
Mercury
 
Mercury
5,754
3,784
0
620
5,984
1,778
0
1,299
4,379
0
50,001
W
Zhong Kui
 
Zhong Kui
6,694
1,330
0
2,328
6,698
4,381
30
3,021
3,457
41,890
0
L
Poseidon
 
Poseidon
4,860
1,662
0
816
5,145
974
0
2,010
3,135
35,292
0
L
2,857
388
0
1,065
8,089
1,956
0
0
8,089
0
29,027
W
Terra
Gomezka
Terra
1,882
473
460
2,934
7,822
3,843
0
1,321
6,455
11,593
3,111
L
Apollo
IMxcca
Apollo
3,097
2,192
0
2,558
8,003
1,242
0
933
7,070
0
27,832
L
Ganesha
IRxce
Ganesha
1,199
237
0
1,964
8,975
4,027
0
2,628
6,347
11,500
0
W
Heimdallr
Peaches4Me
Heimdallr
9,133
5,803
0
2,542
5,584
1,534
61
1,717
3,867
0
45,075
L
Merlin
RrahiMB
Merlin
2,618
39
0
696
5,863
1,371
0
2,849
3,014
20,775
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,809
Gold Earned
27,008
368
Minions Killed
264
0
Camps Cleared
0
1,081,973
Distance Traveled
1,048,945
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,144
714
97
10
0
216,495
6
W
Mercury
6,892
689
87
9
0
270,588
2
W
Zhong Kui
6,820
682
83
8
0
178,114
2
L
Poseidon
6,420
642
66
7
0
235,023
4
L
Loki
5,444
544
68
7
0
198,316
1
W
Terra
5,490
549
20
2
0
218,183
1
L
Apollo
5,108
511
72
7
0
204,974
5
L
Ganesha
4,929
493
9
1
0
216,090
1
W
Heimdallr
6,463
646
81
8
0
198,593
1
L
Merlin
5,107
511
49
5
0
194,542
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role