Player Matchup

Olorun
Olorun
DarkSunGaming
Olorun
Level 80
God Stats
2W - 3L
1,575 SR
Queue Stats
9W - 19L
1,343 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Galarptimus
Ah Muzen Cab
Level 48
God Stats
5W - 3L
1,753 SR
Queue Stats
5W - 8L
1,423 Elo+
Party 1
Sun Wukong
Sun Wukong
MOEv1
Sun Wukong
Level 27
God Stats
2W - 4L
1,576 SR
Queue Stats
2W - 7L
1,217 Elo+
Party 1
Team Averages
Level 52
1,635 SR
1,328 Elo+

VS

Team Averages
Level 77
1,600 SR
1,290 Elo+
Tyr
Tyr
AAyndStrix
Tyr
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
248W - 139L
1,201 Elo+
Party 2
Pele
Pele
AceOfSpades6940
Pele
Level 81
God Stats
11W - 7L
1,699 SR
Queue Stats
297W - 173L
1,201 Elo+
Party 2
Ah Puch
Ah Puch
nistelroooi
Ah Puch
Level 144
God Stats
9W - 7L
1,602 SR
Queue Stats
153W - 221L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 4
11,144
587
15,057
16,084
6,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Galarptimus
Ah Muzen Cab
16
4 / 7 / 2
11,471
604
18,415
18,044
6,709
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
MOEv1
Sun Wukong
15
1 / 3 / 5
11,140
586
12,596
20,058
17,162
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 10
12,310
648
7,455
26,615
25,424
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

18
8 / 1 / 3
13,658
719
15,014
19,364
11,458
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ah Puch
nistelroooi
Ah Puch
20
7 / 0 / 5
14,233
749
22,292
12,482
4,580
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
6
Kills
16
16
Deaths
6
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
5
10
1.2
W
8
1
3
9.5
L
1
6
4
0.5
L
Ah Muzen Cab
Galarptimus
Ah Muzen Cab
4
7
2
0.71
L
Sun Wukong
MOEv1
Sun Wukong
1
3
5
1.17
W
Ah Puch
nistelroooi
Ah Puch
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,068
Damage
44,761
54,186
Taken
58,461
30,306
Mitigated
41,462
15,415
Healing
24,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,455
922
651
5,754
26,615
25,424
360
8,456
17,449
48
18,985
W
15,014
3,680
0
10,010
19,364
11,458
2,161
6,683
12,205
0
58,317
L
15,057
9,300
1,283
4,172
16,084
6,435
0
5,670
10,414
49,957
0
L
Ah Muzen Cab
Galarptimus
Ah Muzen Cab
18,415
3,450
598
3,769
18,044
6,709
0
8,887
9,157
0
57,792
L
Sun Wukong
MOEv1
Sun Wukong
12,596
1,300
0
5,593
20,058
17,162
0
7,783
12,275
5,724
21,883
W
Ah Puch
nistelroooi
Ah Puch
22,292
1,032
1,316
6,661
12,482
4,580
809
2,171
9,885
86,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,755
Gold Earned
40,201
191
Minions Killed
263
1
Camps Cleared
11
1,063,613
Distance Traveled
1,076,855
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
12,310
648
22
1
2
352,427
0
W
Pele
13,658
719
104
5
6
368,997
4
L
Olorun
11,144
587
87
5
1
331,487
1
L
Ah Muzen Cab
11,471
604
75
4
0
356,649
0
L
Sun Wukong
11,140
586
29
2
0
375,477
2
W
Ah Puch
14,233
749
137
7
3
355,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role