Player Matchup

Cerberus
Cerberus
Platinum IV
F_Egon_11
Cerberus
Platinum IV
Level 160
God Stats
47W - 56L
1,682 SR
Queue Stats
388W - 403L
1,840 MMR
Solo
Persephone
Persephone
Gold II
I__N9oRx
Persephone
Gold II
Level 143
God Stats
17W - 11L
1,545 SR
Queue Stats
97W - 85L
1,726 MMR
Party 2
Xing Tian
Xing Tian
Gold V
LEJ28
Xing Tian
Gold V
Level 149
God Stats
19W - 12L
1,697 SR
Queue Stats
112W - 116L
1,803 MMR
Solo
Medusa
Medusa
Platinum II
MrSaLoOoM_95
Medusa
Platinum II
Level 158
God Stats
16W - 6L
2,064 SR
Queue Stats
338W - 328L
1,958 MMR
Party 2
Ne Zha
Ne Zha
Platinum III
Yondαime
Ne Zha
Platinum III
Level 112
God Stats
9W - 9L
1,720 SR
Queue Stats
398W - 371L
1,855 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 144
1,742 SR
1,836 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 126
1,601 SR
1,777 MMR
Gilgamesh
Gilgamesh
Platinum III
 
Gilgamesh
Platinum III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Gold I
Algama
Anhur
Gold I
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,868 MMR
Party 3
Cabrakan
Cabrakan
Platinum II
Rxiniee
Cabrakan
Platinum II
Level 160
God Stats
5W - 5L
1,598 SR
Queue Stats
213W - 180L
1,843 MMR
Party 1
Bastet
Bastet
Gold II
SeRiDeS
Bastet
Gold II
Level 143
God Stats
3W - 1L
1,763 SR
Queue Stats
91W - 84L
1,786 MMR
Solo
Thoth
Thoth
Platinum I
kenzuboi
Thoth
Platinum I
Level 160
God Stats
11W - 11L
1,642 SR
Queue Stats
207W - 179L
1,889 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F_Egon_11
Cerberus
16
0 / 4 / 2
9,577
504
4,722
17,458
19,747
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
I__N9oRx
Persephone
15
0 / 4 / 0
9,509
500
4,695
7,893
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
LEJ28
Xing Tian
13
2 / 3 / 1
8,499
447
5,828
14,977
9,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
15
1 / 5 / 1
8,853
466
5,948
11,103
2,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ne Zha
Yondαime
Ne Zha
15
3 / 7 / 1
9,094
479
7,984
17,785
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
LokiOdinAwilixAthena

VS

Bans
SolKaliArtioGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
8 / 1 / 10
12,228
644
12,838
16,531
8,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
Algama
Anhur
20
10 / 1 / 5
13,416
706
11,243
13,246
5,256
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cabrakan
Rxiniee
Cabrakan
15
1 / 2 / 10
10,164
535
5,282
16,903
17,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
SeRiDeS
Bastet
20
0 / 2 / 8
13,026
686
13,363
15,270
7,602
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thoth
kenzuboi
Thoth
17
5 / 0 / 6
11,660
614
9,771
3,574
1,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
63
6
Kills
24
23
Deaths
6
5
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
8
1
10
13
W
Anhur
Algama
Anhur
10
1
5
12.5
L
Cerberus
F_Egon_11
Cerberus
0
4
2
0.25
L
Persephone
I__N9oRx
Persephone
0
4
0
0
L
Xing Tian
LEJ28
Xing Tian
2
3
1
0.83
L
Medusa
1
5
1
0.3
W
Cabrakan
Rxiniee
Cabrakan
1
2
10
3
W
Bastet
SeRiDeS
Bastet
0
2
8
2
L
Ne Zha
Yondαime
Ne Zha
3
7
1
0.5
W
Thoth
kenzuboi
Thoth
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,177
Damage
52,497
69,216
Taken
65,524
37,572
Mitigated
39,696
14,750
Healing
26,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
12,838
3,914
0
4,058
16,531
8,197
1,733
4,459
12,007
0
80,760
W
Anhur
Algama
Anhur
11,243
5,391
0
7,407
13,246
5,256
6,126
1,278
11,864
0
112,404
L
Cerberus
F_Egon_11
Cerberus
4,722
28
0
3,870
17,458
19,747
0
2,338
15,120
65,710
0
L
Persephone
I__N9oRx
Persephone
4,695
101
0
546
7,893
1,288
0
2,433
5,456
74,216
0
L
Xing Tian
LEJ28
Xing Tian
5,828
185
0
2,252
14,977
9,776
0
5,393
9,584
31,280
0
L
Medusa
5,948
2,340
0
2,786
11,103
2,042
0
1,898
9,205
0
60,573
W
Cabrakan
Rxiniee
Cabrakan
5,282
947
508
6,137
16,903
17,591
0
5,575
10,436
22,565
0
W
Bastet
SeRiDeS
Bastet
13,363
2,806
0
6,770
15,270
7,602
0
4,494
10,776
0
96,773
L
Ne Zha
Yondαime
Ne Zha
7,984
2,377
0
5,296
17,785
4,719
0
2,990
14,795
0
64,642
W
Thoth
kenzuboi
Thoth
9,771
265
0
1,430
3,574
1,050
1,123
756
2,818
83,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,532
Gold Earned
60,494
596
Minions Killed
630
0
Camps Cleared
0
1,798,630
Distance Traveled
1,970,163
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,228
644
102
5
0
445,834
2
W
Anhur
13,416
706
174
9
0
353,791
4
L
Cerberus
9,577
504
167
9
0
354,887
5
L
Persephone
9,509
500
138
7
0
381,553
7
L
Xing Tian
8,499
447
46
2
0
378,389
7
L
Medusa
8,853
466
132
7
0
330,269
0
W
Cabrakan
10,164
535
24
1
0
356,537
6
W
Bastet
13,026
686
170
9
0
400,362
5
L
Ne Zha
9,094
479
113
6
0
353,532
7
W
Thoth
11,660
614
160
8
0
413,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role