Player Matchup

Athena
Athena
Mr_Fahrenheit186
Athena
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 83L
1,264 Elo+
Solo
Pele
Pele
RenGoingCrazy
Pele
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
25W - 15L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
TrainerJerry920
Gilgamesh
Level 104
God Stats
5W - 6L
1,500 SR
Queue Stats
496W - 563L
1,272 Elo+
Solo
Hou Yi
Hou Yi
X SPARK05 X
Hou Yi
Level 68
God Stats
11W - 3L
1,500 SR
Queue Stats
223W - 218L
1,417 Elo+
Solo
Anubis
Anubis
xXROCK POKETXx
Anubis
Level 43
God Stats
5W - 6L
1,550 SR
Queue Stats
138W - 154L
1,496 Elo+
Solo
Team Averages
Level 82
1,510 SR
1,326 Elo+

VS

Team Averages
Level 77
1,424 SR
1,404 Elo+
Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Killerbryan8212
Thanatos
Level 85
God Stats
39W - 27L
1,567 SR
Queue Stats
369W - 401L
1,554 Elo+
Solo
Anubis
Anubis
SYNGAT3ES
Anubis
Level 26
God Stats
3W - 8L
1,467 SR
Queue Stats
11W - 24L
1,301 Elo+
Party 1
Bellona
Bellona
hockey1928
Bellona
Level 47
God Stats
2W - 6L
1,500 SR
Queue Stats
106W - 107L
1,340 Elo+
Solo
Ares
Ares
thecuti97
Ares
Level 66
God Stats
0W - 5L
1,087 SR
Queue Stats
13W - 26L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,577
536
4,803
12,678
8,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

16
8 / 1 / 2
10,010
626
9,469
11,166
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
TrainerJerry920
Gilgamesh
14
3 / 0 / 0
8,551
534
4,829
10,641
10,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
15
8 / 3 / 2
9,511
594
10,247
9,366
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 2 / 3
9,410
588
2,551
8,542
3,419
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
3 / 3 / 1
8,185
512
6,681
9,535
2,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
12
4 / 7 / 3
8,022
501
4,551
11,961
3,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
SYNGAT3ES
Anubis
14
2 / 5 / 1
8,403
525
3,856
7,984
2,622
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bellona
hockey1928
Bellona
15
0 / 3 / 0
8,663
541
9,636
11,189
12,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ares
11
0 / 4 / 4
7,320
458
4,157
13,006
9,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
18
22
Kills
9
9
Deaths
22
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
1
1.17
L
Thanatos
4
7
3
0.79
W
1
3
10
2
W
8
1
2
9
L
Anubis
SYNGAT3ES
Anubis
2
5
1
0.5
W
Gilgamesh
TrainerJerry920
Gilgamesh
3
0
0
3
W
Hou Yi
8
3
2
3
L
Bellona
hockey1928
Bellona
0
3
0
0
L
Ares
0
4
4
0.5
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,899
Damage
28,881
52,393
Taken
53,675
29,424
Mitigated
30,368
21,149
Healing
16,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,681
2,783
0
3,919
9,535
2,913
304
1,761
7,774
0
60,018
L
Thanatos
4,551
1,044
0
5,696
11,961
3,194
0
417
11,504
0
31,715
W
4,803
1,381
613
3,158
12,678
8,802
680
2,419
10,259
21,825
0
W
9,469
2,367
0
5,412
11,166
4,009
411
1,056
10,110
0
70,779
L
Anubis
SYNGAT3ES
Anubis
3,856
108
0
2,407
7,984
2,622
0
2,231
5,713
47,798
0
W
Gilgamesh
TrainerJerry920
Gilgamesh
4,829
1,198
0
3,381
10,641
10,395
330
1,074
9,567
0
34,531
W
Hou Yi
10,247
5,928
0
3,704
9,366
2,799
942
2,117
7,249
0
59,885
L
Bellona
hockey1928
Bellona
9,636
2,191
0
3,114
11,189
12,082
0
1,127
9,398
11,950
50,520
L
Ares
4,157
359
61
1,165
13,006
9,557
420
1,818
11,148
26,515
0
W
2,551
305
55
4,826
8,542
3,419
762
2,982
5,560
58,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,059
Gold Earned
40,593
471
Minions Killed
403
0
Camps Cleared
0
1,531,330
Distance Traveled
1,476,264
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,185
512
105
7
0
265,566
5
L
Thanatos
8,022
501
54
3
0
312,159
0
W
Athena
8,577
536
40
3
0
297,700
6
W
Pele
10,010
626
125
8
0
343,068
3
L
Anubis
8,403
525
90
6
0
277,793
6
W
Gilgamesh
8,551
534
81
5
0
352,801
5
W
Hou Yi
9,511
594
107
7
0
278,585
1
L
Bellona
8,663
541
114
7
0
332,033
1
L
Ares
7,320
458
40
3
0
288,713
0
W
Anubis
9,410
588
118
7
0
259,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role