Player Matchup

Ares
Ares
CountPooPoo7088
Ares
Level 53
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 31L
1,651 Elo+
Party 1
Nu Wa
Nu Wa
ItsTinypanda
Nu Wa
Level 109
God Stats
1W - 5L
1,044 SR
Queue Stats
51W - 34L
1,560 Elo+
Party 1
Nike
Nike
Voidedjam1467
Nike
Level 96
God Stats
3W - 0L
1,500 SR
Queue Stats
26W - 34L
1,491 Elo+
Party 1
Team Averages
Level 86
1,348 SR
1,567 Elo+

VS

Team Averages
Level 69
1,500 SR
1,356 Elo+
Nike
Nike
GRENINJAASH
Nike
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 163L
1,521 Elo+
Solo
Charybdis
Charybdis
Kingsroyal999
Charybdis
Level 63
God Stats
3W - 2L
1,500 SR
Queue Stats
32W - 35L
1,448 Elo+
Party 2
Athena
Athena
YourLocalGuru
Athena
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 13
7,142
893
6,688
6,850
7,021
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
7 / 0 / 8
7,881
985
12,462
4,485
2,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
7 / 1 / 9
7,561
945
10,226
8,892
8,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,564
696
3,367
13,524
11,273
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Kingsroyal999
Charybdis
9
1 / 5 / 0
6,004
751
4,295
9,749
3,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 1
5,218
652
2,449
13,681
5,909
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
1
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
0
13
9.5
L
0
6
1
0.08
W
7
0
8
11
L
Charybdis
Kingsroyal999
Charybdis
1
5
0
0.2
W
7
1
9
11.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,376
Damage
10,111
20,227
Taken
36,954
17,400
Mitigated
20,841
7,239
Healing
4,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,688
621
336
1,787
6,850
7,021
359
1,057
5,793
12,054
0
L
3,367
242
459
999
13,524
11,273
0
7,383
5,911
0
14,774
W
12,462
5,236
0
1,960
4,485
2,300
1,777
1,014
3,471
33,233
4,572
L
Charybdis
Kingsroyal999
Charybdis
4,295
1,746
352
644
9,749
3,659
0
4,258
5,032
0
14,963
W
10,226
1,146
177
2,979
8,892
8,079
271
768
8,124
6,014
22,517
L
2,449
995
0
2,286
13,681
5,909
0
7,957
5,419
8,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,584
Gold Earned
16,786
107
Minions Killed
56
8
Camps Cleared
0
488,987
Distance Traveled
381,818
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,142
893
13
2
1
174,143
1
L
Nike
5,564
696
18
2
0
133,123
1
W
Nu Wa
7,881
985
61
8
5
141,502
1
L
Charybdis
6,004
751
26
3
0
125,906
0
W
Nike
7,561
945
33
4
2
173,342
0
L
Athena
5,218
652
12
2
0
122,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role