Player Matchup

Kukulkan
Kukulkan
Bronze III
AbuelaDanger
Kukulkan
Bronze III
Level 102
God Stats
1W - 1L
1,768 SR
Queue Stats
4W - 8L
1,308 MMR
Party 1
Ullr
Ullr
Gold V
CrazyLabRatMind
Ullr
Gold V
Level 142
God Stats
12W - 16L
1,481 SR
Queue Stats
44W - 57L
1,459 MMR
Solo
Jormungandr
Jormungandr
Silver I
guitarman7676
Jormungandr
Silver I
Level 103
God Stats
8W - 7L
1,595 SR
Queue Stats
21W - 19L
1,501 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 116
1,615 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 111
1,526 SR
1,437 MMR
Raijin
Raijin
Silver III
BUSTEDBRAND23
Raijin
Silver III
Level 92
God Stats
11W - 12L
1,509 SR
Queue Stats
317W - 357L
1,494 MMR
Party 2
Artio
Artio
Silver I
XxSYODxX
Artio
Silver I
Level 160
God Stats
95W - 76L
1,570 SR
Queue Stats
514W - 565L
1,391 MMR
Solo
Neith
Neith
Silver III
iBeatKids420
Neith
Silver III
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 134L
1,425 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AbuelaDanger
Kukulkan
16
3 / 6 / 1
11,360
631
10,396
12,521
4,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 4
12,053
670
10,284
16,921
6,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
guitarman7676
Jormungandr
16
3 / 6 / 3
11,922
662
14,643
28,022
22,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
Ah Muzen CabBastetThothAchillesGilgamesh

VS

Bans
ChaacSobekPersephoneGebSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
14 / 3 / 5
14,287
794
24,421
14,117
5,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
XxSYODxX
Artio
16
1 / 2 / 16
12,068
670
10,197
19,902
21,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
4 / 3 / 12
12,162
676
14,601
11,491
3,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
19
19
Deaths
8
8
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AbuelaDanger
Kukulkan
3
6
1
0.58
W
14
3
5
5.5
L
2
7
4
0.57
W
Artio
XxSYODxX
Artio
1
2
16
4.5
L
Jormungandr
guitarman7676
Jormungandr
3
6
3
0.75
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,323
Damage
49,219
57,464
Taken
45,510
33,632
Mitigated
30,797
10,969
Healing
13,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AbuelaDanger
Kukulkan
10,396
294
0
1,365
12,521
4,656
0
8,904
3,617
45,263
0
W
24,421
1,336
0
1,624
14,117
5,293
220
7,774
6,343
76,682
0
L
10,284
3,497
0
3,391
16,921
6,862
1,286
10,964
5,957
0
41,592
W
Artio
XxSYODxX
Artio
10,197
398
2,625
6,856
19,902
21,770
399
9,922
9,980
27,959
0
L
Jormungandr
guitarman7676
Jormungandr
14,643
3,692
272
5,941
28,022
22,114
360
15,436
12,586
40,711
0
W
14,601
6,549
0
2,306
11,491
3,734
1,219
7,800
3,691
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,335
Gold Earned
38,517
189
Minions Killed
188
6
Camps Cleared
9
884,959
Distance Traveled
931,985
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,360
631
75
4
3
290,503
8
W
Raijin
14,287
794
110
6
4
304,484
1
L
Ullr
12,053
670
65
4
2
308,012
0
W
Artio
12,068
670
24
1
3
348,108
0
L
Jormungandr
11,922
662
49
3
1
286,444
4
W
Neith
12,162
676
54
3
2
279,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role