Player Matchup

Atlas
Atlas
CptxCurtains
Atlas
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 49L
1,622 Elo+
Party 1
Hachiman
Hachiman
DeathGiver254
Hachiman
Level 45
God Stats
0W - 3L
1,279 SR
Queue Stats
11W - 12L
1,430 Elo+
Solo
Cupid
Cupid
TUMamyChulaa
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,376 Elo+
Party 3
Scylla
Scylla
Zvbull
Scylla
Level 125
God Stats
7W - 8L
1,438 SR
Queue Stats
88W - 79L
1,580 Elo+
Party 3
Chaac
Chaac
sammysamsam_jump
Chaac
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,394 Elo+
Party 1
Team Averages
Level 61
1,443 SR
1,480 Elo+

VS

Team Averages
Level 95
1,650 SR
1,539 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
DaddyRising
Tsukuyomi
Level 21
God Stats
18W - 9L
1,826 SR
Queue Stats
402W - 343L
1,554 Elo+
Solo
Merlin
Merlin
FakeMan2
Merlin
Level 67
God Stats
2W - 1L
1,770 SR
Queue Stats
3W - 3L
1,524 Elo+
Solo
Geb
Geb
InNeedOfPapers
Geb
Level 155
God Stats
1W - 0L
1,333 SR
Queue Stats
11W - 12L
1,506 Elo+
Party 2
Sylvanus
Sylvanus
T0PJAGUAR
Sylvanus
Level 106
God Stats
2W - 0L
1,821 SR
Queue Stats
15W - 14L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,001
727
8,516
16,218
8,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
DeathGiver254
Hachiman
14
2 / 5 / 5
7,949
723
7,015
10,479
3,242
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 4 / 4
7,012
637
4,519
7,151
2,279
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Zvbull
Scylla
15
3 / 2 / 4
8,542
777
8,483
7,960
2,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 8 / 1
7,578
689
4,938
14,309
6,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
17
9 / 3 / 8
10,073
916
8,727
12,103
4,212
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Tsukuyomi
DaddyRising
Tsukuyomi
16
9 / 2 / 8
9,267
842
13,073
9,545
3,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
FakeMan2
Merlin
16
2 / 1 / 7
8,709
792
6,309
4,366
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 1 / 8
8,525
775
12,295
11,361
4,740
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
T0PJAGUAR
Sylvanus
15
2 / 1 / 9
8,631
785
5,413
12,732
11,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
66
8
Kills
26
26
Deaths
8
18
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
9
3
8
4.33
L
1
7
4
0.43
W
Tsukuyomi
DaddyRising
Tsukuyomi
9
2
8
6.5
L
Hachiman
DeathGiver254
Hachiman
2
5
5
0.9
W
Merlin
FakeMan2
Merlin
2
1
7
5.5
W
4
1
8
8
W
Sylvanus
T0PJAGUAR
Sylvanus
2
1
9
6.5
L
0
4
4
0.5
L
Scylla
Zvbull
Scylla
3
2
4
2.5
L
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,471
Damage
45,817
56,117
Taken
50,107
22,701
Mitigated
24,954
7,835
Healing
18,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,727
1,592
247
4,778
12,103
4,212
1,468
4,742
7,361
0
30,735
L
8,516
2,058
1,025
2,314
16,218
8,221
0
4,387
11,585
20,315
0
W
Tsukuyomi
DaddyRising
Tsukuyomi
13,073
3,857
0
3,823
9,545
3,534
1,103
3,285
6,260
0
19,102
L
Hachiman
DeathGiver254
Hachiman
7,015
4,163
156
1,682
10,479
3,242
0
5,206
5,013
0
19,135
W
Merlin
FakeMan2
Merlin
6,309
535
0
210
4,366
1,364
258
1,311
3,055
42,015
0
W
12,295
1,453
0
2,089
11,361
4,740
580
4,461
6,900
28,781
0
W
Sylvanus
T0PJAGUAR
Sylvanus
5,413
1,372
1,820
6,002
12,732
11,104
407
3,200
9,532
12,463
0
L
4,519
1,553
20
1,131
7,151
2,279
0
3,258
3,827
0
13,996
L
Scylla
Zvbull
Scylla
8,483
517
0
390
7,960
2,234
0
4,505
3,241
30,437
0
L
4,938
884
0
1,117
14,309
6,725
0
5,728
8,434
0
16,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,082
Gold Earned
45,205
177
Minions Killed
194
0
Camps Cleared
0
987,272
Distance Traveled
1,162,839
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,073
916
51
5
0
251,042
3
L
Atlas
8,001
727
20
2
0
194,813
0
W
Tsukuyomi
9,267
842
5
0
0
244,333
1
L
Hachiman
7,949
723
25
2
0
190,857
4
W
Merlin
8,709
792
70
6
0
229,890
2
W
Geb
8,525
775
48
4
0
242,388
3
W
Sylvanus
8,631
785
20
2
0
195,186
0
L
Cupid
7,012
637
31
3
0
205,260
0
L
Scylla
8,542
777
63
6
0
220,294
2
L
Chaac
7,578
689
38
3
0
176,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role