Player Matchup

Skadi
Skadi
Botsitonub
Skadi
Level 15
God Stats
11W - 5L
1,946 SR
Queue Stats
14W - 7L
1,802 Elo+
Party 2
Artio
Artio
Fariko Zombi
Artio
Level 126
God Stats
8W - 4L
1,838 SR
Queue Stats
313W - 296L
1,643 Elo+
Party 2
Loki
Loki
Gold D Ace555
Loki
Level 81
God Stats
68W - 60L
1,846 SR
Queue Stats
317W - 292L
1,606 Elo+
Party 2
Camazotz
Camazotz
MasterLink1307
Camazotz
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
211W - 207L
1,597 Elo+
Party 2
Ra
Ra
XxCArLoSXx45502
Ra
Level 156
God Stats
4W - 3L
1,758 SR
Queue Stats
408W - 389L
1,608 Elo+
Party 2
Team Averages
Level 101
1,778 SR
1,651 Elo+

VS

Team Averages
Level 116
1,578 SR
1,697 Elo+
Loki
Loki
 
Loki
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Rhysey
Chang'e
Level 157
God Stats
5W - 0L
1,754 SR
Queue Stats
102W - 57L
1,732 Elo+
Party 1
Baron Samedi
Baron Samedi
TheOok8228
Baron Samedi
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,931 Elo+
Party 1
Rama
Rama
ThxAjax
Rama
Level 149
God Stats
3W - 0L
1,500 SR
Queue Stats
56W - 24L
1,904 Elo+
Party 1
Mercury
Mercury
jose_a_3_11
Mercury
Level 84
God Stats
6W - 4L
1,634 SR
Queue Stats
75W - 72L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
1 / 3 / 0
7,388
435
3,397
7,428
1,923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
7,883
464
10,138
16,226
13,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
3 / 2 / 2
8,442
497
5,662
10,841
3,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Camazotz
14
0 / 2 / 2
8,162
480
4,730
8,645
5,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 2
8,910
524
8,219
10,156
2,926
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
16
5 / 1 / 5
9,943
585
8,616
10,021
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Rhysey
Chang'e
17
6 / 2 / 4
10,084
593
13,103
11,501
4,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
TheOok8228
Baron Samedi
12
1 / 0 / 9
8,036
473
5,628
9,525
8,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rama
ThxAjax
Rama
15
2 / 1 / 5
8,672
510
7,601
11,797
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
jose_a_3_11
Mercury
14
1 / 3 / 6
8,196
482
3,631
13,375
4,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
6
Kills
15
15
Deaths
7
6
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
5
1
5
7.5
L
Skadi
1
3
0
0.33
L
0
4
0
0
L
3
2
2
2
L
Camazotz
0
2
2
0.5
W
Chang'e
Rhysey
Chang'e
6
2
4
4
W
Baron Samedi
TheOok8228
Baron Samedi
1
0
9
5.5
W
Rama
ThxAjax
Rama
2
1
5
4.5
L
2
4
2
0.75
W
Mercury
jose_a_3_11
Mercury
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,146
Damage
38,579
53,296
Taken
56,219
26,799
Mitigated
25,136
17,735
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
8,616
2,303
0
3,693
10,021
3,667
322
2,117
7,555
0
60,859
L
Skadi
3,397
1,190
0
479
7,428
1,923
923
2,556
4,755
0
40,512
L
10,138
507
946
5,727
16,226
13,329
0
4,504
11,584
40,184
0
L
5,662
1,004
0
4,340
10,841
3,299
0
3,980
6,635
0
46,588
L
Camazotz
4,730
456
0
3,255
8,645
5,322
0
1,126
7,490
6,732
34,701
W
Chang'e
Rhysey
Chang'e
13,103
373
2,745
6,908
11,501
4,356
200
5,490
5,968
68,142
0
W
Baron Samedi
TheOok8228
Baron Samedi
5,628
418
1,922
4,050
9,525
8,660
56
2,221
7,262
26,002
0
W
Rama
ThxAjax
Rama
7,601
5,778
0
6,558
11,797
3,886
154
5,024
6,730
0
64,494
L
8,219
465
290
2,698
10,156
2,926
0
5,898
3,900
61,409
0
W
Mercury
jose_a_3_11
Mercury
3,631
939
0
1,590
13,375
4,567
0
4,149
9,065
0
62,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,785
Gold Earned
44,931
455
Minions Killed
496
0
Camps Cleared
0
1,734,098
Distance Traveled
1,749,541
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
9,943
585
96
6
0
385,762
2
L
Skadi
7,388
435
83
5
0
317,482
0
L
Artio
7,883
464
56
3
0
347,730
2
L
Loki
8,442
497
89
5
0
404,661
8
L
Camazotz
8,162
480
98
6
0
328,500
4
W
Chang'e
10,084
593
144
8
0
345,711
6
W
Baron Samedi
8,036
473
39
2
0
327,129
6
W
Rama
8,672
510
122
7
0
297,780
5
L
Ra
8,910
524
129
8
0
335,725
2
W
Mercury
8,196
482
95
6
0
393,159
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role