Player Matchup

Izanami
Izanami
CrisCVF
Izanami
Level 52
God Stats
2W - 5L
1,684 SR
Queue Stats
4W - 11L
1,551 Elo+
Party 1
Bellona
Bellona
Richist8
Bellona
Level 45
God Stats
5W - 4L
1,462 SR
Queue Stats
24W - 28L
1,712 Elo+
Party 1
Baron Samedi
Baron Samedi
byFertXu
Baron Samedi
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 9L
1,669 Elo+
Party 1
Gilgamesh
Gilgamesh
fusil_alcalino
Gilgamesh
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 53L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
osilcs99
Kuzenbo
Level 104
God Stats
5W - 7L
1,607 SR
Queue Stats
5W - 11L
1,551 Elo+
Party 1
Team Averages
Level 62
1,551 SR
1,602 Elo+

VS

Team Averages
Level 92
1,391 SR
1,486 Elo+
Skadi
Skadi
DarkFruitGod
Skadi
Level 85
God Stats
1W - 0L
1,250 SR
Queue Stats
29W - 27L
1,584 Elo+
Party 2
Apollo
Apollo
Dukii90
Apollo
Level 88
God Stats
128W - 147L
1,510 SR
Queue Stats
272W - 278L
1,433 Elo+
Solo
Tsukuyomi
Tsukuyomi
NoVa-_-Milka
Tsukuyomi
Level 139
God Stats
3W - 8L
1,193 SR
Queue Stats
122W - 128L
1,328 Elo+
Solo
Merlin
Merlin
Ramonnelas
Merlin
Level 107
God Stats
7W - 6L
1,500 SR
Queue Stats
314W - 318L
1,500 Elo+
Solo
Bacchus
Bacchus
Succoolant
Bacchus
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 29L
1,584 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CrisCVF
Izanami
14
1 / 13 / 2
9,718
405
5,711
20,327
4,914
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Richist8
Bellona
19
5 / 3 / 2
12,424
518
11,681
23,166
24,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Baron Samedi
byFertXu
Baron Samedi
15
3 / 7 / 4
10,600
442
4,496
17,725
6,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
fusil_alcalino
Gilgamesh
19
6 / 6 / 5
12,203
508
16,812
23,923
9,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
osilcs99
Kuzenbo
16
3 / 8 / 5
11,423
476
7,086
28,717
36,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 1 / 13
15,552
648
33,681
13,649
5,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Apollo
Dukii90
Apollo
20
1 / 4 / 3
13,754
573
6,096
18,877
7,968
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
NoVa-_-Milka
Tsukuyomi
20
9 / 6 / 14
14,024
584
21,163
18,672
8,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Ramonnelas
Merlin
19
3 / 8 / 8
13,094
546
16,227
16,960
6,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
Succoolant
Bacchus
19
9 / 1 / 22
14,898
621
16,161
19,348
33,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
97
18
Kills
37
37
Deaths
20
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Izanami
CrisCVF
Izanami
1
13
2
0.15
W
15
1
13
21.5
W
Apollo
Dukii90
Apollo
1
4
3
0.63
W
Tsukuyomi
NoVa-_-Milka
Tsukuyomi
9
6
14
2.67
W
Merlin
Ramonnelas
Merlin
3
8
8
0.88
L
Bellona
Richist8
Bellona
5
3
2
2
W
Bacchus
Succoolant
Bacchus
9
1
22
20
L
Baron Samedi
byFertXu
Baron Samedi
3
7
4
0.71
L
Gilgamesh
fusil_alcalino
Gilgamesh
6
6
5
1.42
L
Kuzenbo
osilcs99
Kuzenbo
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,786
Damage
93,328
113,858
Taken
87,506
82,260
Mitigated
62,801
15,712
Healing
26,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CrisCVF
Izanami
5,711
4,320
675
3,143
20,327
4,914
96
6,856
13,367
0
44,376
W
33,681
13,189
0
5,331
13,649
5,738
5,626
1,258
12,369
0
156,747
W
Apollo
Dukii90
Apollo
6,096
5,050
481
7,583
18,877
7,968
9,453
1,479
17,326
0
100,276
W
Tsukuyomi
NoVa-_-Milka
Tsukuyomi
21,163
5,603
0
6,296
18,672
8,237
1,515
2,262
16,338
0
87,171
W
Merlin
Ramonnelas
Merlin
16,227
308
257
3,957
16,960
6,988
953
3,304
13,498
89,998
0
L
Bellona
Richist8
Bellona
11,681
2,097
0
1,364
23,166
24,474
73
5,660
17,264
0
67,633
W
Bacchus
Succoolant
Bacchus
16,161
2,358
0
2,681
19,348
33,870
238
2,858
16,393
39,831
0
L
Baron Samedi
byFertXu
Baron Samedi
4,496
83
817
1,944
17,725
6,715
218
7,358
9,889
49,776
0
L
Gilgamesh
fusil_alcalino
Gilgamesh
16,812
3,992
0
3,787
23,923
9,940
0
4,067
19,714
0
98,289
L
Kuzenbo
osilcs99
Kuzenbo
7,086
1,910
305
3,677
28,717
36,217
47
7,262
21,236
29,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,368
Gold Earned
71,322
504
Minions Killed
691
0
Camps Cleared
0
2,169,178
Distance Traveled
2,313,534
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,718
405
97
4
0
361,259
0
W
Skadi
15,552
648
206
9
0
473,040
1
W
Apollo
13,754
573
171
7
0
443,417
0
W
Tsukuyomi
14,024
584
120
5
0
498,260
3
W
Merlin
13,094
546
150
6
0
396,327
8
L
Bellona
12,424
518
129
5
0
481,808
0
W
Bacchus
14,898
621
44
2
0
502,490
0
L
Baron Samedi
10,600
442
114
5
0
388,000
4
L
Gilgamesh
12,203
508
138
6
0
487,222
0
L
Kuzenbo
11,423
476
26
1
0
450,889
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role