Player Matchup

Tsukuyomi
Tsukuyomi
MadParadoxZ
Tsukuyomi
Level 12
God Stats
4W - 3L
1,689 SR
Queue Stats
4W - 3L
1,670 Elo+
Party 1
Agni
Agni
Matias_Acosta_54
Agni
Level 106
God Stats
1W - 0L
1,702 SR
Queue Stats
15W - 29L
1,527 Elo+
Party 1
Ganesha
Ganesha
ramiritocioccale
Ganesha
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 58L
1,688 Elo+
Party 1
Team Averages
Level 68
1,631 SR
1,628 Elo+

VS

Team Averages
Level 96
1,512 SR
1,452 Elo+
Sol
Sol
fetronic
Sol
Level 98
God Stats
8W - 15L
1,444 SR
Queue Stats
17W - 30L
1,347 Elo+
Solo
Neith
Neith
skalord265
Neith
Level 67
God Stats
6W - 5L
1,592 SR
Queue Stats
29W - 25L
1,529 Elo+
Solo
Geb
Geb
vitords2017
Geb
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 60L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MadParadoxZ
Tsukuyomi
12
3 / 5 / 8
8,608
783
7,763
7,722
2,642
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 4 / 2
9,950
905
15,043
6,635
2,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 3 / 12
8,716
792
4,551
10,454
9,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 9
7,791
708
6,030
8,821
1,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
12
6 / 5 / 6
8,574
779
7,342
8,618
1,327
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 7
8,496
772
4,514
13,771
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
34
12
Kills
12
12
Deaths
12
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
MadParadoxZ
Tsukuyomi
3
5
8
1.4
W
9
4
2
2.5
L
2
4
9
1.63
W
0
3
12
2
L
Neith
6
5
6
1.8
L
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,357
Damage
17,886
24,811
Taken
31,210
14,680
Mitigated
15,421
2,821
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
MadParadoxZ
Tsukuyomi
7,763
2,894
0
136
7,722
2,642
417
3,293
4,429
0
16,401
W
15,043
1,196
0
1,063
6,635
2,199
1,286
2,642
3,993
35,545
0
L
6,030
1,267
0
2,512
8,821
1,997
429
6,826
1,627
16,525
1,577
W
4,551
575
0
1,622
10,454
9,839
196
4,519
5,935
20,832
0
L
Neith
7,342
1,836
0
629
8,618
1,327
829
7,058
1,196
0
26,009
L
4,514
922
481
4,182
13,771
12,097
216
4,929
8,575
11,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,274
Gold Earned
24,861
96
Minions Killed
98
4
Camps Cleared
4
585,886
Distance Traveled
545,660
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,608
783
24
2
0
196,943
0
W
Agni
9,950
905
72
7
4
189,734
2
L
Sol
7,791
708
32
3
2
187,251
3
W
Ganesha
8,716
792
0
0
0
199,209
0
L
Neith
8,574
779
55
5
1
167,861
3
L
Geb
8,496
772
11
1
1
190,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role