Player Matchup

Horus
Horus
Platinum V
Clerek
Horus
Platinum V
Level 145
God Stats
21W - 8L
1,827 SR
Queue Stats
27W - 19L
1,954 MMR
Solo
Medusa
Medusa
Platinum I
DarkPls
Medusa
Platinum I
Level 160
God Stats
11W - 9L
1,719 SR
Queue Stats
158W - 138L
1,972 MMR
Solo
He Bo
He Bo
Platinum I
Laraa98
He Bo
Platinum I
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 152L
1,919 MMR
Solo
Guan Yu
Guan Yu
Platinum II
Mi1t
Guan Yu
Platinum II
Level 125
God Stats
3W - 1L
1,650 SR
Queue Stats
64W - 50L
1,916 MMR
Solo
Scylla
Scylla
Platinum III
lazyapple2
Scylla
Platinum III
Level 149
God Stats
12W - 9L
1,588 SR
Queue Stats
489W - 483L
1,900 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 148
1,657 SR
1,932 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 147
1,564 SR
1,936 MMR
Cernunnos
Cernunnos
Platinum II
DiligxntJr
Cernunnos
Platinum II
Level 128
God Stats
18W - 9L
1,769 SR
Queue Stats
137W - 115L
1,890 MMR
Party 1
Ratatoskr
Ratatoskr
Platinum IV
Diramu
Ratatoskr
Platinum IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 101L
2,003 MMR
Party 2
Zeus
Zeus
Platinum II
Marм
Zeus
Platinum II
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
376W - 355L
1,919 MMR
Party 1
Geb
Geb
Gold III
MrScruffy
Geb
Gold III
Level 140
God Stats
1W - 1L
1,786 SR
Queue Stats
21W - 16L
1,864 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
PAPAJOHNSGAMING
Gilgamesh
Platinum IV
Level 155
God Stats
3W - 3L
1,267 SR
Queue Stats
88W - 79L
2,003 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Clerek
Horus
12
2 / 1 / 7
7,898
564
3,966
12,022
7,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
DarkPls
Medusa
15
3 / 0 / 1
8,952
639
7,822
6,535
2,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

He Bo
Laraa98
He Bo
14
5 / 2 / 4
8,327
595
8,632
8,873
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Mi1t
Guan Yu
13
1 / 1 / 2
8,055
575
7,349
11,255
11,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
lazyapple2
Scylla
15
4 / 1 / 3
8,674
620
8,355
7,777
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ArtioMulanCamazotzPersephoneTiamat

VS

Bans
PeleThothBastetAtlasCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DiligxntJr
Cernunnos
13
0 / 2 / 0
7,566
540
4,442
9,113
1,991
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
Diramu
Ratatoskr
12
2 / 7 / 1
7,086
506
7,314
11,899
2,980
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Marм
Zeus
13
2 / 4 / 1
7,473
534
4,758
6,081
1,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 1
6,397
457
3,700
10,845
5,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
PAPAJOHNSGAMING
Gilgamesh
15
1 / 1 / 0
8,300
593
8,520
13,690
5,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
8
15
Kills
5
5
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
Clerek
Horus
2
1
7
5.5
W
Medusa
DarkPls
Medusa
3
0
1
3.5
L
Cernunnos
DiligxntJr
Cernunnos
0
2
0
0
L
Ratatoskr
Diramu
Ratatoskr
2
7
1
0.36
W
He Bo
Laraa98
He Bo
5
2
4
3.5
L
Zeus
Marм
Zeus
2
4
1
0.63
W
Guan Yu
Mi1t
Guan Yu
1
1
2
2
L
0
2
1
0.25
L
Gilgamesh
PAPAJOHNSGAMING
Gilgamesh
1
1
0
1
W
Scylla
lazyapple2
Scylla
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,124
Damage
28,734
46,462
Taken
51,628
26,510
Mitigated
17,059
22,209
Healing
15,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Clerek
Horus
3,966
1,557
1,594
5,226
12,022
7,349
0
3,339
8,411
0
14,987
W
Medusa
DarkPls
Medusa
7,822
3,634
0
4,264
6,535
2,230
568
1,368
5,167
0
81,029
L
Cernunnos
DiligxntJr
Cernunnos
4,442
2,293
0
3,326
9,113
1,991
0
1,632
7,481
0
58,474
L
Ratatoskr
Diramu
Ratatoskr
7,314
1,966
0
3,156
11,899
2,980
0
4,985
6,735
0
45,108
W
He Bo
Laraa98
He Bo
8,632
1,007
0
3,795
8,873
2,841
0
1,268
7,605
57,390
0
L
Zeus
Marм
Zeus
4,758
0
0
661
6,081
1,031
0
4,275
1,806
56,062
0
W
Guan Yu
Mi1t
Guan Yu
7,349
1,606
73
5,143
11,255
11,855
0
0
11,255
0
42,937
L
3,700
523
353
2,283
10,845
5,593
0
4,048
6,797
15,388
0
L
Gilgamesh
PAPAJOHNSGAMING
Gilgamesh
8,520
2,919
0
5,622
13,690
5,464
0
2,047
10,941
0
57,501
W
Scylla
lazyapple2
Scylla
8,355
970
0
2,114
7,777
2,235
0
2,483
5,294
67,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,906
Gold Earned
36,822
482
Minions Killed
461
0
Camps Cleared
0
1,480,272
Distance Traveled
1,431,001
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,898
564
14
1
0
309,327
5
W
Medusa
8,952
639
155
11
0
293,207
2
L
Cernunnos
7,566
540
128
9
0
246,238
3
L
Ratatoskr
7,086
506
87
6
0
293,966
3
W
He Bo
8,327
595
92
7
0
283,017
3
L
Zeus
7,473
534
118
8
0
266,125
6
W
Guan Yu
8,055
575
98
7
0
310,066
3
L
Geb
6,397
457
12
1
0
310,041
5
L
Gilgamesh
8,300
593
116
8
0
314,631
4
W
Scylla
8,674
620
123
9
0
284,655
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role