Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Cyb3rWarri0r11
Medusa
Level 151
God Stats
13W - 4L
1,825 SR
Queue Stats
178W - 157L
1,502 Elo+
Solo
Loki
Loki
Jxeeyy-
Loki
Level 42
God Stats
30W - 16L
1,332 SR
Queue Stats
194W - 179L
1,558 Elo+
Solo
Aphrodite
Aphrodite
Rhysey
Aphrodite
Level 157
God Stats
61W - 20L
2,002 SR
Queue Stats
102W - 57L
1,750 Elo+
Party 1
Khepri
Khepri
TheOok8228
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,963 Elo+
Party 1
Team Averages
Level 108
1,632 SR
1,655 Elo+

VS

Team Averages
Level 74
1,677 SR
1,631 Elo+
Fenrir
Fenrir
EcesfirO-
Fenrir
Level 141
God Stats
7W - 3L
2,061 SR
Queue Stats
513W - 458L
1,542 Elo+
Party 2
King Arthur
King Arthur
Smitesuckspeen
King Arthur
Level 49
God Stats
3W - 7L
1,499 SR
Queue Stats
65W - 66L
1,654 Elo+
Solo
Hou Yi
Hou Yi
TurbinalCoder91
Hou Yi
Level 47
God Stats
4W - 7L
1,769 SR
Queue Stats
824W - 737L
1,754 Elo+
Solo
Ra
Ra
Zenitsu81MT
Ra
Level 47
God Stats
2W - 3L
1,555 SR
Queue Stats
55W - 45L
1,569 Elo+
Party 2
Kali
Kali
golemgalactico
Kali
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,635 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
5 / 1 / 3
7,408
570
6,175
8,846
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 2
7,451
573
4,416
6,961
1,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Jxeeyy-
Loki
12
1 / 2 / 0
6,690
515
1,696
8,048
2,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Rhysey
Aphrodite
12
0 / 2 / 5
7,010
539
4,610
8,530
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
TheOok8228
Khepri
11
1 / 1 / 3
6,465
497
2,260
8,865
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EcesfirO-
Fenrir
11
2 / 1 / 3
6,707
516
4,600
9,975
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

King Arthur
Smitesuckspeen
King Arthur
13
2 / 0 / 0
7,474
575
5,251
4,976
3,114
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 3 / 2
6,381
491
5,461
7,396
1,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
3 / 3 / 1
6,732
518
6,289
6,941
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

9
0 / 2 / 1
5,586
430
2,440
6,854
2,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
9
Kills
7
7
Deaths
9
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
5
1
3
6.5
W
2
1
2
3
L
Fenrir
EcesfirO-
Fenrir
2
1
3
3.5
W
Loki
Jxeeyy-
Loki
1
2
0
0.5
W
Aphrodite
Rhysey
Aphrodite
0
2
5
1.25
L
King Arthur
Smitesuckspeen
King Arthur
2
0
0
2
W
Khepri
TheOok8228
Khepri
1
1
3
2.5
L
0
3
2
0.33
L
3
3
1
1.17
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,157
Damage
24,041
41,250
Taken
36,142
18,328
Mitigated
13,026
21,134
Healing
12,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,175
2,998
719
3,356
8,846
3,814
0
2,508
6,338
0
40,477
W
4,416
1,695
0
3,226
6,961
1,999
2,534
1,007
5,954
0
56,946
L
Fenrir
EcesfirO-
Fenrir
4,600
1,220
482
3,649
9,975
3,853
0
2,049
7,888
0
24,016
W
Loki
Jxeeyy-
Loki
1,696
0
0
3,830
8,048
2,851
0
0
8,048
0
36,245
W
Aphrodite
Rhysey
Aphrodite
4,610
1,021
2,384
5,174
8,530
3,059
124
1,948
6,582
45,109
0
L
King Arthur
Smitesuckspeen
King Arthur
5,251
200
0
2,304
4,976
3,114
0
0
4,976
0
39,766
W
Khepri
TheOok8228
Khepri
2,260
78
0
2,445
8,865
6,605
0
826
8,039
16,423
0
L
5,461
3,798
0
2,078
7,396
1,987
0
1,928
5,440
0
39,173
L
6,289
525
358
2,261
6,941
2,025
0
1,345
5,522
43,156
0
L
2,440
1,144
0
1,144
6,854
2,047
0
1,318
5,446
0
27,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,024
Gold Earned
32,880
410
Minions Killed
338
0
Camps Cleared
0
1,245,258
Distance Traveled
1,118,288
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,408
570
67
5
0
266,023
0
W
Medusa
7,451
573
123
9
0
243,188
1
L
Fenrir
6,707
516
46
4
0
265,236
1
W
Loki
6,690
515
72
6
0
245,827
3
W
Aphrodite
7,010
539
117
9
0
239,691
1
L
King Arthur
7,474
575
83
6
0
228,695
1
W
Khepri
6,465
497
31
2
0
250,529
5
L
Hou Yi
6,381
491
71
5
0
235,251
4
L
Ra
6,732
518
89
7
0
190,574
0
L
Kali
5,586
430
49
4
0
198,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role