Player Matchup

Odin
Odin
 
Odin
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Ghandi84
Geb
Level 103
God Stats
14W - 14L
1,285 SR
Queue Stats
714W - 719L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
MakkraRaktalak
Zhong Kui
Level 66
God Stats
4W - 3L
1,500 SR
Queue Stats
100W - 128L
1,495 Elo+
Solo
Susano
Susano
WhiteBoyTheGoat
Susano
Level 108
God Stats
7W - 6L
1,824 SR
Queue Stats
452W - 448L
1,467 Elo+
Solo
Cupid
Cupid
mattyhabsfan408
Cupid
Level 93
God Stats
1W - 5L
1,166 SR
Queue Stats
165W - 176L
1,380 Elo+
Solo
Team Averages
Level 86
1,455 SR
1,449 Elo+

VS

Team Averages
Level 95
1,435 SR
1,423 Elo+
He Bo
He Bo
 
He Bo
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
SIDE ARMS EX
Ymir
Level 155
God Stats
3W - 5L
1,281 SR
Queue Stats
304W - 327L
1,471 Elo+
Party 1
Bacchus
Bacchus
Spadooky
Bacchus
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
16W - 20L
1,277 Elo+
Solo
Baron Samedi
Baron Samedi
StReeT BeaTs101
Baron Samedi
Level 85
God Stats
7W - 3L
1,285 SR
Queue Stats
370W - 379L
1,503 Elo+
Solo
Eset
Eset
cupcakeninja123
Eset
Level 78
God Stats
4W - 1L
1,612 SR
Queue Stats
28W - 48L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
19
4 / 4 / 14
11,140
743
10,440
24,220
17,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
3 / 7 / 9
10,048
670
9,128
16,976
18,258
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
MakkraRaktalak
Zhong Kui
17
4 / 8 / 6
10,495
700
16,171
17,267
11,081
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 4 / 12
10,452
697
12,627
17,716
10,875
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
5 / 7 / 12
10,919
728
20,029
17,228
8,266
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 4 / 16
11,975
798
12,732
10,422
4,424
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
5 / 3 / 23
11,770
785
15,342
20,400
28,720
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
Spadooky
Bacchus
18
4 / 4 / 16
11,442
763
10,890
19,411
27,654
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
StReeT BeaTs101
Baron Samedi
19
10 / 4 / 12
11,807
787
16,495
16,416
9,034
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
5 / 4 / 19
11,233
749
19,144
18,576
9,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
116
19
Kills
30
30
Deaths
19
53
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
4
14
2.75
W
He Bo
 
He Bo
6
4
16
3.5
L
3
7
9
1.07
L
Zhong Kui
MakkraRaktalak
Zhong Kui
4
8
6
0.88
W
5
3
23
5.5
W
Bacchus
Spadooky
Bacchus
4
4
16
3
W
Baron Samedi
StReeT BeaTs101
Baron Samedi
10
4
12
4
L
3
4
12
2.25
W
5
4
19
3.63
L
5
7
12
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,395
Damage
74,603
93,407
Taken
85,225
66,213
Mitigated
79,061
30,213
Healing
35,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,440
1,217
1,045
8,586
24,220
17,733
545
20,127
4,093
0
21,663
W
He Bo
 
He Bo
12,732
1,620
4,170
2,126
10,422
4,424
1,591
3,314
7,108
25,418
0
L
9,128
286
1,841
1,142
16,976
18,258
42
12,644
4,332
14,602
0
L
Zhong Kui
MakkraRaktalak
Zhong Kui
16,171
2,157
2,934
2,966
17,267
11,081
251
13,368
3,899
27,839
0
W
15,342
3,842
574
1,322
20,400
28,720
663
5,901
14,499
24,064
0
W
Bacchus
Spadooky
Bacchus
10,890
849
2,885
2,729
19,411
27,654
909
4,621
14,790
28,362
0
W
Baron Samedi
StReeT BeaTs101
Baron Samedi
16,495
368
6,899
5,105
16,416
9,034
485
5,234
11,182
31,189
0
L
12,627
1,369
1,993
3,739
17,716
10,875
558
13,759
3,957
0
22,639
W
19,144
2,197
3,737
5,970
18,576
9,229
1,703
6,229
12,347
30,829
0
L
20,029
9,374
1,928
4,039
17,228
8,266
2,323
14,705
2,523
0
44,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,054
Gold Earned
58,227
128
Minions Killed
130
0
Camps Cleared
0
1,243,964
Distance Traveled
1,296,650
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,140
743
27
2
0
283,631
0
W
He Bo
11,975
798
32
2
0
252,979
0
L
Geb
10,048
670
9
1
0
255,833
2
L
Zhong Kui
10,495
700
28
2
0
210,679
0
W
Ymir
11,770
785
16
1
0
236,027
0
W
Bacchus
11,442
763
31
2
0
290,470
2
W
Baron Samedi
11,807
787
28
2
0
247,269
1
L
Susano
10,452
697
20
1
0
283,790
2
W
Eset
11,233
749
23
2
0
269,905
0
L
Cupid
10,919
728
44
3
0
210,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role