Player Matchup

Pele
Pele
 
Pele
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Goddlightwolf
Vamana
Level 99
God Stats
11W - 2L
1,999 SR
Queue Stats
228W - 154L
1,624 Elo+
Party 1
Nox
Nox
k3mmyh3dO
Nox
Level 30
God Stats
40W - 42L
1,359 SR
Queue Stats
367W - 359L
1,539 Elo+
Solo
Team Averages
Level 79
1,619 SR
1,555 Elo+

VS

Team Averages
Level 86
1,430 SR
1,562 Elo+
Heimdallr
Heimdallr
IronSide99
Heimdallr
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
213W - 233L
1,449 Elo+
Solo
Zeus
Zeus
LeslieLicker
Zeus
Level 84
God Stats
9W - 7L
1,500 SR
Queue Stats
592W - 317L
1,605 Elo+
Party 2
Ymir
Ymir
WhyBronzi
Ymir
Level 86
God Stats
3W - 4L
1,291 SR
Queue Stats
105W - 73L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
9 / 1 / 4
8,509
851
9,771
7,779
2,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 0 / 8
7,842
784
8,196
4,288
3,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 0 / 14
7,416
742
4,888
2,984
1,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IronSide99
Heimdallr
10
0 / 5 / 1
6,010
601
2,971
6,951
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 6 / 1
6,084
608
4,502
6,650
1,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
9
1 / 5 / 0
6,746
675
1,749
13,136
8,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
9
1
4
11
W
6
0
8
10
L
Heimdallr
IronSide99
Heimdallr
0
5
1
0.1
L
0
6
1
0.08
L
Ymir
1
5
0
0.2
W
1
0
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,855
Damage
9,222
15,051
Taken
26,737
7,461
Mitigated
12,876
3,229
Healing
4,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,771
1,420
0
1,034
7,779
2,906
772
3,302
4,477
0
34,623
W
8,196
3,845
0
1,534
4,288
3,381
1,198
2,199
2,089
0
19,702
L
Heimdallr
IronSide99
Heimdallr
2,971
881
109
436
6,951
2,795
0
1,380
5,419
0
20,765
L
4,502
258
0
540
6,650
1,383
0
553
6,034
21,747
0
L
Ymir
1,749
480
228
2,741
13,136
8,698
0
3,158
9,665
5,668
0
W
4,888
392
60
601
2,984
1,174
126
892
2,092
17,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,767
Gold Earned
18,840
103
Minions Killed
91
7
Camps Cleared
3
654,974
Distance Traveled
472,838
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,509
851
62
6
4
252,275
3
W
Vamana
7,842
784
20
2
2
191,005
3
L
Heimdallr
6,010
601
42
4
3
162,972
4
L
Zeus
6,084
608
39
4
0
144,726
4
L
Ymir
6,746
675
10
1
0
165,140
1
W
Nox
7,416
742
21
2
1
211,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role