Player Matchup

Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Bronze III
EtBronx
Kukulkan
Bronze III
Level 153
God Stats
2W - 2L
1,500 SR
Queue Stats
54W - 72L
1,491 MMR
Solo
Fenrir
Fenrir
Bronze III
JosheyJosh
Fenrir
Bronze III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,454 MMR
Solo
Izanami
Izanami
Gold V
MrjBean
Izanami
Gold V
Level 101
God Stats
101W - 60L
1,857 SR
Queue Stats
864W - 876L
1,433 MMR
Party 2
Bellona
Bellona
Gold III
Otakukami123
Bellona
Gold III
Level 156
God Stats
132W - 117L
1,898 SR
Queue Stats
818W - 831L
1,558 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 121
1,651 SR
1,487 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 137
1,644 SR
1,491 MMR
Agni
Agni
Gold III
ArchonsJustice
Agni
Gold III
Level 128
God Stats
30W - 26L
1,716 SR
Queue Stats
140W - 136L
1,589 MMR
Party 1
Medusa
Medusa
Gold V
ContingencyGG
Medusa
Gold V
Level 123
God Stats
6W - 8L
1,603 SR
Queue Stats
185W - 182L
1,431 MMR
Party 1
Arachne
Arachne
Bronze III
Johnnythegreat
Arachne
Bronze III
Level 151
God Stats
1W - 1L
1,680 SR
Queue Stats
6W - 4L
1,453 MMR
Solo
Ganesha
Ganesha
Silver I
Mrfugu888
Ganesha
Silver I
Level 128
God Stats
3W - 1L
1,516 SR
Queue Stats
19W - 18L
1,482 MMR
Solo
King Arthur
King Arthur
Bronze III
ObsidianSpectre
King Arthur
Bronze III
Level 154
God Stats
3W - 1L
1,703 SR
Queue Stats
41W - 21L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
2 / 2 / 1
10,574
529
4,885
12,205
3,343
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
EtBronx
Kukulkan
15
1 / 9 / 0
9,609
480
8,446
13,610
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
JosheyJosh
Fenrir
12
0 / 8 / 3
8,396
420
3,029
17,316
17,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
MrjBean
Izanami
17
2 / 4 / 2
10,402
520
12,629
14,059
4,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Otakukami123
Bellona
14
2 / 9 / 2
9,890
495
12,861
25,486
18,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AchillesKaliCliodhnaGilgamesh

VS

Bans
ThanatosMorgan Le FayGebPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 0 / 5
13,441
672
16,475
6,377
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
4 / 2 / 3
12,255
613
7,170
12,652
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 2 / 13
12,085
604
14,455
18,330
12,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Mrfugu888
Ganesha
17
0 / 0 / 20
11,424
571
6,025
18,404
27,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

King Arthur
ObsidianSpectre
King Arthur
18
6 / 3 / 7
12,515
626
19,080
22,827
15,631
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
7
Kills
32
32
Deaths
7
8
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
2
1
1.25
W
15
0
5
17.5
W
4
2
3
2.75
L
Kukulkan
EtBronx
Kukulkan
1
9
0
0.11
W
7
2
13
6.75
L
Fenrir
JosheyJosh
Fenrir
0
8
3
0.19
W
Ganesha
Mrfugu888
Ganesha
0
0
20
10
L
Izanami
MrjBean
Izanami
2
4
2
0.75
W
King Arthur
ObsidianSpectre
King Arthur
6
3
7
3.17
L
Bellona
Otakukami123
Bellona
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,850
Damage
63,205
82,676
Taken
78,590
47,412
Mitigated
63,680
15,816
Healing
26,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,885
3,327
0
5,482
12,205
3,343
2,600
3,650
8,555
0
73,045
W
16,475
588
0
1,560
6,377
2,597
1,406
1,252
4,929
107,295
0
W
7,170
3,097
0
4,985
12,652
5,103
10,330
1,572
11,034
0
101,179
L
Kukulkan
EtBronx
Kukulkan
8,446
177
0
1,082
13,610
3,511
0
6,900
6,710
70,774
0
W
14,455
11,511
0
5,914
18,330
12,890
0
2,224
15,986
0
84,612
L
Fenrir
JosheyJosh
Fenrir
3,029
588
0
2,922
17,316
17,224
0
6,124
11,192
0
20,871
W
Ganesha
Mrfugu888
Ganesha
6,025
477
897
5,982
18,404
27,459
0
1,643
16,153
32,121
0
L
Izanami
MrjBean
Izanami
12,629
7,283
0
2,048
14,059
4,504
0
3,863
10,196
0
99,577
W
King Arthur
ObsidianSpectre
King Arthur
19,080
3,540
0
7,510
22,827
15,631
642
2,917
19,855
411
79,743
L
Bellona
Otakukami123
Bellona
12,861
3,660
0
4,282
25,486
18,830
173
2,104
23,206
0
60,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
61,720
622
Minions Killed
625
0
Camps Cleared
0
1,826,099
Distance Traveled
2,133,503
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,574
529
166
8
0
380,538
6
W
Agni
13,441
672
167
8
0
420,399
3
W
Medusa
12,255
613
190
10
0
382,322
0
L
Kukulkan
9,609
480
149
7
0
354,231
9
W
Arachne
12,085
604
120
6
0
488,695
3
L
Fenrir
8,396
420
26
1
0
353,141
5
W
Ganesha
11,424
571
9
0
0
418,054
8
L
Izanami
10,402
520
155
8
0
390,079
3
W
King Arthur
12,515
626
139
7
0
424,033
2
L
Bellona
9,890
495
126
6
0
348,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role