Player Matchup

Vamana
Vamana
ANGELLO7W7
Vamana
Level 124
God Stats
2W - 0L
1,329 SR
Queue Stats
39W - 29L
1,619 Elo+
Solo
Amaterasu
Amaterasu
Calx31
Amaterasu
Level 129
God Stats
1W - 0L
1,703 SR
Queue Stats
8W - 4L
1,548 Elo+
Party 1
Zeus
Zeus
LucksMoraes28
Zeus
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,304 Elo+
Party 1
Anubis
Anubis
Phoenix00132
Anubis
Level 19
God Stats
7W - 6L
1,401 SR
Queue Stats
10W - 13L
1,293 Elo+
Solo
Poseidon
Poseidon
WCM 1985
Poseidon
Level 153
God Stats
1W - 0L
1,476 SR
Queue Stats
7W - 7L
1,454 Elo+
Party 1
Team Averages
Level 109
1,482 SR
1,444 Elo+

VS

Team Averages
Level 50
1,404 SR
1,352 Elo+
Ravana
Ravana
MajesticOrange_
Ravana
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,131 Elo+
Solo
Merlin
Merlin
Mozotroc
Merlin
Level 103
God Stats
0W - 4L
1,236 SR
Queue Stats
72W - 98L
1,279 Elo+
Solo
Ares
Ares
NerfNerds3356
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hera
Hera
RojaRosa_
Hera
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
piichii97
Kumbhakarna
Level 56
God Stats
1W - 2L
1,285 SR
Queue Stats
352W - 382L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
ANGELLO7W7
Vamana
15
6 / 0 / 14
10,251
932
9,156
13,312
11,371
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
Calx31
Amaterasu
15
4 / 1 / 16
9,162
833
6,131
8,639
5,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
9 / 0 / 15
9,982
907
22,077
3,633
1,082
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
15
2 / 1 / 12
9,030
821
6,111
9,132
4,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
WCM 1985
Poseidon
19
17 / 0 / 9
11,003
1,000
13,522
6,976
2,466
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 0
7,111
646
3,354
15,028
6,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Mozotroc
Merlin
14
1 / 8 / 1
7,850
714
7,423
13,676
4,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 8 / 2
7,508
683
1,445
16,430
14,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hera
13
1 / 7 / 1
7,612
692
4,224
10,230
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
piichii97
Kumbhakarna
12
0 / 7 / 0
6,881
626
3,782
15,805
13,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
6
38
Kills
2
2
Deaths
39
66
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vamana
ANGELLO7W7
Vamana
6
0
14
13
W
Amaterasu
Calx31
Amaterasu
4
1
16
12
W
9
0
15
16.5
L
0
9
0
0
L
Merlin
Mozotroc
Merlin
1
8
1
0.19
L
0
8
2
0.13
W
Anubis
2
1
12
8
L
Hera
1
7
1
0.21
W
Poseidon
WCM 1985
Poseidon
17
0
9
21.5
L
Kumbhakarna
piichii97
Kumbhakarna
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,997
Damage
20,228
41,692
Taken
71,169
24,486
Mitigated
42,392
18,383
Healing
4,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
ANGELLO7W7
Vamana
9,156
6,023
2,265
5,358
13,312
11,371
1,295
3,574
9,532
224
24,705
W
Amaterasu
Calx31
Amaterasu
6,131
2,645
0
1,752
8,639
5,496
1,784
3,980
4,410
0
12,710
W
22,077
1,868
242
742
3,633
1,082
1,456
1,427
2,132
50,063
0
L
3,354
507
0
1,072
15,028
6,982
0
9,029
5,823
0
11,567
L
Merlin
Mozotroc
Merlin
7,423
212
32
1,788
13,676
4,759
0
10,042
3,468
26,251
0
L
1,445
451
0
469
16,430
14,223
0
9,154
7,168
7,245
0
W
Anubis
6,111
899
0
3,990
9,132
4,071
1,699
3,297
5,627
41,368
0
L
Hera
4,224
988
0
127
10,230
3,245
0
6,377
3,781
11,491
0
W
Poseidon
WCM 1985
Poseidon
13,522
1,394
273
3,761
6,976
2,466
1,417
3,543
3,117
44,282
0
L
Kumbhakarna
piichii97
Kumbhakarna
3,782
541
0
1,474
15,805
13,183
0
7,116
8,462
10,022
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,428
Gold Earned
36,962
232
Minions Killed
106
0
Camps Cleared
0
1,174,622
Distance Traveled
904,608
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,251
932
30
3
0
272,672
0
W
Amaterasu
9,162
833
19
2
0
239,166
1
W
Zeus
9,982
907
61
6
0
227,327
0
L
Ravana
7,111
646
23
2
0
190,262
2
L
Merlin
7,850
714
51
5
0
166,895
1
L
Ares
7,508
683
11
1
0
199,593
0
W
Anubis
9,030
821
54
5
0
188,374
1
L
Hera
7,612
692
10
1
0
188,304
0
W
Poseidon
11,003
1,000
68
6
0
247,083
3
L
Kumbhakarna
6,881
626
11
1
0
159,554
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role