Player Matchup

Thanatos
Thanatos
I-Tatty-I
Thanatos
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
18W - 18L
1,500 Elo+
Party 3
Odin
Odin
SoilaCerdaRica
Odin
Level 35
God Stats
3W - 0L
1,500 SR
Queue Stats
54W - 58L
1,499 Elo+
Party 1
Ymir
Ymir
Sooperprambo2006
Ymir
Level 41
God Stats
29W - 20L
1,560 SR
Queue Stats
104W - 122L
1,366 Elo+
Party 3
Scylla
Scylla
duffmanrules88
Scylla
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
281W - 296L
1,458 Elo+
Solo
Neith
Neith
salviRBB
Neith
Level 99
God Stats
6W - 4L
1,108 SR
Queue Stats
33W - 33L
1,479 Elo+
Party 1
Team Averages
Level 49
1,434 SR
1,461 Elo+

VS

Team Averages
Level 71
1,539 SR
1,527 Elo+
Poseidon
Poseidon
Celik2929
Poseidon
Level 80
God Stats
1W - 4L
1,654 SR
Queue Stats
142W - 125L
1,535 Elo+
Party 2
Achilles
Achilles
MrPasi23
Achilles
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 24L
1,574 Elo+
Solo
Da Ji
Da Ji
YM_Yessin
Da Ji
Level 124
God Stats
3W - 4L
1,469 SR
Queue Stats
155W - 146L
1,525 Elo+
Party 2
Neith
Neith
Zeylachs
Neith
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
vMaliikv
Ymir
Level 39
God Stats
5W - 2L
1,571 SR
Queue Stats
47W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
I-Tatty-I
Thanatos
18
8 / 5 / 5
11,798
536
11,381
20,707
8,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
3 / 2 / 8
11,957
544
15,455
18,245
15,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
4 / 2 / 14
12,814
582
9,161
19,591
19,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 2 / 3
12,956
589
8,933
12,001
5,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
salviRBB
Neith
19
8 / 2 / 7
12,801
582
14,474
8,410
3,393
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Celik2929
Poseidon
18
2 / 6 / 0
11,442
520
10,874
14,100
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
MrPasi23
Achilles
15
3 / 4 / 3
9,889
450
8,966
20,394
20,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
YM_Yessin
Da Ji
16
6 / 7 / 1
10,347
470
17,291
18,000
5,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Zeylachs
Neith
15
1 / 7 / 1
8,419
383
4,355
10,896
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
15
1 / 4 / 1
9,957
453
3,856
17,135
15,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
19
28
Kills
13
13
Deaths
28
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Celik2929
Poseidon
2
6
0
0.33
W
Thanatos
I-Tatty-I
Thanatos
8
5
5
2.1
L
Achilles
MrPasi23
Achilles
3
4
3
1.13
W
3
2
8
3.5
W
4
2
14
5.5
L
Da Ji
YM_Yessin
Da Ji
6
7
1
0.93
L
Neith
Zeylachs
Neith
1
7
1
0.21
W
5
2
3
3.25
W
Neith
salviRBB
Neith
8
2
7
5.75
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,404
Damage
45,342
78,954
Taken
80,525
51,585
Mitigated
49,646
36,651
Healing
20,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Celik2929
Poseidon
10,874
678
0
3,555
14,100
4,069
486
6,973
6,726
91,163
0
W
Thanatos
I-Tatty-I
Thanatos
11,381
3,418
0
17,615
20,707
8,104
40
1,776
18,804
0
81,900
L
Achilles
MrPasi23
Achilles
8,966
3,183
0
5,665
20,394
20,244
238
5,657
13,852
0
43,012
W
15,455
3,790
0
4,329
18,245
15,042
907
1,479
16,076
11,028
59,555
W
9,161
2,026
103
6,126
19,591
19,969
0
3,617
15,794
63,681
0
L
Da Ji
YM_Yessin
Da Ji
17,291
5,090
0
6,125
18,000
5,308
486
3,320
14,587
0
62,404
L
Neith
Zeylachs
Neith
4,355
1,742
0
512
10,896
4,130
1,182
2,586
8,217
0
31,496
W
8,933
391
340
4,127
12,001
5,077
1,627
6,083
5,872
110,276
0
W
Neith
salviRBB
Neith
14,474
5,414
0
4,011
8,410
3,393
3,468
1,775
6,635
0
88,923
L
Ymir
3,856
496
452
3,934
17,135
15,895
82
1,547
15,349
47,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,326
Gold Earned
50,054
637
Minions Killed
460
0
Camps Cleared
0
2,135,549
Distance Traveled
1,917,650
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,442
520
155
7
0
408,613
5
W
Thanatos
11,798
536
108
5
0
463,215
0
L
Achilles
9,889
450
70
3
0
374,677
1
W
Odin
11,957
544
125
6
0
436,430
5
W
Ymir
12,814
582
80
4
0
410,854
4
L
Da Ji
10,347
470
94
4
0
407,846
4
L
Neith
8,419
383
72
3
0
359,188
0
W
Scylla
12,956
589
179
8
0
445,135
4
W
Neith
12,801
582
145
7
0
379,915
3
L
Ymir
9,957
453
69
3
0
367,326
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role