Player Matchup

Olorun
Olorun
Gold V
DoN245
Olorun
Gold V
Level 105
God Stats
2W - 1L
1,267 SR
Queue Stats
39W - 39L
1,485 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,267 SR
1,485 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,500 SR
1,400 MMR
Chaac
Chaac
Bronze III
fl4xx
Chaac
Bronze III
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DoN245
Olorun
17
3 / 1 / 0
11,224
935
10,915
10,357
9,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
Ah Muzen CabAmaterasuUllrAnubisIzanami

VS

Bans
PersephoneBastetCharybdisSolHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
fl4xx
Chaac
15
1 / 3 / 0
8,755
730
5,892
17,928
14,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
1
3
Kills
1
1
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
DoN245
Olorun
3
1
0
3
L
Chaac
fl4xx
Chaac
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,915
Damage
5,892
10,357
Taken
17,928
9,008
Mitigated
14,352
6,587
Healing
4,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DoN245
Olorun
10,915
6,256
0
6,587
10,357
9,008
2,201
243
9,337
66,748
6,874
L
Chaac
fl4xx
Chaac
5,892
838
0
4,719
17,928
14,352
0
9,824
7,924
0
43,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,224
Gold Earned
8,755
132
Minions Killed
59
7
Camps Cleared
3
190,808
Distance Traveled
226,485
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,224
935
132
11
7
190,808
2
L
Chaac
8,755
730
59
5
3
226,485
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role