Player Matchup

Medusa
Medusa
ARandomBlond
Medusa
Level 124
God Stats
5W - 0L
1,403 SR
Queue Stats
183W - 162L
1,717 Elo+
Solo
Atlas
Atlas
Sateevah
Atlas
Level 65
God Stats
1W - 0L
1,231 SR
Queue Stats
2W - 5L
1,327 Elo+
Solo
Discordia
Discordia
xxTAP
Discordia
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 10L
1,213 Elo+
Solo
Team Averages
Level 86
1,378 SR
1,419 Elo+

VS

Team Averages
Level 86
1,643 SR
1,600 Elo+
Horus
Horus
AeroRouge
Horus
Level 104
God Stats
3W - 4L
1,858 SR
Queue Stats
6W - 10L
1,705 Elo+
Party 1
Kali
Kali
LaBeast5
Kali
Level 49
God Stats
0W - 2L
1,571 SR
Queue Stats
407W - 403L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
schattenjager94
Morgan Le Fay
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 14L
1,705 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 3 / 5
7,770
777
10,809
7,548
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Sateevah
Atlas
11
2 / 0 / 7
7,683
768
5,927
8,962
7,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
xxTAP
Discordia
13
3 / 0 / 4
7,523
752
6,503
4,229
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AeroRouge
Horus
11
1 / 2 / 2
7,179
718
4,116
11,295
7,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kali
10
1 / 4 / 1
6,437
644
3,652
8,018
3,096
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
schattenjager94
Morgan Le Fay
10
1 / 4 / 0
6,349
635
5,285
7,279
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
5
3
5
2.5
L
Horus
AeroRouge
Horus
1
2
2
1
L
Kali
1
4
1
0.38
W
Atlas
Sateevah
Atlas
2
0
7
5.5
L
Morgan Le Fay
schattenjager94
Morgan Le Fay
1
4
0
0.25
W
Discordia
xxTAP
Discordia
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,239
Damage
13,053
20,739
Taken
26,592
12,283
Mitigated
13,439
5,988
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
10,809
5,226
0
460
7,548
3,055
0
1,348
6,200
0
31,430
L
Horus
AeroRouge
Horus
4,116
2,067
1,404
4,458
11,295
7,713
0
5,926
5,369
0
10,105
L
Kali
3,652
1,294
0
1,092
8,018
3,096
0
3,125
4,893
0
14,222
W
Atlas
Sateevah
Atlas
5,927
1,554
495
3,077
8,962
7,898
51
3,005
5,957
12,267
0
L
Morgan Le Fay
schattenjager94
Morgan Le Fay
5,285
361
443
1,564
7,279
2,630
0
3,731
3,548
19,698
0
W
Discordia
xxTAP
Discordia
6,503
515
39
1,917
4,229
1,330
553
1,351
2,878
26,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,976
Gold Earned
19,965
108
Minions Killed
71
5
Camps Cleared
3
534,490
Distance Traveled
481,608
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,770
777
42
4
4
168,674
1
L
Horus
7,179
718
19
2
1
172,699
1
L
Kali
6,437
644
20
2
2
152,775
1
W
Atlas
7,683
768
17
2
0
182,898
4
L
Morgan Le Fay
6,349
635
32
3
0
156,134
2
W
Discordia
7,523
752
49
5
1
182,918
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role