Player Matchup

Merlin
Merlin
 
Merlin
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Dead_Shot0910
Terra
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,509 Elo+
Party 2
Sol
Sol
Johnaz
Sol
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,351 Elo+
Solo
Amaterasu
Amaterasu
Sunny_Sideup69
Amaterasu
Level 124
God Stats
1W - 0L
1,760 SR
Queue Stats
7W - 4L
1,605 Elo+
Party 2
Team Averages
Level 101
1,552 SR
1,493 Elo+

VS

Team Averages
Level 113
1,502 SR
1,488 Elo+
Horus
Horus
Azlan22
Horus
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 174L
1,512 Elo+
Party 1
Mercury
Mercury
DarkNykyrian
Mercury
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
231W - 244L
1,532 Elo+
Party 1
Jormungandr
Jormungandr
Marijewana735
Jormungandr
Level 82
God Stats
6W - 6L
1,500 SR
Queue Stats
265W - 259L
1,432 Elo+
Solo
Cabrakan
Cabrakan
motherlyhen
Cabrakan
Level 156
God Stats
1W - 6L
1,293 SR
Queue Stats
336W - 359L
1,413 Elo+
Party 1
Chronos
Chronos
nickjj
Chronos
Level 109
God Stats
4W - 3L
1,715 SR
Queue Stats
134W - 122L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
7 / 1 / 14
9,160
1,018
9,845
5,843
2,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Persephone
 
Persephone
13
2 / 1 / 17
8,308
923
8,858
6,886
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 0 / 14
8,655
962
3,595
9,714
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
Johnaz
Sol
15
6 / 1 / 14
8,926
992
16,613
7,254
3,157
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Amaterasu
Sunny_Sideup69
Amaterasu
16
9 / 2 / 15
9,459
1,051
9,674
9,932
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Azlan22
Horus
10
0 / 4 / 0
5,981
665
1,772
10,722
8,983
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Mercury
DarkNykyrian
Mercury
12
1 / 5 / 2
7,004
778
6,929
9,128
3,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Marijewana735
Jormungandr
14
4 / 5 / 1
7,876
875
12,775
12,450
10,612
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cabrakan
motherlyhen
Cabrakan
12
0 / 6 / 3
6,483
720
3,830
13,364
18,530
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
nickjj
Chronos
12
0 / 6 / 4
6,622
736
3,469
9,877
4,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
15
26
Kills
5
5
Deaths
26
74
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
7
1
14
14
W
Persephone
 
Persephone
2
1
17
10.5
L
Horus
Azlan22
Horus
0
4
0
0
L
Mercury
DarkNykyrian
Mercury
1
5
2
0.4
W
2
0
14
9
W
Sol
Johnaz
Sol
6
1
14
13
L
Jormungandr
Marijewana735
Jormungandr
4
5
1
0.9
W
Amaterasu
Sunny_Sideup69
Amaterasu
9
2
15
8.25
L
Cabrakan
motherlyhen
Cabrakan
0
6
3
0.25
L
Chronos
nickjj
Chronos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,585
Damage
28,775
39,629
Taken
55,541
24,700
Mitigated
45,598
24,697
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,845
776
639
1,732
5,843
2,450
505
4,058
1,655
21,271
0
W
Persephone
 
Persephone
8,858
1,507
1,085
1,865
6,886
2,649
1,012
2,815
3,988
25,611
0
L
Horus
Azlan22
Horus
1,772
1,328
2,827
2,858
10,722
8,983
0
7,667
2,974
0
3,146
L
Mercury
DarkNykyrian
Mercury
6,929
1,081
1,039
1,279
9,128
3,455
0
6,858
2,086
0
10,810
W
3,595
1,141
6,373
4,441
9,714
7,402
256
4,650
4,753
5,041
0
W
Sol
Johnaz
Sol
16,613
4,713
1,446
3,030
7,254
3,157
3,076
3,902
3,076
31,279
0
L
Jormungandr
Marijewana735
Jormungandr
12,775
2,145
572
2,030
12,450
10,612
0
8,387
3,850
32,444
0
W
Amaterasu
Sunny_Sideup69
Amaterasu
9,674
4,230
925
3,161
9,932
9,042
751
3,611
6,083
0
15,715
L
Cabrakan
motherlyhen
Cabrakan
3,830
511
59
1,089
13,364
18,530
0
8,087
5,007
7,575
0
L
Chronos
nickjj
Chronos
3,469
922
738
872
9,877
4,018
0
7,052
2,713
8,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,508
Gold Earned
33,966
107
Minions Killed
75
0
Camps Cleared
0
935,660
Distance Traveled
741,192
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,160
1,018
32
4
0
187,866
0
W
Persephone
8,308
923
41
5
0
173,347
0
L
Horus
5,981
665
8
1
0
147,341
0
L
Mercury
7,004
778
9
1
0
178,262
2
W
Terra
8,655
962
1
0
0
200,029
1
W
Sol
8,926
992
22
2
0
178,966
1
L
Jormungandr
7,876
875
44
5
0
137,871
0
W
Amaterasu
9,459
1,051
11
1
0
195,452
0
L
Cabrakan
6,483
720
7
1
0
120,152
0
L
Chronos
6,622
736
7
1
0
157,566
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role