Player Matchup

Xing Tian
Xing Tian
Dewbi
Xing Tian
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 17L
1,551 Elo+
Party 1
Medusa
Medusa
GuReasy
Medusa
Level 28
God Stats
2W - 0L
1,715 SR
Queue Stats
109W - 118L
1,563 Elo+
Solo
Cerberus
Cerberus
Live_Evil91
Cerberus
Level 160
God Stats
2W - 0L
1,322 SR
Queue Stats
103W - 95L
1,513 Elo+
Solo
Horus
Horus
Tehfel
Horus
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
158W - 185L
1,423 Elo+
Party 1
Sol
Sol
xXEvilBunnyXx
Sol
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 59L
1,340 Elo+
Solo
Team Averages
Level 121
1,508 SR
1,478 Elo+

VS

Team Averages
Level 111
1,535 SR
1,581 Elo+
Raijin
Raijin
DarkRichard
Raijin
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
93W - 111L
1,485 Elo+
Party 2
Sylvanus
Sylvanus
GoonJuiceTM
Sylvanus
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
323W - 339L
1,508 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lobyrex
Ah Muzen Cab
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,916 Elo+
Party 2
Cliodhna
Cliodhna
TheG0ldenNinja1
Cliodhna
Level 15
God Stats
1W - 1L
1,676 SR
Queue Stats
1W - 2L
1,458 Elo+
Solo
Sobek
Sobek
WhackyMMA
Sobek
Level 149
God Stats
6W - 6L
1,500 SR
Queue Stats
528W - 530L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dewbi
Xing Tian
18
1 / 3 / 22
11,374
758
7,344
25,312
32,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
GuReasy
Medusa
20
12 / 5 / 14
12,959
864
37,928
20,650
8,755
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
Live_Evil91
Cerberus
18
7 / 4 / 19
11,123
742
12,221
23,475
17,617
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Tehfel
Horus
18
5 / 4 / 16
10,976
732
13,160
23,133
19,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 5 / 17
11,572
771
15,027
16,728
6,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
17
2 / 6 / 13
9,900
660
20,509
13,595
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
GoonJuiceTM
Sylvanus
18
2 / 4 / 16
10,329
689
20,240
25,138
21,620
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Lobyrex
Ah Muzen Cab
20
12 / 5 / 7
12,344
823
30,192
16,635
8,322
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
15
4 / 9 / 6
9,993
666
8,439
13,224
5,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
WhackyMMA
Sobek
17
1 / 6 / 14
10,378
692
9,458
24,533
30,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
77
30
Kills
21
21
Deaths
30
88
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Raijin
2
6
13
1.42
W
Xing Tian
Dewbi
Xing Tian
1
3
22
4
L
Sylvanus
GoonJuiceTM
Sylvanus
2
4
16
2.5
W
Medusa
GuReasy
Medusa
12
5
14
3.8
W
Cerberus
Live_Evil91
Cerberus
7
4
19
4.13
L
Ah Muzen Cab
Lobyrex
Ah Muzen Cab
12
5
7
3.1
W
Horus
Tehfel
Horus
5
4
16
3.25
L
Cliodhna
4
9
6
0.78
L
Sobek
WhackyMMA
Sobek
1
6
14
1.33
W
5
5
17
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,680
Damage
88,838
109,298
Taken
93,125
84,078
Mitigated
71,807
61,854
Healing
34,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
20,509
1,490
141
978
13,595
5,349
0
5,603
7,907
32,408
0
W
Xing Tian
Dewbi
Xing Tian
7,344
335
2,240
5,114
25,312
32,375
180
9,862
14,982
12,085
0
L
Sylvanus
GoonJuiceTM
Sylvanus
20,240
2,787
8,466
10,027
25,138
21,620
140
8,383
16,068
26,302
0
W
Medusa
GuReasy
Medusa
37,928
23,150
2,714
9,469
20,650
8,755
2,079
10,719
9,573
0
71,285
W
Cerberus
Live_Evil91
Cerberus
12,221
391
896
7,243
23,475
17,617
86
10,047
13,180
18,952
0
L
Ah Muzen Cab
Lobyrex
Ah Muzen Cab
30,192
8,220
2,839
4,525
16,635
8,322
0
6,481
9,926
0
66,016
W
Horus
Tehfel
Horus
13,160
5,679
14,752
11,784
23,133
19,173
556
11,528
11,189
0
22,146
L
Cliodhna
8,439
276
713
615
13,224
5,974
0
7,195
5,836
0
12,869
L
Sobek
WhackyMMA
Sobek
9,458
614
1,666
4,095
24,533
30,542
0
6,258
17,563
16,097
0
W
15,027
3,356
3,086
4,556
16,728
6,158
2,633
6,495
10,167
40,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,004
Gold Earned
52,944
219
Minions Killed
144
0
Camps Cleared
0
1,369,981
Distance Traveled
1,264,422
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,900
660
30
2
0
246,451
0
W
Xing Tian
11,374
758
6
0
0
295,620
0
L
Sylvanus
10,329
689
16
1
0
249,715
2
W
Medusa
12,959
864
72
5
0
271,995
0
W
Cerberus
11,123
742
36
2
0
274,897
0
L
Ah Muzen Cab
12,344
823
83
6
0
280,881
1
W
Horus
10,976
732
21
1
0
273,088
0
L
Cliodhna
9,993
666
5
0
0
242,118
0
L
Sobek
10,378
692
10
1
0
245,257
0
W
Sol
11,572
771
84
6
0
254,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role