Player Matchup

Ravana
Ravana
Platinum III
AlphaSheepdog
Ravana
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 68L
1,827 MMR
Solo
King Arthur
King Arthur
Platinum II
DaBys
King Arthur
Platinum II
Level 160
God Stats
2W - 1L
1,752 SR
Queue Stats
43W - 35L
2,114 MMR
Solo
Medusa
Medusa
Platinum I
InimiGod
Medusa
Platinum I
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
335W - 306L
1,986 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
K0TABEAR
Ne Zha
Platinum III
Level 129
God Stats
5W - 2L
1,769 SR
Queue Stats
105W - 94L
2,028 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum IV
Ragzuus
Zhong Kui
Platinum IV
Level 156
God Stats
7W - 6L
1,517 SR
Queue Stats
191W - 180L
1,826 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,608 SR
1,956 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 158
1,734 SR
1,739 MMR
Thor
Thor
Diamond V
 
Thor
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond V
 
Serqet
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Amaterasu
Amaterasu
Platinum II
Fornǝy
Amaterasu
Platinum II
Level 154
God Stats
6W - 2L
2,005 SR
Queue Stats
48W - 43L
1,926 MMR
Party 3
Poseidon
Poseidon
Diamond V
Vyye
Poseidon
Diamond V
Level 160
God Stats
14W - 6L
1,500 SR
Queue Stats
412W - 352L
2,074 MMR
Solo
Izanami
Izanami
Gold II
aprinceali
Izanami
Gold II
Level 154
God Stats
4W - 2L
2,164 SR
Queue Stats
40W - 21L
1,693 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 3
13,507
563
15,288
16,843
8,586
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
DaBys
King Arthur
19
0 / 6 / 2
12,119
505
11,299
23,328
17,204
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
InimiGod
Medusa
20
6 / 3 / 4
13,965
582
16,658
17,324
4,780
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
K0TABEAR
Ne Zha
16
1 / 6 / 14
11,253
469
8,274
21,295
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Ragzuus
Zhong Kui
19
3 / 3 / 9
12,843
535
17,160
20,201
12,843
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AresCliodhnaAtlas

VS

Bans
KaliCamazotzNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
7 / 4 / 7
15,375
641
16,256
21,347
9,939
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Serqet
 
Serqet
20
3 / 4 / 11
13,921
580
7,748
17,707
16,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amaterasu
Fornǝy
Amaterasu
20
4 / 2 / 8
15,179
632
15,953
29,867
37,109
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Vyye
Poseidon
20
10 / 5 / 2
16,080
670
19,266
12,537
3,507
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
aprinceali
Izanami
20
0 / 5 / 11
14,634
610
14,416
18,070
6,537
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
63
20
Kills
24
24
Deaths
20
32
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
4
7
2.63
W
Serqet
 
Serqet
3
4
11
2.13
L
10
6
3
1.92
L
King Arthur
DaBys
King Arthur
0
6
2
0.17
W
Amaterasu
Fornǝy
Amaterasu
4
2
8
4
L
Medusa
InimiGod
Medusa
6
3
4
2.67
L
Ne Zha
K0TABEAR
Ne Zha
1
6
14
1.33
L
Zhong Kui
Ragzuus
Zhong Kui
3
3
9
2.5
W
Poseidon
Vyye
Poseidon
10
5
2
2.2
W
Izanami
aprinceali
Izanami
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,679
Damage
73,639
98,991
Taken
99,528
59,172
Mitigated
73,969
27,704
Healing
44,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,256
5,982
0
3,080
21,347
9,939
3,670
2,906
18,441
0
114,936
W
Serqet
 
Serqet
7,748
1,352
987
6,312
17,707
16,877
1,383
5,131
12,333
0
33,419
L
15,288
3,747
0
4,456
16,843
8,586
0
5,393
11,356
0
94,183
L
King Arthur
DaBys
King Arthur
11,299
1,702
0
4,059
23,328
17,204
0
4,022
18,900
0
94,020
W
Amaterasu
Fornǝy
Amaterasu
15,953
8,239
428
21,494
29,867
37,109
1,615
3,299
26,568
0
112,245
L
Medusa
InimiGod
Medusa
16,658
7,902
0
7,430
17,324
4,780
524
702
16,311
0
112,947
L
Ne Zha
K0TABEAR
Ne Zha
8,274
2,030
599
3,707
21,295
15,759
0
4,055
16,457
0
55,963
L
Zhong Kui
Ragzuus
Zhong Kui
17,160
612
0
7,453
20,201
12,843
0
5,094
14,880
93,850
1,564
W
Poseidon
Vyye
Poseidon
19,266
3,638
0
3,701
12,537
3,507
909
3,272
9,265
144,174
0
W
Izanami
aprinceali
Izanami
14,416
10,965
0
8,125
18,070
6,537
5,755
2,597
15,473
0
145,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,687
Gold Earned
75,189
770
Minions Killed
860
0
Camps Cleared
0
2,253,192
Distance Traveled
2,515,655
45
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
15,375
641
165
7
0
518,346
11
W
Serqet
13,921
580
41
2
0
520,290
7
L
Ravana
13,507
563
132
6
0
440,805
2
L
King Arthur
12,119
505
189
8
0
437,998
12
W
Amaterasu
15,179
632
188
8
0
516,518
8
L
Medusa
13,965
582
201
8
0
465,077
11
L
Ne Zha
11,253
469
59
2
0
476,078
10
L
Zhong Kui
12,843
535
189
8
0
433,234
10
W
Poseidon
16,080
670
228
10
0
522,851
1
W
Izanami
14,634
610
238
10
0
437,650
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role