Player Matchup

Jing Wei
Jing Wei
CoffeeKrisp
Jing Wei
Level 89
God Stats
3W - 4L
1,515 SR
Queue Stats
18W - 18L
1,452 Elo+
Party 2
Artio
Artio
Dakozzy1243
Artio
Level 5
God Stats
1W - 3L
1,368 SR
Queue Stats
4W - 7L
1,317 Elo+
Party 2
King Arthur
King Arthur
Ecliptikz
King Arthur
Level 20
God Stats
4W - 5L
1,444 SR
Queue Stats
9W - 11L
1,400 Elo+
Party 2
Susano
Susano
MVPatMahomie
Susano
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 94L
1,268 Elo+
Solo
Eset
Eset
brandnew0
Eset
Level 45
God Stats
5W - 7L
1,596 SR
Queue Stats
7W - 8L
1,469 Elo+
Solo
Team Averages
Level 40
1,484 SR
1,381 Elo+

VS

Team Averages
Level 79
1,619 SR
1,448 Elo+
Izanami
Izanami
TrickBlue
Izanami
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
470W - 541L
1,440 Elo+
Party 1
Fenrir
Fenrir
TrickGrey
Fenrir
Level 27
God Stats
66W - 70L
1,539 SR
Queue Stats
323W - 397L
1,441 Elo+
Party 1
Zeus
Zeus
TrickRed
Zeus
Level 93
God Stats
39W - 20L
1,803 SR
Queue Stats
224W - 275L
1,502 Elo+
Party 1
Ares
Ares
bishop1278
Ares
Level 144
God Stats
6W - 4L
1,827 SR
Queue Stats
193W - 213L
1,452 Elo+
Party 3
Olorun
Olorun
championpraiser
Olorun
Level 31
God Stats
32W - 39L
1,428 SR
Queue Stats
89W - 124L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CoffeeKrisp
Jing Wei
19
1 / 3 / 6
13,499
1,125
5,252
13,528
3,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
1 / 10 / 4
11,635
970
3,996
23,756
8,591
King Arthur
Ecliptikz
King Arthur
17
3 / 9 / 2
12,807
1,067
7,986
34,336
32,742
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Susano
17
1 / 9 / 3
11,948
996
6,450
17,724
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Eset
18
2 / 6 / 5
13,111
1,093
19,655
16,349
4,350
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TrickBlue
Izanami
20
3 / 0 / 24
13,925
1,160
16,721
7,536
2,940
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
TrickGrey
Fenrir
19
9 / 3 / 12
13,902
1,159
12,631
12,151
12,161
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Zeus
20
19 / 1 / 14
16,898
1,408
51,639
5,692
2,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

19
3 / 2 / 19
13,241
1,103
7,372
15,028
15,997
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
3 / 2 / 23
13,120
1,093
13,417
8,257
4,440
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
129
8
Kills
37
37
Deaths
8
20
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CoffeeKrisp
Jing Wei
1
3
6
1.33
L
1
10
4
0.3
L
King Arthur
Ecliptikz
King Arthur
3
9
2
0.44
L
Susano
1
9
3
0.28
W
Izanami
TrickBlue
Izanami
3
0
24
15
W
Fenrir
TrickGrey
Fenrir
9
3
12
5
W
Zeus
19
1
14
26
W
3
2
19
6.25
L
Eset
2
6
5
0.75
W
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,339
Damage
101,780
105,693
Taken
48,664
54,922
Mitigated
37,820
6,763
Healing
8,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CoffeeKrisp
Jing Wei
5,252
3,074
0
1,179
13,528
3,631
0
10,429
3,099
0
37,703
L
3,996
332
0
362
23,756
8,591
0
16,576
7,180
14,739
0
L
King Arthur
Ecliptikz
King Arthur
7,986
1,013
0
0
34,336
32,742
0
23,932
10,404
0
23,458
L
Susano
6,450
1,791
14
607
17,724
5,608
0
9,598
8,126
0
21,926
W
Izanami
TrickBlue
Izanami
16,721
13,151
0
1,341
7,536
2,940
0
3,814
3,722
0
46,275
W
Fenrir
TrickGrey
Fenrir
12,631
2,831
0
599
12,151
12,161
0
4,687
7,464
0
20,272
W
Zeus
51,639
7,338
0
1,413
5,692
2,282
0
3,178
2,514
82,744
0
W
7,372
302
0
690
15,028
15,997
0
7,088
7,897
14,246
0
L
Eset
19,655
325
1,987
2,614
16,349
4,350
0
11,893
4,456
39,364
0
W
13,417
8,626
702
3,585
8,257
4,440
0
4,775
3,416
30,519
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,000
Gold Earned
71,086
203
Minions Killed
244
8
Camps Cleared
5
982,516
Distance Traveled
1,090,429
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,499
1,125
66
6
6
224,874
0
L
Artio
11,635
970
18
2
0
136,996
1
L
King Arthur
12,807
1,067
20
2
0
226,374
0
L
Susano
11,948
996
40
3
2
167,133
0
W
Izanami
13,925
1,160
79
7
1
193,441
0
W
Fenrir
13,902
1,159
20
2
1
235,352
0
W
Zeus
16,898
1,408
96
8
1
238,968
1
W
Ares
13,241
1,103
14
1
1
231,541
1
L
Eset
13,111
1,093
59
5
0
227,139
4
W
Olorun
13,120
1,093
35
3
1
191,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role